+atari2600land Posted December 17, 2010 Share Posted December 17, 2010 I don't know if anyone else is aware of this, but when I use the "reboot" command in bB, it always makes the number of scanlines go up to 263. I wonder if there's a way to fix this so it stays constant at 262. Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted December 17, 2010 Share Posted December 17, 2010 I thought we avoided reboot anyway since it can screw up random numbers and you can't keep a high score if you use it? Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted December 17, 2010 Author Share Posted December 17, 2010 What if you're making a game with no random numbers or score? Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted December 17, 2010 Share Posted December 17, 2010 What if you're making a game with no random numbers or score? Then the game probably sucks. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted December 17, 2010 Author Share Posted December 17, 2010 Somehow I knew you were gonna say that. Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted December 17, 2010 Share Posted December 17, 2010 Somehow I knew you were gonna say that. And I knew you were going to say that. Now that we are done being psychic, we can go back to making buggy, low-quality, unpolished games that even Mythicon wouldn't release. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted December 17, 2010 Author Share Posted December 17, 2010 I bet you hate me and want me dead, RT, don't you? Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted December 17, 2010 Share Posted December 17, 2010 I bet you hate me and want me dead, RT, don't you? Don't blame your suicide fantasies on me. You might want to try a vitamin B complex and chill out. And I don't hate you, I hate the demon that lives under your bed. Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted December 17, 2010 Share Posted December 17, 2010 I don't know if anyone else is aware of this, but when I use the "reboot" command in bB, it always makes the number of scanlines go up to 263. I wonder if there's a way to fix this so it stays constant at 262. I haven't looked at the reboot code yet, but if it jumps to the page-zero-clearing startup routine, then I'm surprised it stays so close to 262 lines when you use it. Personally, I expect the screen to jump or blink when I press the RESET console switch to reboot a game, due to either one short frame (fewer than 262 lines) or one long frame (more than 262 lines) at the moment of reset. But if it only goes up by 1 line, then maybe there *is* a way to keep it at a steady 262 lines? It's certainly worth a look. On the other hand, I wonder if it makes a difference where you put the reboot command? Are you using it right after a drawscreen command, or somewhere else? Michael Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted December 17, 2010 Share Posted December 17, 2010 I just did a simple test program, and it does matter where you put it. When I tried it one way, the screen went to 264 lines. Another way, it went to 291 lines. Yet another way, it seems to flicker between two different line counts and I can't tell what they are. rem * this goes to 264 lines loop drawscreen if switchreset then reboot goto loop rem * this goes to 291 lines loop if switchreset then reboot drawscreen goto loop rem * this flickers between different counts loop drawscreen if switchreset then drawscreen : reboot goto loop Michael Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted December 17, 2010 Author Share Posted December 17, 2010 I did some more examining, and with the present code it's at now, when pressing F2 (reset in Stella), the screen count goes to 263 for one frame, then up to 277 for one frame, then back down to the standard 262. I use reboot in this code @ lines 232 and 338. stacker2_121610_v3.bas.bin Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted December 17, 2010 Author Share Posted December 17, 2010 funny, I made the second scanline count reduce itself from 272 to 264 by putting "drawscreen" at the beginning of that program. Quote Link to comment Share on other sites More sharing options...
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