DrTypo Posted May 17, 2012 Share Posted May 17, 2012 Hello, JagChris PM'ed me about a tidbit of information. He quoted BattleSphere developpers about a "Blitter Trick" that can speed things up quite of bit: Our little Blitter Trick™ has insured that even with lots of explosions going off at once, the framerate is really high. We're quite proud of this little 'hack' we came up with. Apparently, Crazyace and Chilly Willy have an inkling: I read that as reading the object processor ram using the blitter, and maybe using the mechanism for the 1/2 line switch to switch the linebuffer twice in a frame - this would effectively half the vertical resolution by duplicating the previous lines display , and by having no OP drawing in the 2nd line there would be much more b/w for blitter trickery Does anyone have some insight on this? What is this about? Thanks. Quote Link to comment Share on other sites More sharing options...
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