Cynicaster Posted January 24, 2012 Share Posted January 24, 2012 Just looked it up. Pat, you must have inadvertently entered the "red zone" warp code in the breakout game. The code is 23. It brings you to level 4 and awards you 250k bonus. Nicely done! Link to comment Share on other sites More sharing options...
M.A.M.E Offender Posted January 24, 2012 Share Posted January 24, 2012 I woke up this morning with some war action on my mind. One of my favorite shooters of all time: 1943. 1943 --- 2,116,050 I died at the end of the 15th board. Man, does it ever get crazy hard on the last two boards of the game!! Some tips I can share: 1. Make good use of your lightning powers when battling the tank ships. Sometimes it gets so hairy you have no choice. The idea is to use the couple of seconds the lightning power gives you to wipe out as many guns from the boat as possible. Make every effort to get 100% destruction as that awards you 50,000 pts. When you make it to the third level with the huge enemy plane, don't get discouraged if you don't get 100% destruction. You can only get a maximum of 90%. 2. Like a lot of other Capcom games, there are hidden gems all over the place. I would be here forever naming them all, so the next time you play always be on the lookout for these little gems. They come in the forms of cows, stars, barrels, strawberries, and christmas trees. 3. When you blow up a tank ship at the end of a board, it will spit up four large pieces of shrapnel. Each piece of shrapnel you blast out of the sky nets you 10,000 big ones. 4. If you shoot one of those "POW" things long enough, it will turn into a big tank of gas. I recommend you only try this when the background is moving slowly (after flying down to the level of the boats). 5. There are four different special weapons to choose from: SHOTGUN, 3 WAY, MACHINE GUN and SHELL. Their special traits: SHOT GUN ------ Takes out enemy bullets 3 WAY ------------ Covers a wide area MACHINE GUN-- Shoots roughly 12 rounds a second. SHELL ------------ Auto fire; hold the button down for continuous fire. 6. Try your best NOT to collide with medium or large sized planes as they will take a big chunk of gas away from your reservoir. Link to comment Share on other sites More sharing options...
patbb Posted January 24, 2012 Share Posted January 24, 2012 Just looked it up. Pat, you must have inadvertently entered the "red zone" warp code in the breakout game. The code is 23. It brings you to level 4 and awards you 250k bonus. Nicely done! Cool! I'm sure that if I try to do it now I will probably never be able to do it Everytime something good happen to me it's pure luck! Link to comment Share on other sites More sharing options...
patbb Posted January 24, 2012 Share Posted January 24, 2012 Cool looking cab! Link to comment Share on other sites More sharing options...
Lauren Tyler Posted January 24, 2012 Share Posted January 24, 2012 I'll be taking this week off. Link to comment Share on other sites More sharing options...
Cynicaster Posted January 25, 2012 Share Posted January 25, 2012 I woke up this morning with some war action on my mind. One of my favorite shooters of all time: 1943. 1943 --- 2,116,050 I died at the end of the 15th board. Man, does it ever get crazy hard on the last two boards of the game!! Some tips I can share: 1. Make good use of your lightning powers when battling the tank ships. Sometimes it gets so hairy you have no choice. The idea is to use the couple of seconds the lightning power gives you to wipe out as many guns from the boat as possible. Make every effort to get 100% destruction as that awards you 50,000 pts. When you make it to the third level with the huge enemy plane, don't get discouraged if you don't get 100% destruction. You can only get a maximum of 90%. 2. Like a lot of other Capcom games, there are hidden gems all over the place. I would be here forever naming them all, so the next time you play always be on the lookout for these little gems. They come in the forms of cows, stars, barrels, strawberries, and christmas trees. 3. When you blow up a tank ship at the end of a board, it will spit up four large pieces of shrapnel. Each piece of shrapnel you blast out of the sky nets you 10,000 big ones. 4. If you shoot one of those "POW" things long enough, it will turn into a big tank of gas. I recommend you only try this when the background is moving slowly (after flying down to the level of the boats). 5. There are four different special weapons to choose from: SHOTGUN, 3 WAY, MACHINE GUN and SHELL. Their special traits: SHOT GUN ------ Takes out enemy bullets 3 WAY ------------ Covers a wide area MACHINE GUN-- Shoots roughly 12 rounds a second. SHELL ------------ Auto fire; hold the button down for continuous fire. 6. Try your best NOT to collide with medium or large sized planes as they will take a big chunk of gas away from your reservoir. That's 1943 101 right there. I noticed you didn't even make mention of the loop-the-loop trick you can do by pressing the buttons together. Personally, I don't see how it is of any use at all, and I'm thinking you don't either if you didn't mention it. Link to comment Share on other sites More sharing options...
