solidcorp Posted July 24, 2011 Author Share Posted July 24, 2011 LMAO, this is just another homebrew, not a Picasso. To you "it's just another homebrew" to the developer of the game (or most homebrews for that matter) its 100s of hours of their time to make it. LOL Hey, Syntaxerror999 is the one who was interested in the distribution rights and authenticity. You could get Howard Scott Warshaw to sign it? Howard Scott Warshaw and I live about 1900 miles apart making that prohibitive, and that is assuming that he would be willing to sign it. That would be fantastic though, but I don't want to be presumptuous. If you're going to authenticate it with some markings. ... Really cool ideas Keatah, although I'm pretty sure any kind of hair under the label will suffice for DNA analysis. I could also scratch the ground plane somewhere and put a drop of sodium per-sulfate or ferric chloride etchant on it to create a unique pattern. I really like the analogy of it being a 3D checksum. Scott. Link to comment Share on other sites More sharing options...
+Propane13 Posted July 24, 2011 Share Posted July 24, 2011 I'm really surprised this thread is still going. Perhaps it's best to let it die. -John 6 Link to comment Share on other sites More sharing options...
Nukey Shay Posted July 24, 2011 Share Posted July 24, 2011 You mean you don't want to know who ends up with it? (or if there are further developments?) Link to comment Share on other sites More sharing options...
+Random Terrain Posted July 24, 2011 Share Posted July 24, 2011 If one of us wins the PCH 10 million dollars, let's round it way up and give him 100 thousand for the hell of it, then smash the cartridge on camera like this: http://www.youtube.com/watch?v=iktwui_3IPQ&rel=0&fmt=35&showinfo=0 The next step would be to threaten to sue him if he releases the ROM. The story would be all over the mainstream news and bring more attention to the Atari 2600. 4 Link to comment Share on other sites More sharing options...
Nukey Shay Posted July 24, 2011 Share Posted July 24, 2011 The next step would be to threaten to sue him if he releases the ROM.Would that be before or after visiting Milliways? It's possible for a program creator to find out who released a binary image (or at least, who was responsible for a binary image to have been created). Going the other way, it's pretty much an impossibility to prove that the programmer himself would have. "Oh, I sold that game. What they did with it...I have no control over." I'd imagine that the courts would have a chuckle over the mere mention of a dispute over an unlicensed program for an aftermarket console...before sending both parties on their way out the door. Link to comment Share on other sites More sharing options...
+5-11under Posted July 24, 2011 Share Posted July 24, 2011 [*]I should mark (scribe) the cartridge PCB and/or shell with a serial number 00001. (What to you think, more zeroes? too many?) Too many zeroes. Just label it "1". Link to comment Share on other sites More sharing options...
Syntaxerror999 Posted July 24, 2011 Share Posted July 24, 2011 And not to make accuasations... but whats to stop you from telling like 10 people they are buying the "only copy" No accusation taken, but in defense of my honor consider that I have been making video games for 30 years, professionally for 24 starting at Atari. I've owned two successful video game software development companies, one video production company, and I have been nothing if not honorable. Until now, I've been a rather boring figure in video game history. If you don't believe me (and you shouldn't) look it up or ask people who've worked with me. LOL! I'll take your word for it. These communites are good for weeding out those kind of people. BTW consider adding copy protection? Something like adding a small memory chip with a number written to it that is adressable by the software. The game could look for that code and not run if it cannot find it or it does not match. Wouldnt fool the pros, but any script kiddie out there couldnt just dump the rom and have it work. Good luck with the project, hope we ain't beeing too mean! Link to comment Share on other sites More sharing options...
Syntaxerror999 Posted July 24, 2011 Share Posted July 24, 2011 The next step would be to threaten to sue him if he releases the ROM.Would that be before or after visiting Milliways? when someone makes a Hitchhikers quote theres nothing more to be said. Link to comment Share on other sites More sharing options...
