Willard Posted December 1, 2010 Share Posted December 1, 2010 (edited) Buddybuddies and I are happy to announce the upcoming licensed Lynx title Hotdog! Hotdog is a fully playable platformer that is scheduled for release before the end of the year (around the 14th if everything works out). This is a demo sent to Purple Hampton for review, and contains 8 levels, several bonus rounds, and a boss encounter- all spanning accross 6 distinct worlds (Cheese, Aqua, Ice, Palm and Factory; plus a hidden castle level). It was designed and programmed between 1993 - 1995 by Paul Johnson using an engine created by Steve Mitchell (Lore Designs). Similar to Poker, this will be fully packaged in a clamshell with custom foam and a double sided insert and vinyl label. We are also going to be using custom blue boards that use small PLCC chips. Big thanks to everyone involved, credits on this release are as follows: Paul Johnson - Individual level scripting, art and design. Permission to distribute Steve Mitchell- High level macro code. Permission to distribute. Tim Harper- Music and sound Willard*- Packaging and printing, released by. Buddybuddies*- Released by. Lynxman- PCB design and production, soldering. Sage*- Beta Phase Games logo replacement. Distributed under exclusive worldwide license by Beta Phase Games LLC. *Actual names will be credited in the manual Special thanks to Thunderbird for coordinating extra soldering in case there is a additional demand past the first batch. Edited December 1, 2010 by Willard 1 Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.