rocky007 Posted August 16, 2011 Share Posted August 16, 2011 (edited) this long week was very interesting... i decided to finish at least my game ( Pipe Dream ) for Rainy Days. So i tryed Peter Krull's compiler, but unfortunally my game is definitively too big. So i took my courage in hand and started to learn TurboForth. I made some test and it's really very powerfull. Unfortunally, without docs, it's little bit hard. ( by example, is it possible to BREAK a program ? ) But i'm happy, i understood the base, the stack, etc.. but need to D/L forth manual. While checking the forth doc on Atariage forum i rediscovered My Little Compiler. Checked a little and finally decided to give a try. I made my sprite/key/block routine in "assembler", and the result is really amazing ( for me ) : The problem is...the rest of game still in basic and too slow. i have to convert the rest. but this MLC is really interesting for people like me, too lazy to start assembler/forth. I also made a little demo... ( don't take care of the magenta bug ) : Edited August 16, 2011 by rocky007 Quote Link to comment Share on other sites More sharing options...
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