Nukey Shay Posted July 25, 2011 Share Posted July 25, 2011 I'll be sure not to make any, then Link to comment Share on other sites More sharing options...
solidcorp Posted July 25, 2011 Author Share Posted July 25, 2011 Good luck with the project, hope we ain't beeing too mean! You are, but it's really funny so it's ok. Link to comment Share on other sites More sharing options...
solidcorp Posted July 25, 2011 Author Share Posted July 25, 2011 If one of us wins the PCH 10 million dollars, let's round it way up and give him 100 thousand for the hell of it, then smash the cartridge on camera like this: http://www.youtube.com/watch?v=iktwui_3IPQ&rel=0&fmt=35&showinfo=0 The next step would be to threaten to sue him if he releases the ROM. The story would be all over the mainstream news and bring more attention to the Atari 2600. OUCH! But, hey, wait, what? was that 100G's? ok. 2 Link to comment Share on other sites More sharing options...
Schizophretard Posted July 25, 2011 Share Posted July 25, 2011 You could get Howard Scott Warshaw to sign it? Howard Scott Warshaw and I live about 1900 miles apart making that prohibitive, and that is assuming that he would be willing to sign it. That would be fantastic though, but I don't want to be presumptuous. I was imagining a Howard Scott Warshaw presenting the personalized Raiders of the Lost Ark to Steven Spielberg type moment. If I were in your shoes I would go the 1900 miles, have him play it, and then have him sign it,"A decent version that doesn't suck. Howard Scott Warshaw". Or I would add his first name into the game of just that cart, just give it to him, and then sell others without his name. That would be cool. Link to comment Share on other sites More sharing options...
gorfcadet Posted July 27, 2011 Share Posted July 27, 2011 solidcorp I just wanted to tell you how awesome I thought your Lynx titles are! I still play Toki, Stun Runner, and Road Blasters at least a few times a month. I put those three next to Ninja Gaiden and Pac Land as my all time favorites. Toki takes the top though I don't know Why I love that one so much. Any other titles that you were tied to from back in the day? Any 7800 or Jag since they were about the same time as Lynx? Any of the Tengen stuff? Your Star Castle looks amazing btw. I was reading the dev info kits for the 2600 and 7800 yesterday and for someone whose knowledge starts and ends with Qbasic and C++ I am truly in awe of all of you guys devs and homebrewers alike. What ya'll do is a-freaking-mazing! Link to comment Share on other sites More sharing options...
GroovyBee Posted July 27, 2011 Share Posted July 27, 2011 I was reading the dev info kits for the 2600 and 7800 yesterday Don't stop there. Think of an idea for a game, open an editor and join in the fun . Link to comment Share on other sites More sharing options...
gorfcadet Posted July 27, 2011 Share Posted July 27, 2011 I think I may educate myself this year when I have some downtime in class. I have a lot to learn though. A lot of the commands and behaviors I'll have to research. I'll probably start by annotating some code as a guide to follow. bla bla bla... For me a 2600 or 7800 version of Arm Wrestling, Wild Gunmen, or my longtime dream game: Speed Racer using the paddles/racing to steer and the jump jacks with player 2 joystick controlling the other steering wheel weapons like the buzzsaws and the treads. I imagine it could look like an updated Night Driver perspective to make the buzzsaw effect pop. Scoring would be similar to Pole Position with bonuses for taking out enemy cars like Slick Oiler tallied at the end and passing Racer X bonus if you don't die before he appears similar to losing a points opportunity in Pac Man if you die before eating the cherry. Oh hi.. this isn't my thread! It will take me time to learn this stuff. In the mean time, I know CS3 now so if you want art for any box or cart let me know and the worst that can happen is that it stinks! Thanks for the encouragement GB! Link to comment Share on other sites More sharing options...
Jr. Pac Posted July 27, 2011 Share Posted July 27, 2011 $32k! Way out of my spending money (up to $30 for something like this), but the game pics look awesome. Link to comment Share on other sites More sharing options...