Austin Posted January 26, 2012 Share Posted January 26, 2012 [That's 1943 101 right there. I noticed you didn't even make mention of the loop-the-loop trick you can do by pressing the buttons together. Personally, I don't see how it is of any use at all, and I'm thinking you don't either if you didn't mention it. It's basically a way to get out of a tight spot, but I never found myself using it either. Link to comment Share on other sites More sharing options...
kane Posted January 26, 2012 Share Posted January 26, 2012 (edited) 1943 - 319,340 Canyon Bomber - 511 Fire Truck - 100 Major Havoc - 134,907 Edited January 26, 2012 by kane Link to comment Share on other sites More sharing options...
bigbee99 Posted January 27, 2012 Share Posted January 27, 2012 Canyon 473 Fire Truck 90 B Link to comment Share on other sites More sharing options...
roadrunner Posted January 28, 2012 Share Posted January 28, 2012 Thanks for all the time and effort you put into this HSC rmaerz!! :thumbsup: Another nomination for bigbee99 Link to comment Share on other sites More sharing options...
bigbee99 Posted January 28, 2012 Share Posted January 28, 2012 Thanks for all the time and effort you put into this HSC rmaerz!! :thumbsup: Another nomination for bigbee99 Albert never got back to me... Who knows what's going to happen. B Link to comment Share on other sites More sharing options...
roadrunner Posted January 28, 2012 Share Posted January 28, 2012 Thanks for all the time and effort you put into this HSC rmaerz!! :thumbsup: Another nomination for bigbee99 Albert never got back to me... Who knows what's going to happen. B I sent Al a PM about the Lynx HSC about a month ago. I haven't heard back from him either. Link to comment Share on other sites More sharing options...
mr. toast Posted January 28, 2012 Share Posted January 28, 2012 Cool looking cab! I feel like the cab for this looks sort of like the Major Havoc cab. http://flyers.arcade-museum.com/flyers_video/sega/16025402.jpg Link to comment Share on other sites More sharing options...
patbb Posted January 28, 2012 Share Posted January 28, 2012 Thanks for all the time and effort you put into this HSC rmaerz!! :thumbsup: Another nomination for bigbee99 Albert never got back to me... Who knows what's going to happen. B I sent Al a PM about the Lynx HSC about a month ago. I haven't heard back from him either. THe same thing happen when the Colecovision and intellivision HSC moderators changed. Link to comment Share on other sites More sharing options...
roadrunner Posted January 28, 2012 Share Posted January 28, 2012 Thanks for all the time and effort you put into this HSC rmaerz!! :thumbsup: Another nomination for bigbee99 Albert never got back to me... Who knows what's going to happen. B I sent Al a PM about the Lynx HSC about a month ago. I haven't heard back from him either. THe same thing happen when the Colecovision and intellivision HSC moderators changed. Yeah, i guess we just have to wait. Link to comment Share on other sites More sharing options...
patbb Posted January 28, 2012 Share Posted January 28, 2012 Cool looking cab! I feel like the cab for this looks sort of like the Major Havoc cab. http://flyers.arcade...ga/16025 402.jpg You're right! Never seen that game. Link to comment Share on other sites More sharing options...
mr. toast Posted January 28, 2012 Share Posted January 28, 2012 1943 120,270 Canyon Bomber 399 Fire Truck 100 Major Havoc (wasn't sure if we could use warps or not, so here's with and without warps) 720,700 w/ warp 67,819 w/o warp Cool looking cab! I feel like the cab for this looks sort of like the Major Havoc cab. http://flyers.arcade...ga/16025 402.jpg You're right! Never seen that game. Yeah, it's a pretty recent game. I always see it whenever I go to the local billiards hall. Link to comment Share on other sites More sharing options...
patbb Posted January 29, 2012 Share Posted January 29, 2012 fire: 70 Link to comment Share on other sites More sharing options...
M.A.M.E Offender Posted January 29, 2012 Share Posted January 29, 2012 Fire truck - 130 Canyon Bomber - 798 Link to comment Share on other sites More sharing options...
M.A.M.E Offender Posted January 29, 2012 Share Posted January 29, 2012 major havoc-65,120 I wish I spent more time on this one, it's a cool vector game..... Link to comment Share on other sites More sharing options...
Cynicaster Posted January 29, 2012 Share Posted January 29, 2012 (edited) Major Havoc - 124,340 1943 - 464,320 Canyon Bomber - 345 Firetruck - 90 Edited January 29, 2012 by Cynicaster Link to comment Share on other sites More sharing options...
bigbee99 Posted January 29, 2012 Share Posted January 29, 2012 Final "4 Pack" Totals 34 M.A.M.E Offender 24 kane 23 Mr.Toast 15 cynicaster 12 bigbee99 11 patbb 7 acelkin Next Game is Up with the season's standings updated. M.A.M.E Offender is still pulling away! For the next event, if I'm still running this, I'll have a nice chart to show the break down. Right now I am just trying to keep the HSC in a forward motion. B Link to comment Share on other sites More sharing options...
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