GravityWorm Posted May 17 Share Posted May 17 (edited) 5 minutes ago, ilmenit said: The problem with your OS stability is really not caused by the Rasta Converter. As the others hinted, it's a symptom of some other problems you have with either hardware or software. I think it is the processor related bugs... No problem when I used option "threads=1"... Edited May 17 by GravityWorm Quote Link to comment Share on other sites More sharing options...
GravityWorm Posted May 17 Share Posted May 17 On 5/11/2024 at 8:44 PM, Atari8man2004 said: Hourglass colors: 34 plus src Atari8man_Hourglasspng.xex 22.25 kB · 11 downloads This is an example of an image I will need. I maybe have found a coder! So I will produce a Atari 800/400 game! Maybe I will post less pictures here in next months... If you can help contact me... 2 Quote Link to comment Share on other sites More sharing options...
+Atari8man2004 Posted May 17 Share Posted May 17 Frog Colors: 83 plus src Atari8man_Frog.xex 6 1 Quote Link to comment Share on other sites More sharing options...
+Atari8man2004 Posted May 17 Share Posted May 17 A Spring Day Colors: 56 plus src Atari8man_A_Spring_day.xex 10 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted May 17 Share Posted May 17 (edited) 9 hours ago, GravityWorm said: I use GNU/Linux. I do not have RC + GUI. Thx! As wrathchild has posted you can still set these things in the command line/non GUI version of rc. Thing is, personally, I only ever use the GUI interfaced version of rc. Without being able to preview the conversion multiple times, (I do it 10-50 times before committing to a conversion), or very set things like colour distance from ceide to yuv, etc, you are severely restricting the control you have. One of the most important things I've learnt is being able to crank up the contrast in the GUI, preview it, tweak it, preview, repeat, etc etc until I am happy, then I start the conversion. Without this, half my conversions would look a lot worse than they came out. I've never used the command line only version of rc. For me the GUI is amazing. Edited May 17 by Beeblebrox 2 1 Quote Link to comment Share on other sites More sharing options...
+Atari8man2004 Posted May 17 Share Posted May 17 Dystopia Colors: 29 plus src Atari8man_Dystopia.xex 6 Quote Link to comment Share on other sites More sharing options...
+Atari8man2004 Posted May 17 Share Posted May 17 Dystopia II colors: 27 plus src Atari8man_Dystopia_2.xex 3 Quote Link to comment Share on other sites More sharing options...
+Atari8man2004 Posted May 17 Share Posted May 17 Evil Jester colors: 58 plus src Atari8man_Evil__Jester.xex 5 1 Quote Link to comment Share on other sites More sharing options...
+Atari8man2004 Posted May 17 Share Posted May 17 (edited) Coffee Logo Colors: 49 src /na Atari8man_Coffee_Logo.xex Edited May 17 by Atari8man2004 5 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted May 17 Share Posted May 17 In case anyone is interested... @Sheddy sent me a few new RastaConverter binaries to test, regarding my particular CPU. As it turns out, my processor doesn't support AVX, which is a CPU extension being used in the latest build/version, but not being used in previous builds/versions. 2 Quote Link to comment Share on other sites More sharing options...
+Atari8man2004 Posted May 17 Share Posted May 17 4 hours ago, GravityWorm said: This is an example of an image I will need. I maybe have found a coder! So I will produce a Atari 800/400 game! Maybe I will post less pictures here in next months... If you can help contact me... If you need an item like a crossbow, chalice or other weapons or objects lets me know I will do my best to help. 1 1 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted May 17 Share Posted May 17 6 hours ago, GravityWorm said: This is an example of an image I will need. I maybe have found a coder! So I will produce a Atari 800/400 game! Maybe I will post less pictures here in next months... If you can help contact me... Happy to help too. I've converted a few weapons pics (swords, axes, etc), in the past. 1 1 Quote Link to comment Share on other sites More sharing options...
+Sheddy Posted May 17 Share Posted May 17 3 hours ago, MrFish said: In case anyone is interested... @Sheddy sent me a few new RastaConverter binaries to test, regarding my particular CPU. As it turns out, my processor doesn't support AVX, which is a CPU extension being used in the latest build/version, but not being used in previous builds/versions. I've just been surprised to find out that the AVX and AVX2 builds actually make very little, if any difference to the speed and it is the profile guided optimization giving the biggest boost. Have added that plain x64 processor build here: https://github.com/sheddyshack/RastaConverter/releases/tag/RastaConverterBeta10-Intel-PGO 3 Quote Link to comment Share on other sites More sharing options...
