sd32 Posted May 13, 2012 Share Posted May 13, 2012 So i guess that its really not worth it, to really try to push the Jag with an FM engine, if its only gonna be a bit better than the Genesis. At least there were some good examples of sound engines, like Super Burnout. The Jag and 3DO are always compared in terms of graphics, but i wonder how they compare to each other when it comes to sound. Was the 3DO soundchip comparable to the Jags, in terms of capabilities? Quote Link to comment Share on other sites More sharing options...
Jag_Slave Posted May 17, 2012 Share Posted May 17, 2012 Just waiting for the day when we can run cd music again. Im ready to party when it does! Would help not only myself, but every dev group out there Quote Link to comment Share on other sites More sharing options...
Lynxpro Posted May 17, 2012 Share Posted May 17, 2012 Look a this video : http://www.youtube.com/watch?v=vxWbQM2FDsc Amiga sound is empty. All this post is a personnal view, i love Genesis sytem too even Amiga one (a little bit less but too ) so please don't start a flamme war thanks GT Turbo The ST version sounds a lot more aggressive whereas the Amiga version sounds rather effeminate. But it didn't appear that they were done by the same artist so I don't think it's really a fair comparison. This is like Trent Reznor vs. John Tesh. Quote Link to comment Share on other sites More sharing options...
ggn Posted May 17, 2012 Share Posted May 17, 2012 But it didn't appear that they were done by the same artist HOL and Mobygames say it's the same. After all, since Jochen spent lots of time making a cross-platform format (TFMX) for writing music, it'd be silly to let other people do the music 1 Quote Link to comment Share on other sites More sharing options...
GT Turbo Posted May 17, 2012 Share Posted May 17, 2012 But it didn't appear that they were done by the same artist HOL and Mobygames say it's the same. After all, since Jochen spent lots of time making a cross-platform format (TFMX) for writing music, it'd be silly to let other people do the music Ggn answered for me GT Quote Link to comment Share on other sites More sharing options...
Chilly Willy Posted May 18, 2012 Share Posted May 18, 2012 Look a this video : http://www.youtube.com/watch?v=vxWbQM2FDsc Amiga sound is empty. All this post is a personnal view, i love Genesis sytem too even Amiga one (a little bit less but too ) so please don't start a flamme war thanks GT Turbo The ST version sounds a lot more aggressive whereas the Amiga version sounds rather effeminate. But it didn't appear that they were done by the same artist so I don't think it's really a fair comparison. This is like Trent Reznor vs. John Tesh. The ST is clearly mono, and sounds unfiltered. The Amiga is clearly stereo and sounds filtered. The mono music on the ST adds channels together to help the base, while the Amiga is spread over two channels. Add the unknown filtering and you have the differences in the two. Quote Link to comment Share on other sites More sharing options...
Crazyace Posted May 18, 2012 Share Posted May 18, 2012 The ST version sounds good in the title sequence - but in the actual game it sounds really muffled compared to the Amiga version. ( Makes sense, as you can allocate more cpu time to run the sample player at a higher frequency ) ( Also is this ST or STe? as that would make a big difference to the quality of the audio ) Quote Link to comment Share on other sites More sharing options...
GT Turbo Posted May 18, 2012 Share Posted May 18, 2012 The ST is clearly mono, and sounds unfiltered. The Amiga is clearly stereo and sounds filtered. The mono music on the ST adds channels together to help the base, while the Amiga is spread over two channels. Add the unknown filtering and you have the differences in the two. I'm no talking about stereo but what the sounds like. You can add all filters you want, you can't do with a 'sampler player' all things you can do with the Yamaha. A very little example (In 128 bytes !) : And when you type amiga 128 byte song on youtube you finish on Gwem (Atari ST demo!!), it's very more difficult to play a music in 128 bytes on amiga. You can play sample with the Yamaha, but it's a little bit more difficult to emulate the Yamaha with Paula. With the Yamaha you can generate song and not just play or recalculate them. That's the difference. After it's like people love their songs, personnaly i love this kind of sound because, you have a new 'instrument' on each music, not like on amiga, where people always use the same sample bank and lot of songs sound like another one. I love some modules too, example Sectornotfound in Reboot's Superfly ( http://reboot.atari.org/superflydx/msgmp3/SECTORz.mod.mp3 ), because this module is different from a lot of amiga modules i have heard, sample i haven't heard before and a feeling, a spirit. So the only important thing is we love music so don't stop it !! (Even if it' s an amiga module ) GT 1 Quote Link to comment Share on other sites More sharing options...
