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Williams Pinball HOF- Favorite/Least Favorite Tables


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Williams is missing out on a great opportunity here. Sell individual tables on XBLA for 200 credits each so we don't have to wait forever for a compilation of them. I would gladly pay 400 credits to play Star Trek:TNG pinball, or anything else from the mid-90s to now.

 

Shit, I pay about that much every two weeks to play that game at Pinballz in town; I'd gladly pay it in MS Point form to have a copy at home.

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PS: How does the Wii version hold up? I didn't see it today at Best Buy, but it seems to be more common at, say, the local GameStop (Sacrilege!!!) stores...

 

The Wii version is very nice and many prefer the motion controls on that version for nudging the ball.

 

But if you have a Xbox 360 or Playstation 3 available, get the best version of the game available. The collection is great on the Wii, but it's significantly enhanced on the HD systems.

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I was kicking ass in Black Knight, and then the game tilted itself! Anyone else get this?

 

I do on my GameCube version of Gottleib Collection and I reckon it is because my C stick is wonky. It's a GameStop knock-off, not an actual GC controller and the C stick doesn't properly center in some games. I never have this issue on either my PS3 nor Wii versions of Williams Collection because those controllers center properly.

 

Maybe try a different controller?

 

PS: How does the Wii version hold up?

 

The Wii version holds up in my opinion. True it's not as beautiful, but to be honest, the improvement on the PS3 is not as big as one would expect. And True you are missing three tables. But, using Wiimotes feels closer to really holding a pinball machine in your hands and without a doubt, waggling to shake the table is a million times more intuitive than using thumbsticks.

 

If Williams ever made a new collection (please o please o please and have Bride of Pinbot, Black Knight 2000, and Roller Games on it!!!) I would have a hard time deciding which version (Wii or PS3) to get because the controls are that good on Wii.

Edited by ComputerSpaceFan
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I do on my GameCube version of Gottleib Collection and I reckon it is because my C stick is wonky.

 

Regarding nudging/tilting in Gottlieb Collection, I have it for the PS2, and when I got Williams Collection for the PS2, one of the improvements that I was delighted to see was the nudge control sensitivity. In Gottlieb, pushing the analog stick all the way to the edge would tilt the table; to nudge without tilting, you had to only move it lightly. This was difficult to manage under the conditions of intense play (and didn't mirror reality, since real pinball nudging does not depend on a soft left thumb). In Williams, you have to move the analog stick ferociously to have a tilt.

 

Anyone up for sharing high scores? Or would that be too off-topic? I mean for every table, not the occasional mention we've had thus far.

 

onmode-ky

 

P.S. Anyone else really liked the music in Williams Collection? Some of it was composed by a programmer at the developer (FarSight Studios) at the time, Chris Kline, AKA Vertexguy, who is known for a very well done electric guitar rendition of the Contra Level 1 theme. He toured with Video Games Live for a bit, I believe. In Williams Collection, his

is one of my favorite pieces in the soundtrack.
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I do on my GameCube version of Gottleib Collection and I reckon it is because my C stick is wonky.

 

Regarding nudging/tilting in Gottlieb Collection, I have it for the PS2, and when I got Williams Collection for the PS2, one of the improvements that I was delighted to see was the nudge control sensitivity. In Gottlieb, pushing the analog stick all the way to the edge would tilt the table; to nudge without tilting, you had to only move it lightly. This was difficult to manage under the conditions of intense play (and didn't mirror reality, since real pinball nudging does not depend on a soft left thumb). In Williams, you have to move the analog stick ferociously to have a tilt.

 

Anyone up for sharing high scores? Or would that be too off-topic? I mean for every table, not the occasional mention we've had thus far.

 

onmode-ky

 

P.S. Anyone else really liked the music in Williams Collection? Some of it was composed by a programmer at the developer (FarSight Studios) at the time, Chris Kline, AKA Vertexguy, who is known for a very well done electric guitar rendition of the Contra Level 1 theme. He toured with Video Games Live for a bit, I believe. In Williams Collection, his

is one of my favorite pieces in the soundtrack.