+gnusto Posted May 18 Share Posted May 18 This is an NTSC palette conversion and NTSC aspect ratio - I will start a PAL conversion as well. gnutso_candy_ntsc.xex 6 Quote Link to comment Share on other sites More sharing options...
+gnusto Posted May 18 Share Posted May 18 4 hours ago, Sheddy said: I've just been surprised to find out that the AVX and AVX2 builds actually make very little, if any difference to the speed and it is the profile guided optimization giving the biggest boost. SIMD optimization is typically a data reorganization problem, not a code problem. The compiler rarely makes solid gains unless you are already using data in a very applicable pattern (vectors with one to many transformations). For that matter I'm not really sure the problem set of RastaConverter is SIMD-friendly - it certainly should be thread friendly, since raster lines dont have inter-dependency. 1 Quote Link to comment Share on other sites More sharing options...
+gnusto Posted May 18 Share Posted May 18 On 5/15/2024 at 12:03 AM, ilmenit said: CIEDE is "a bit" computationally expensive color distance to calculate https://en.wikipedia.org/wiki/Color_difference#CIEDE2000 Oh I understand completely, and was not expecting CIEDE to be competitive in pure speed versus less complex color distance algorithms. What's puzzling to me is the fall off (and even negative regression) when adding hardware threads. I would think that just subdivides the image in smaller vertical regions and each thread can run independently, so there should be some gain. Is the color comparison done perhaps in a central thread, and thus becomes a common dependency? Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted May 18 Share Posted May 18 12 hours ago, Atari8man2004 said: Frog Colors: 83 plus src Atari8man_Frog.xex 22.32 kB · 1 download Great conversion. Cranking up the contrast will drop the background closer to black, in line with the source image, and get rid of the grey. 1 1 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted May 18 Share Posted May 18 10 hours ago, Atari8man2004 said: Evil Jester colors: 58 plus src Atari8man_Evil__Jester.xex 22.02 kB · 1 download Love this one. 1 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted May 18 Share Posted May 18 12 hours ago, Atari8man2004 said: A Spring Day Colors: 56 plus src Atari8man_A_Spring_day.xex 22.18 kB · 4 downloads Gorgeous greens 1 2 Quote Link to comment Share on other sites More sharing options...
+Atari8man2004 Posted May 18 Share Posted May 18 Silver Pawn Colors: 31 plus src Atari8man_Silver_Pawn.xex 8 1 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted May 19 Share Posted May 19 On 5/16/2024 at 5:45 PM, Sheddy said: I recompiled RastaConverterBeta10 (Windows 64-bit version) using the Intel C++ compiler and Profile Guided Optimization. On my older PC I'm seeing the rate improve from around 80,000 to mid to high 90,000's. If you're interested, please give it a go. I am kind of curious what sort of rates Stephen might get on his system given he already gets around 300,000 sometimes on YUV https://github.com/sheddyshack/RastaConverter/releases/tag/RastaConverterBeta10 Kind Regards I'm out of town until late Monday - I'll definitely give this a try when I get home! 3 Quote Link to comment Share on other sites More sharing options...
+Atari8man2004 Posted May 20 Share Posted May 20 Atari Vader colors: 81 plus src Atari8man_Vader_Atari.xex 6 1 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted May 20 Share Posted May 20 1 hour ago, Atari8man2004 said: Atari Vader colors: 81 plus src Atari8man_Vader_Atari.xex 22.08 kB · 0 downloads Love it!! 😁 1 1 Quote Link to comment Share on other sites More sharing options...
GravityWorm Posted May 20 Share Posted May 20 6 hours ago, Atari8man2004 said: Atari Vader colors: 81 plus src Atari8man_Vader_Atari.xex 22.08 kB · 4 downloads Black Helmet Man! 3 Quote Link to comment Share on other sites More sharing options...
Rybags Posted May 20 Share Posted May 20 APAC? Would be interesting to see a comparison of how RC handles that frame. I think I've got the movie here somewhere. Quote Link to comment Share on other sites More sharing options...
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