Jump to content

Recommended Posts

Here is a game I've been working on for a little while. It's gotten to the remotely fun point, so I thought I'd share it to get some feedback. You play as a yellow square and your goal is to "eat" the red squares while avoiding aliens. There are currently four game modes:

 

Game 1 - one enemy bouncing off the walls

Game 2 - one "smart" enemy

Game 3 - two enemies bouncing off the walls

Game 4 - one "smart" enemy, one bouncing off the walls

 

I'm trying to keep this one at 2K but it wouldn't be too big of a deal to go with 4K. I have about 512 bytes free. Let me know what you think!

 

post-12776-0-32227900-1311622979_thumb.png

 

Muncher.bin

 

Latest ROM

 

http://www.atariage.com/forums/topic/185388-muncher-2600/page__view__findpost__p__2358245

Edited by Wickeycolumbus
  • Like 3
Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/
Share on other sites

This a pretty fun, addictive little game. I am going to continue playing it. I'll let you know if I run into any issues.

 

Two things:


  1.  
  2. Noticed you can move the yellow pixel outside of the red area. You should consider deducting points for every move outside of the red box. This would, hopefully, make the player want to stay inside the red box area.
     
  3. I'm not sure how I feel about having to keep pushing in a direction to move. I think if you hold the joystick in a certain direction, the dot should continue to move (even if it's one space at a time) without having to then keep nudging it.

 

Just my two cents. Other than that, looks good. Reminds me a little of Qix. :thumbsup:

 

-B

Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/#findComment-2333879
Share on other sites

I'm not sure how I feel about having to keep pushing in a direction to move. I think if you hold the joystick in a certain direction, the dot should continue to move (even if it's one space at a time) without having to then keep nudging it.

To me, that makes it 100 percent irritating and 0 percent fun. I'm not a fan of joystick jerker games.

  • Like 1
Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/#findComment-2334706
Share on other sites

Yeah, I was thinking about changing the controls. How's this? I think it may be a bit too fast.

 

Muncher.bin

 

Yeah, definitely a bit too fast, but definitely and improvement over having to continuously nudge the joystick.

 

I was thinking what might make the game a little tougher in the later rounds is to have the dots start to refresh if you take too long to move. This way, you're forced to keep moving.

 

Looking good, though! :)

 

-B

Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/#findComment-2334827
Share on other sites

I'm thinking that game variation 3 and 4 should switch places with 1 and 2... it's a more interesting game where there are multiple enemies to dodge.

 

A spitball idea... if you could only move where squares are it would add another element to the game. You'd have be be more careful about creating gaps, and as the game progressed you'd have less maneuvering room. Different levels could have different shaped territory to grab.

 

Excellent start!

Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/#findComment-2334998
Share on other sites

Finally got around to doing an update. I think the speeds are a bit better now. Every few seconds you spend out of the red you get a 10 point deduction. I'll probably decrease the amount of time for that to happen when you clear a board. I have a couple ideas for more modes too.

 

Muncher.bin

Edited by Wickeycolumbus
Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/#findComment-2336839
Share on other sites

I've noticed a bug: Sometimes (but not all the time) when you die, the board doesn't clear and you keep playing with the score you have, it's like you have a life left. You are only supposed to get one chance, right?

Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/#findComment-2336923
Share on other sites

I've noticed a bug: Sometimes (but not all the time) when you die, the board doesn't clear and you keep playing with the score you have, it's like you have a life left. You are only supposed to get one chance, right?

 

Yeah, I haven't gotten around to fixing that yet. Thanks for pointing it out though! There's also a bug where the score keeps subtracting 10 every few seconds even after a game over. They should both be (hopefully) pretty easy fixes. By the way, Gimme! is pretty cool, didn't see that before. I don't mean to drive you away from your project, please continue if you wish!

Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/#findComment-2336942
Share on other sites

I've noticed a bug: Sometimes (but not all the time) when you die, the board doesn't clear and you keep playing with the score you have, it's like you have a life left. You are only supposed to get one chance, right?

 

Yeah, I haven't gotten around to fixing that yet. Thanks for pointing it out though! There's also a bug where the score keeps subtracting 10 every few seconds even after a game over. They should both be (hopefully) pretty easy fixes. By the way, Gimme! is pretty cool, didn't see that before. I don't mean to drive you away from your project, please continue if you wish!

 

 

Any chance of adding extra lives, or do you want to keep it one and done?

 

-B

Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/#findComment-2337046
Share on other sites

I've noticed a bug: Sometimes (but not all the time) when you die, the board doesn't clear and you keep playing with the score you have, it's like you have a life left. You are only supposed to get one chance, right?

 

Yeah, I haven't gotten around to fixing that yet. Thanks for pointing it out though! There's also a bug where the score keeps subtracting 10 every few seconds even after a game over. They should both be (hopefully) pretty easy fixes. By the way, Gimme! is pretty cool, didn't see that before. I don't mean to drive you away from your project, please continue if you wish!

 

 

Any chance of adding extra lives, or do you want to keep it one and done?

 

-B

 

Extra lives is probably a good idea :)

Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/#findComment-2337059
Share on other sites

Here is a new ROM with a few things added. There are now 8 variations, 5-8 being the same as 1-4 but without extra lives. I plan on making the game go faster/make you loose points faster as you clear boards. There will also be extra lives in games 1-4 every couple thousand points.

 

Muncher.bin

Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/#findComment-2338045
Share on other sites

what about adding some simple obstacles like walls in some of the game variations? Nothing too "Mazey" but just a small handful of walls to get in your way.

 

Maybe have going outside the border make you lose points so you have to be careful to stay within the square. If you get down to zero points, then you also lose a life?

Edited by Legend
Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/#findComment-2338100
Share on other sites

what about adding some simple obstacles like walls in some of the game variations? Nothing too "Mazey" but just a small handful of walls to get in your way.

 

Maybe have going outside the border make you lose points so you have to be careful to stay within the square. If you get down to zero points, then you also lose a life?

 

Unfortunately it would be pretty hard to add more objects on screen. I could flicker the playfield but that would look bad and use a lot of ROM. Flickered enemies wouldn't be as big a deal though. Going outside the red already subtracts points, but it's not really a threat at the moment.

Link to comment
https://forums.atariage.com/topic/185388-muncher-2600/#findComment-2338150
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...