Jump to content
IGNORED

PAL60 ROMS


davyK

Recommended Posts

Our PAL Atari 2600 have only 104 colors instead of 128 of the NTSC machines.

I tried my best to get the closest colors, when I changed an NTSC rom to PAL60.

And if I changed a PAL rom to PAL60, then most of the time I didn't change any colors, because the programmers already did (not at all times to the best).

 

For more information about the palettes, look here:

http://www.randomterrain.com/atari-2600-memories-tia-color-charts.html

http://atariage.com/forums/topic/165424-modify-colour-palette/

Link to comment
Share on other sites

  • 2 months later...

Wow - things have been busy here!!! Great to see.

 

I accidentally overwrote my homepage there a while back so I'll make sure my homepage has the links to the PAL60 ROMS I created....

 

Am thinking of tackling Breakout and Super Breakout but I've kind of run out of steam with this - I'm teaching myself to write iPhone apps at the minute (well - following some online tutorials if truth be known) - just too many cool sthings to get into nowadays!!!

 

Once you are on a roll it is easier converting these ROMs though......

 

Re colour conversions - I have been overwriting the NTSC colour values with PAL equivalent values using randomterrain's website which has a conversion tool. Have had to use a bit of artistic licence with some of mine - just have people have said here there are no extact translation for ll of the colours.

 

I'm happy to host more ROMS is the need arises.

Edited by davyK
Link to comment
Share on other sites

I still have a bunch of games in my Harmony cartridge that are NTSC only and displaying wrong colors. If someone wants to take a look at some of them, I will be really grateful.

 

1. Atari 2600 Soccer (homebrew)

(NTSC ROM attached)

 

2. Gauntlet (Answer Software)

http://www.atarimania.com/game-atari-2600-vcs-gauntlet_11840.html

 

3. Gingerbread Man (homebrew)

http://atariage.com/software_page.html?SoftwareLabelID=2774

 

4. Grandma's Revenge (homebrew)

http://atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_id=185095

 

5. Gremlins (Atari)

http://www.atarimania.com/game-atari-2600-vcs-gremlins_18200.html

 

6. James Bond 007 (Parker Bros.)

http://www.atarimania.com/game-atari-2600-vcs-james-bond-007_17758.html

 

7. Jetman 1K (homebrew)

http://atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_id=33201

(or different version (?) ROM attached)

 

8. Joust Pong (homebrew)

http://atariage.com/software_page.html?SoftwareLabelID=2686

 

9. Lander (homebrew)

http://atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_id=298220

 

10. M-4 (homebrew)

(NTSC ROM attached)

 

11. Masters Of The Universe: The Power Of He-Man (M Network)

http://www.atarimania.com/game-atari-2600-vcs-masters-of-the-universe-the-power-of-he-man_8382.html

 

12. Man Goes Down (homebrew)

http://www.herbs64.plus.com/files/mgd.bin

 

13. Motocross Racer (Xonox)

http://www.atarimania.com/game-atari-2600-vcs-motocross-racer_17354.html

 

14. Mountain King (CBS Electronics)

http://www.atarimania.com/game-atari-2600-vcs-mountain-king_14082.html

 

15. Music Machine (Home Computer Software)

http://www.atarimania.com/game-atari-2600-vcs-music-machine-_11725.html

 

16. Omega Race DC (hack)

http://atariage.com/hack_page.html?SystemID=2600&SoftwareHackID=83

 

17. Piece 'o' Cake (US Games)

http://www.atarimania.com/game-atari-2600-vcs-piece-o--cake_7985.html

 

18. Porky's (20th Century Fox)

http://www.atarimania.com/game-atari-2600-vcs-porky-s_7499.html

 

19. Rainbow Invaders (homebrew)

http://atariage.com/software_page.html?SoftwareLabelID=2739

 

20. Rescue Terra I (Venture Vision)

http://www.atarimania.com/game-atari-2600-vcs-rescue-terra-i_7974.html

 

21. Road Blaster (homebrew)

http://atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_id=54099

 

22. Seaweed Assault (homebrew)

http://atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_id=223283

 

23. Space Instigators + (homebrew)

http://atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_id=244283

 

24. Star Gunner (Telesys)

http://www.atarimania.com/game-atari-2600-vcs-stargunner_16921.html

 

25. Start 'o' Gems Deluxe (homebrew)

http://atariage.com/software_page.html?SoftwareLabelID=2736

 

26. Stronghold (Commavid)

http://www.atarimania.com/game-atari-2600-vcs-stronghold_12096.html

 