GroovyBee Posted July 27, 2011 Share Posted July 27, 2011 It will take me time to learn this stuff. There are plenty of programming resources on AA. Just head over to the programming sections and have a look at the sticky threads. If 6502 assembler doesn't float your boat then there is also batari Basic for the 2600. Thanks for the encouragement GB! No probs! Just ask questions if you get stuck or need more information. As long as you are learning new stuff and having fun that is what the hobby is all about. Link to comment Share on other sites More sharing options...
DocEss Posted July 27, 2011 Share Posted July 27, 2011 Look, I'm not here to single you out or even come down on piracy so hard. I'm a professional game developer and piracy is a very serious issue in our industry. The bottom line for me is that piracy is not only rampant but commonplace, and there is nothing I can do to protect my work, particularly on a naked system like the Atari 2600, so if I'm going to sell it I'd better make damn sure I get all the money I want up front. After that, I want everyone to have it, legally, for free. That's the way it is, thanks for making my point. I'm a bit late here, but this is a little disingenuous. Used sales are more lost profit to developers than piracy, by a decent amount. The internet isn't the enemy of game developers, it's Gamestop. The industry doesn't like to call loud attention to the fact, but the numbers don't lie. Resales hurt worse than piracy. All told, the only thing I can weigh in on this topic is, was marginally interested in the concept of a 2600 Star Castle, and due to reading through the entire thread, am now completely uninterested. Nothing personal, I assure you. I'm sure you put a great deal of work into it. Given the way the community tends to flow, when it comes to homebrew stuff, plenty of other authors have released their work as binaries, and that hasn't seemed to hurt their sales one iota. Roms are all well and good, but to gamers, especially classic gamers, nothing beats the feeling of slapping that hard plastic cartridge shell into your 70's faux-wood console and turning the dial to channel 3, and playing the Atari like it was meant to be played. Of all the people that claim they might download a game to see if they're interested in buying it, the people on AA are the ones telling the truth. We're talking about people here who have spent untold amounts of money, amassing entire complete system libraries of physical carts, boxes, manuals, and more. I think it's a bit insulting to assume they'd all run rampant and 'steal' a product. Chances are, all the people that would want it, would have gladly paid for a hard copy of it. This isn't some forum full of reprobates and lowlifes. The people on Atari Age are good people with a true love of this hobby. That's really all I have to say on this subject. 14 Link to comment Share on other sites More sharing options...
solidcorp Posted July 28, 2011 Author Share Posted July 28, 2011 You could get Howard Scott Warshaw to sign it? Howard Scott Warshaw and I live about 1900 miles apart making that prohibitive, and that is assuming that he would be willing to sign it. That would be fantastic though, but I don't want to be presumptuous. I was imagining a Howard Scott Warshaw presenting the personalized Raiders of the Lost Ark to Steven Spielberg type moment. If I were in your shoes I would go the 1900 miles, have him play it, and then have him sign it,"A decent version that doesn't suck. Howard Scott Warshaw". Or I would add his first name into the game of just that cart, just give it to him, and then sell others without his name. That would be cool. That really would be great. Next time I'm in the bay area, you bet I'll try to look him up. Link to comment Share on other sites More sharing options...
solidcorp Posted July 28, 2011 Author Share Posted July 28, 2011 (edited) You could get Howard Scott Warshaw to sign it? Howard Scott Warshaw and I live about 1900 miles apart making that prohibitive, and that is assuming that he would be willing to sign it. That would be fantastic though, but I don't want to be presumptuous. I was imagining a Howard Scott Warshaw presenting the personalized Raiders of the Lost Ark to Steven Spielberg type moment. If I were in your shoes I would go the 1900 miles, have him play it, and then have him sign it,"A decent version that doesn't suck. Howard Scott Warshaw". Or I would add his first name into the game of just that cart, just give it to him, and then sell others without his name. That would be cool. That really would be great. Next time I'm in the bay area, you bet I'll try to look him up. (OT: I always thought he looked a little like Jimmy Fallon in that picture, er, Jimmy Fallon resembles HSW I mean. Does anyone else see that?) Edited July 28, 2011 by solidcorp Link to comment Share on other sites More sharing options...
gorfcadet Posted July 28, 2011 Share Posted July 28, 2011 He looks like Fallon when he's doing his BeeGees talk show skit on SNL. But its ok cause he gave me Yars Revenge. And currently my hair looks far worse. Link to comment Share on other sites More sharing options...