 

I LOVE the music from Williams pinball, one of the very few games that I don't replace with my own music.

 

When I do my Let's Play of all the tables (starting tonight with the one table I found I hate the most... Jive Time), they will be close to or high score breaking games.

 

I've gotten over 100 mil on FunHouse, over 200 mil on Medieval Madness (180 mil last night), and I almost rolled the score twice on Space Shuttle.

Edited by keilbaca
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Okay, I just ordered it off of Amazon(actually Target). Where do some retailers get off charging $60 for this game? Some of the prices for video game titles range from great(ie a great deal) to "costs more than a just-released game(ie more than $60)".

 

Yes, the Williams Pinball background music is good. The Intellivison Lives! background music is annoying as hell.

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For those looking for other tables............Virtual Pinball...............

 

I tried it, for about 30 minutes and simply could not figure it out. You run an installer to run the program, each time? It made absolutely no sense. It makes MESS look like a streamlined, well-polished product. All I got was an LCD display to some newer game to show, but nothing else(no pinball table, etc).

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S1500, did you download any table files? I know the one I play (Baby Pac-Man) will not work unless I have both, and launch the table (not just run pinmame).

 

I downloaded one of the later games(forgot which one) that had an LCD display. The zip file contained only ROM files, so there was no corresponding graphics files. I looked through the PinMAME list of user-made tables, and honestly didn't see anything made after 1987. Nothing appealed to me. But that is not what turned me off to it. It's the insanely user-unfriendly setup of it all. While there is always a degree of tinkering needed to get emulators running, this takes derp to a whole new level.

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the one table I found I hate the most... Jive Time

 

Hehe, yeah, join the club. :P

 

I've gotten over 100 mil on FunHouse, over 200 mil on Medieval Madness (180 mil last night), and I almost rolled the score twice on Space Shuttle.

 

Does that mean ~20 million on Space Shuttle? I can't quite remember where its counter stops. Killer Funhouse score, by the way.

 

Here are my high scores (the PS3 scores are from early 2010; the PS2 scores are, I think, from around mid-2008):

 

Gorgar

- PS3: 1,012,970

- PS2: 808,450

 

Firepower

- PS3: 1,877,660

- PS2: 2,003,430

 

Space Shuttle

- PS3: 9,074,330

- PS2: 14,184,460

 

Taxi

- PS3: 18,152,090

- PS2: 10,397,240

 

Whirlwind

- PS3: 39,362,440

- PS2: 116,409,920

 

Pin*Bot

- PS3: 7,774,560

- PS2: 7,236,990

 

Black Knight

- PS3: 3,212,080

- PS2: 4,341,840

 

Funhouse

- PS3: 41,253,770

- PS2: 25,906,280

 

Sorceror

- PS3: 9,559,020

 

Jive Time

- PS3: 218,460

 

Tales of the Arabian Nights

- PS3: 77,982,010

 

Medieval Madness

- PS3: 340,471,040

 

No Good Gofers

- PS3: 56,259,240

 

Williams Challenge

- PS3: 341

 

I've only played the Williams Challenge once; here are the component scores from that (real score, followed by normalized score for the summation):

 

- Gorgar		221,820		13
- Pin*Bot		1,501,990	12
- Black Knight		1,367,090	9
- Funhouse		29,597,490	54
- Space Shuttle		4,442,020	19
- Taxi			7,503,520	39
- Whirlwind		39,362,440	61
- Firepower		1,877,660	31
- Sorceror		3,881,190	37
- Arabian Nights	24,422,180	29
- Medieval Madness	62,619,210	20
- No Good Gofers	25,228,400	17

 

onmode-ky

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the one table I found I hate the most... Jive Time

 

Hehe, yeah, join the club. :P

 

I've gotten over 100 mil on FunHouse, over 200 mil on Medieval Madness (180 mil last night), and I almost rolled the score twice on Space Shuttle.