+DrTypo Posted May 18, 2012 Share Posted May 18, 2012 I'm no talking about stereo but what the sounds like. You can add all filters you want, you can't do with a 'sampler player' all things you can do with the Yamaha. A very little example (In 128 bytes !) : Indeed you can't do with a sample player the things you can do with the Yamaha. However the WoD intro song isn't a good example of this since in both cases (ST & Amiga) it is sample based. As Chilly Willy said, the ST version seems better because it's in mono ( which is better for the bass). Also the ST version uses a lower sampling rate and is more grainy (a side effect of the trick used to make the Yamaha play samples). This is what makes the ST version sounds "deeper" and "more aggressive". The Amiga version is too clean. It's a bit like old vinyl record vs CD. Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted May 18, 2012 Share Posted May 18, 2012 Or just load our Falcon patched version, and have BOTH sets of music 3 Quote Link to comment Share on other sites More sharing options...
LinkoVitch Posted May 18, 2012 Share Posted May 18, 2012 However, more proof that Atari is where it is at. The Amiga has Paula which essentially does everything for you and is, easy mode playback.. Only Atari kids hav ethe mad skillz and soul to get ossum sounds out of audio hardware in hardmode.. none of this pussy Amiga Paula hax rubbish for us Atari kids.. RRRAAAAARRRRRRR!!! :D Atari.. why make life easy! 2 Quote Link to comment Share on other sites More sharing options...
Lynxpro Posted May 18, 2012 Share Posted May 18, 2012 Or just load our Falcon patched version, and have BOTH sets of music Too bad that couldn't be done to improve Shadow of the Beast... man, the ST version stinks... [compared to the Amiga version]... Quote Link to comment Share on other sites More sharing options...
ggn Posted May 18, 2012 Share Posted May 18, 2012 Or just load our Falcon patched version, and have BOTH sets of music Too bad that couldn't be done to improve Shadow of the Beast... man, the ST version stinks... [compared to the Amiga version]... It could, but we couldn't be bothered 3 Quote Link to comment Share on other sites More sharing options...
ApocalypticNose Posted May 25, 2016 Share Posted May 25, 2016 Some of you are apparently in france (in europe) yet you refer to it as the genesis and not the mega drive. And i thought that jerry probably would have custom synth instructions or something but it has the same core as the GPU so surely it would have more graphics instructions. Quote Link to comment Share on other sites More sharing options...
philipj Posted May 26, 2017 Share Posted May 26, 2017 (edited) Well this topic is quite old, but I think it's still very relevant... And yes I do believe the GPU has some instructions for graphics if I recall. Some of you are apparently in france (in europe) yet you refer to it as the genesis and not the mega drive. And i thought that jerry probably would have custom synth instructions or something but it has the same core as the GPU so surely it would have more graphics instructions. Here's another question I have... A while back, wasn't there a midi interface built for the Atari Jaguar? Seem I recall a midi device built that could be connected to the back where the "Jaglink" device could be hooked up to. Does anyone know where I can find the website for that schematic? It's been a long time since I visited this particular topic; it's nostalgic to read these old post so in the spirit of this topic, here's a couple of YouTube examples of 1-bit synthesizers using 8-bit processors to drive the sounds just to give an idea of what's possible. Enjoy Edited May 26, 2017 by philipj Quote Link to comment Share on other sites More sharing options...
Songbird Posted May 27, 2017 Share Posted May 27, 2017 Here is a simple schematic of the Atari-made MIDI board: http://www.jagware.org/jag_uploads/dev/glenn_bruner_atarishowroom/midi.htm I still have one of these for now, but I am thinking of selling some of my odd collection bits just to reclaim some space! 2 Quote Link to comment Share on other sites More sharing options...
Zerosquare Posted May 27, 2017 Share Posted May 27, 2017 You can also use one of those old MIDI adapters that were plugged into a PC soundcard joystick port: All is needed is a 15-pin Sub-D female connector (to plug into the adapter), a 12-pin card edge connector (to plug into the Jaguar's DSP port) and some wires. Pinout for the adapter: http://pinouts.ru/Inputs/GameportPCMidi_pinout.shtml Pinout for the DSP port: Connect +5V to +5V, GND to GND, UART_TXD to MIDITXD, and UART_RXD to MIDIRXD. 2 Quote Link to comment Share on other sites More sharing options...
MoonTurtle Posted October 19, 2018 Share Posted October 19, 2018 Is there a way to convert MIDI files to Jaguar's ASC sound file format? Quote Link to comment Share on other sites More sharing options...
ArneCRosenfeldt Posted August 8, 2022 Share Posted August 8, 2022 On 4/18/2011 at 9:47 AM, kool kitty89 said: Oh, wow, I hadn't realized there was no DMA support at all Jerry DSP is the DMA. It can access the DRAM without the help of the CPU ( only needs the memory controller so not so direct like VIC-II ). I am sure that is how the hardware devs thought about it and that we software devs should be thankful. Additionally, they made it buggy for us to write into Jerry ( non DMA ) . 6 Quote Link to comment Share on other sites More sharing options...
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