Matthew Posted July 29, 2011 Share Posted July 29, 2011 (edited) and due to reading through the entire thread, am now completely uninterested. Nothing personal, I assure you. I also fall into this camp, I will NOT pay for this game if/when it is released as a cart. Nothing personal, I assure you. I really hope no one purchases your version of Star Castle . It would set a bad example for other homebrew developers. Lock this thread already!. Edited July 29, 2011 by Matthew 3 Link to comment Share on other sites More sharing options...
solidcorp Posted July 30, 2011 Author Share Posted July 30, 2011 $32k! Way out of my spending money (up to $30 for something like this), but the game pics look awesome. Thanks. Link to comment Share on other sites More sharing options...
solidcorp Posted July 30, 2011 Author Share Posted July 30, 2011 solidcorp I just wanted to tell you how awesome I thought your Lynx titles are! I still play Toki, Stun Runner, and Road Blasters at least a few times a month. I put those three next to Ninja Gaiden and Pac Land as my all time favorites. Toki takes the top though I don't know Why I love that one so much. Any other titles that you were tied to from back in the day? Any 7800 or Jag since they were about the same time as Lynx? Any of the Tengen stuff? Your Star Castle looks amazing btw. I was reading the dev info kits for the 2600 and 7800 yesterday and for someone whose knowledge starts and ends with Qbasic and C++ I am truly in awe of all of you guys devs and homebrewers alike. What ya'll do is a-freaking-mazing! Thanks a lot man. I had a lot of 68000/6502 experience with the ST & 400/800 and was hired to work on the Sega MegaDrive. Atari was in negotiations with Sega to buy the platform or the rights to develop software for it, I don't remember. At the time it was called the Tomahawk, a name none of us liked. We had an office pool to name the next generation platform, and professional coin op game player turned producer/designer Steve Ryno won with the name Genesis. I think he won a steak dinner, the deal obviously fell through, but somehow the name stuck. I worked on the STe, Falcon, digitized sound compression tools and drivers for the 2600, 7800, 400/800/XE before the Epyx Lynx was acquired by Atari. After the Lynx, they started a platform called the Panther which was like a more powerful 7800/XE with display lists and no frame buffer. It was eventually replaced with the Jaguar, but by that point I had decided to leave Atari to start SOLID Corp. SOLID's first game was Bubsy for SNES and Genesis... but this isn't a Nintendo or Sega forum so the story will have to stop there. Those were good times - I really dig deep into coin op conversions and feel they should represent the coin ops 100%, no more no less. I even installed a switch on the motherboard of Toki that would pause the processor and if you were lucky, you could unpause it. The author of Ninja Gaiden, Lou Haen, a game developer veteran at the time, later founded NuFX which after a long run of successful EA sports titles was bought by EA and eventually brought us the Fight Night franchise. My good friend Joel Seider wrote Pac Land, later helped me write SNES Bubsy, and eventually became a VP at Midway I think. Link to comment Share on other sites More sharing options...
solidcorp Posted July 30, 2011 Author Share Posted July 30, 2011 and due to reading through the entire thread, am now completely uninterested. Nothing personal, I assure you. I also fall into this camp, I will NOT pay for this game if/when it is released as a cart. Nothing personal, I assure you. I really hope no one purchases your version of Star Castle . It would set a bad example for other homebrew developers. Lock this thread already!. That is your prerogative, you can still even download it if it ever gets released. I don't understand the desire to lock this thread, is it simply because you don't like it? There is no trademark on Star Castle screens, marquee, cabinet art, flyers, or service manuals. What do you mean by "bad example"? Link to comment Share on other sites More sharing options...
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