 

Does that mean ~20 million on Space Shuttle? I can't quite remember where its counter stops. Killer Funhouse score, by the way.

 

Here are my high scores (the PS3 scores are from early 2010; the PS2 scores are, I think, from around mid-2008):

 

Gorgar

- PS3: 1,012,970

- PS2: 808,450

 

Firepower

- PS3: 1,877,660

- PS2: 2,003,430

 

Space Shuttle

- PS3: 9,074,330

- PS2: 14,184,460

 

Taxi

- PS3: 18,152,090

- PS2: 10,397,240

 

Whirlwind

- PS3: 39,362,440

- PS2: 116,409,920

 

Pin*Bot

- PS3: 7,774,560

- PS2: 7,236,990

 

Black Knight

- PS3: 3,212,080

- PS2: 4,341,840

 

Funhouse

- PS3: 41,253,770

- PS2: 25,906,280

 

Sorceror

- PS3: 9,559,020

 

Jive Time

- PS3: 218,460

 

Tales of the Arabian Nights

- PS3: 77,982,010

 

Medieval Madness

- PS3: 340,471,040

 

No Good Gofers

- PS3: 56,259,240

 

Williams Challenge

- PS3: 341

 

I've only played the Williams Challenge once; here are the component scores from that (real score, followed by normalized score for the summation):

 

- Gorgar		221,820		13
- Pin*Bot		1,501,990	12
- Black Knight		1,367,090	9
- Funhouse		29,597,490	54
- Space Shuttle		4,442,020	19
- Taxi			7,503,520	39
- Whirlwind		39,362,440	61
- Firepower		1,877,660	31
- Sorceror		3,881,190	37
- Arabian Nights	24,422,180	29
- Medieval Madness	62,619,210	20
- No Good Gofers	25,228,400	17

 

onmode-ky

 

Yes, the score was around 18 mil on Space Shuttle. :)

 

I have a ton of things on my plate this week, so hopefully I will have a couple hours or so to be able to play the Williams Challenge again. I'll post my scores when I do. :)

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Arabian Nights? Medieval Madness? No Good Gofers? Is that DLC or something? Unlockable content? I've never seen those tables on my Wii version, but I also don't go into the Virtual Shop to look for DLC ever. If they're cheap enough, I may have to pick them up!

 

The PS3 & Xbox 360 versions, as stated above, have those tables, while the PS2, Wii, etc, do not.

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The PS3 & Xbox 360 versions, as stated above, have those tables, while the PS2, Wii, etc, do not.

 

Ah! Reading is fundamental! I shall remember that lesson. :)

 

As others have stated, I like the Wii version quite a lot, so I don't think I'll seek out the other versions just for the additional tables. I play Taxi the most anyway. :)

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I've been looking all over the place for this game, and can't find it anywhere. Big box stores around me don't carry budget titles or anything more than about a year old anymore. Guess I have to order it from Amazon or something.

 

Chris

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I've been looking all over the place for this game, and can't find it anywhere. Big box stores around me don't carry budget titles or anything more than about a year old anymore. Guess I have to order it from Amazon or something.

 

Chris

 

That's what I did. Prices varied from $15 to $60(yes, I'm serious). Best Buy didn't even have a SKU for it.

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Just got it in the mail. Started at 6pm, and I've unlocked most of the standard goals. :) How do I turn on the dang background music? not the noisy-ass soundtrack, but some games seem like they are missing their bg music. Space Shuttle doesn't have that trippy soundtrack.

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Local chain of used media stores didn't have a SKU for it either. Maybe this one is going to end up being a rarity. I just ordered a new copy for $23 shipped on Amazon. I would suggest that anyone else looking for this game do the same. All of the cheap copies disappeared from eBay, and GameStop doesn't have a copy within 50 miles of me and I live in a densely populated area.

 

Chris

Edited by Jibbajaba
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