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New WIP: Taxi Crossing


Kurt_Woloch

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After the success of my Gulasch demo and reading up on some other homebrew efforts such as Star Castle for the Atari 2600, I decided to do something more for the TI-99 in Assembler.

 

This is the first version for a game called "Taxi crossing". The objective of the game is to catch taxis on a crossing. However, none of the game is present. This first version only displays a somewhat crude title screen and puts out some speech. I'm not sure if that speech will make it to the next version, however... but there should be SOME speech in it, such as when the player gets hit by a car. :-)

 

There's something special about the way the title screen gets drawn... I've written a routine that's able to draw arbitrary rectangles in VDP RAM and fill them with a repeating string of an arbitrary number of bytes. The title screen definition actually consists of 6 such rectangles which get overlaid upon each other.

 

I've attached the first version as a DSK file. It should be used with the Editor/Assembler cartridge as follows:

 

Option 3: LOAD AND RUN

File name to load: TAXICROSSO

Program name to start: TAXI

 

TAXICROSS 0.0.1.zip

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