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Programing trouble


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Driving controllers use the same registers as the joystick...SWCHA for the knob (reading bits 4&5 for the left port and bits 0&1 for the right), and INPT4 and INPT5 for each trigger - bit 7 on (negative) = not pressed.

 

IMO Zuma seems to be quite advanced for a beginner project (if this is your first). Good luck.

Edited by Nukey Shay
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Driving controllers use the same registers as the joystick...SWCHA for the knob (reading bits 4&5 for the left port and bits 0&1 for the right), and INPT4 and INPT5 for each trigger - bit 7 on (negative) = not pressed.

 

IMO Zuma seems to be quite advanced for a beginner project (if this is your first). Good luck.

 

I'm Afraid that didn't help Here is my current code

 

gamescreen

playfield:

......XXXXXXXXXXXXX.......XX....

.....XX...........XX......XX....

....XX.XXXXXXXXXX..XX....XX.....

...XX.XX........XX..XX...XX.....

..XX..XX.XX.....XX..XX..XX......

..XX..XX.XX.....XX..XX..XX......

..XX..XX..XXXXXXX..XX..XX.......

...XX..XX.........XX..XXX.......

....XXX..XXXXXXXXXX..XXX........

.....XXXX..........XXXX.........

......XXXXXXXXXXXXXXXX..........

end

COLUBK=$0A

COLUPF=$06

drawscreen

if joy0fire then goto gamescreen

 

Hope this helps

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Looks like you meant to post in the batari Basic forum:

 

http://www.atariage.com/forums/forum/65-batari-basic/

 

 

Speaking of the bB forum, this thread might be helpful:

 

http://www.atariage.com/forums/topic/173622-how-would-i-go-about-programming-for-the-driving-controller/

Edited by Random Terrain
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