27. Submarine Commander (Sears)

http://www.atarimania.com/game-atari-2600-vcs-submarine-commander_12251.html

 

28. Tax Avoiders (American Videogame)

http://www.atarimania.com/game-atari-2600-vcs-tax-avoiders_7938.html

 

29. Time Pilot (Coleco)

http://www.atarimania.com/game-atari-2600-vcs-time-pilot_8038.html

 

30. Tomarc The Barbarian (Xonox)

http://www.atarimania.com/game-atari-2600-vcs-tomarc-the-barbarian_17355.html

 

31. Tooth Protectors (DSD)

http://www.atarimania.com/game-atari-2600-vcs-tooth-protectors_14893.html

 

32. Toyshop Trouble (homebrew)

http://atariage.com/software_page.html?SoftwareLabelID=2787

 

33. Up 'n' Down (Sega)

http://www.atarimania.com/game-atari-2600-vcs-up-n-down_7988.html

 

34. Video Life (Commavid)

http://www.atarimania.com/game-atari-2600-vcs-video-life_12097.html

 

35. Wabbit (scanline fix)

http://atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_id=313734

 

36. Warring Warms: The Worm (Re)turns (homebrew)

http://atariage.com/software_page.html?SoftwareLabelID=2720

 

37. Yahtzee (homebrew)

http://atariage.com/software_page.html?SoftwareLabelID=1032

 

 

 

Some games need manual switching to display correct colors on PAL consoles. It would be better if they started in PAL mode though.

 

1. INV + (homebrew)

http://atariage.com/software_page.html?SoftwareLabelID=2691

 

2. Star Castle Arcade (homebrew)

http://atariage.com/forums/index.php?app=core&module=attach&section=attach&attach_id=304221

 

3. Thrust (homebrew)

http://atariage.com/software_page.html?SoftwareLabelID=872

 

 

 

I have excluded these games that are heavily based on artificial full scale (rotating) of color palette so I have a feeling they do not have to be transfefered to PAL palette (doesn't make much sence IMO):

 

Lead 8K (homebrew)

Oystron X (homebrew)

Zirconium 1K (homebrew)

 

Atari 2600 Soccer (2006) (Haroldo O. Pinheiro)NTSC.bin

JetMan 1K (2005) (Chris Walton)NTSC.bin

M-4 (2005) (Bob Montgomery)NTSC.bin

Link to comment
Share on other sites

Well, since maiki has created a list I may as well join in! Would anyone be willing to convert KevinMos3's hacks to PAL60? If so, I'd be happy to find the thread. It's little difficult for me to search just now (work machine). They're lovely hacks though...

Link to comment
Share on other sites

Just in case you're interested in taking a look at any of these:

 

http://atariage.com/forums/topic/154984-hack-project-thread-galaxian-arcade-double-dragon-xenophobe-etc/

 

Some of the new sprite work and recolouring is fantastic. It's just a shame that the colours don't work in PAL. Commando, Double Dragon and Galaxian look particularly cool in NTSC emulation.

Link to comment
Share on other sites

  • 2 weeks later...

OK. I started replacing colors in Jetman 1k. Simply I thought it would be the easier one.. but it isn't. I managed to replace RED colors for PLAYER 1 and GREEN for BACKGROUND (bottom part of the screen).

 

A9 42 85 07
' 42 replaced with 62
A9 C6 85 09
' C6 replaced with 56

 

Then there is the PLAYFIELD - basically the spacecraft - and I am running into troubles here: it should be BLUE and I have replaced

 

A9 50 85 08
' 50 replaced with 80
But I get a PINK spacecraft right from the boot up. So I missed the point where it is set to be BLUE. The spacecraft should be filled with PINK but I have not addressed that in the hack. Do not know where. So it is still filled with GREEN. - wrong
The top of the screen, the most tricky part (perhaps). 8 (?) BACKGROUND shades that get darker as you lose energy. The only thing I am able to read from Stella is that they should be stored between ram_86 to ram_8D (?). There is a "pointer" (?) byte at ram_84 (?).
some piece of code that seems suspicious to me:
LDX ram_84
LDA ram_85,X
STA COLUBK
another part of the code:
BIT ram_86|$800
LDA ram_84
????
I did replace another value in the code but it affected the display itself, so I took it back:
LDY #$11
'11 replaced with 21 - wrong, don't change that
STA WSYNC
STA HMOVE
DEY
BNE LFACA
STY COLUBK
Please, help!

JetMan 1K (2005) (Chris Walton)NTSC.bin

JetMan Hack.bin

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...