+Propane13 Posted July 28, 2012 Author Share Posted July 28, 2012 You should name the diamonds John Locke, Jack, Kate, Hurley, Charlie, ect. (*Rim shot*) When people crash the game on the real system, do you know where/what they were doing? Maybe people should record while they play to show you how to reproduce the problem. Amusing-- I only started watching Lost this year at the prodding of some of my friends; that's a fun unintended reference. Very cool, how soon can I buy a cart? I still have a few things to do, but anyone who is on this thread or PM'd me will be contacted when the time is right. I've got an annoying major bug hurdle to clear; after that, things could get back to normal. Cool game!! The final version will have lives or time limit? Also cart version is a must The final version should be about the same; I think if I limited the lives, nobody could ever finish it. Especially, since the author knows every trap and where everything is, and died 109 times. I am looking forward to people doing death-free speed-runs though. Propane any tips for the green area underwater filled with ?s. I was playing your game for around an hour last night and it seems that there are gems that are impossible to get to. Yes. For those who have no idea what this is, don't bother reading the spoiler below-- it could give you too much information that you may be able to figure out on your own. Hint 1 is subtle; hint 3 is more direct (with 2 in the middle). Hint 1: First of all, try perserverence. All gems can be obtained, but you may need to take a more circuitous route Hint 2: Pause the game and "look carefully" Hint 3: If you'r really, really stuck, there's a subtle difference between the ? blocks that you can pass through, and the ones that you can't. It's only a pixel difference, but it's enough to take note of the different path you need to take to get some of the gems. Thanks! -John Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted July 28, 2012 Share Posted July 28, 2012 Would you be peeved if I made an Atari 2600 or Sega Genesis homage to Get Lost! I'll give credit where credit is due, of course. I'd call it "Super Lost" or something Quote Link to comment Share on other sites More sharing options...
+Propane13 Posted July 28, 2012 Author Share Posted July 28, 2012 I have a question for the 7800 programmers out there. What happens if at the end of a bunch of DL's, a condition arose where there are no "0,0" items? Will DMA keep processing them indefinitely ? Or, will DMA give up and move onto the next line? I think I may have a race condition such that DMA is interrupting DL-generation while it's not yet finished being written. I've never tried that on real hardware to see what happens, so curious. -John Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted July 28, 2012 Share Posted July 28, 2012 What does the Wise One do? Also, here's what Get Lost! would look like on the 2600: 1 Quote Link to comment Share on other sites More sharing options...
Jinks Posted July 28, 2012 Share Posted July 28, 2012 What does the Wise One do? Also, here's what Get Lost! would look like on the 2600: Well John you would have to take that as a serious completment! It is like Wierd Al doing a remake of your song,, that's when you know you have made it to the big time!! Quote Link to comment Share on other sites More sharing options...
+Propane13 Posted July 28, 2012 Author Share Posted July 28, 2012 What does the Wise One do? Also, here's what Get Lost! would look like on the 2600: That is pretty awesome. -John Quote Link to comment Share on other sites More sharing options...
Mot Posted July 29, 2012 Share Posted July 29, 2012 First, Thank you for this game. Second, I play it on real hardware (with CC2) and got a lockup twice and it was not an all black screen for me. It looked more like the screen was filled with black blocks with about 2 yellow dots in it. The last time I got it, I died and started at the first up arrow and went to the down latter and I think the screen was transitioning from start screen to the bottom screen. To debug this, can you number sub-routines and before you call a subroutine print its number on the screen somewhere and so when you or someone plays on real hardware they record it and then you will know what subroutine it is happening in. Maybe add some noop’s to where you think the processor is going too fast. Maybe PacManPlus can look at it? Quote Link to comment Share on other sites More sharing options...
jeffgamer Posted July 30, 2012 Share Posted July 30, 2012 Not sure if I ever posted on this thread, but I'm interested in buying one when you're ready for the release! Thanks for making it! :-) Quote Link to comment Share on other sites More sharing options...
KevinMos3 Posted August 9, 2012 Share Posted August 9, 2012 This is outstanding. I hope someone puts together a full map at some point. Definitely keep me in mind when it's time for release. Quote Link to comment Share on other sites More sharing options...
+Propane13 Posted August 9, 2012 Author Share Posted August 9, 2012 Mord? Quote Link to comment Share on other sites More sharing options...
The Usotsuki Posted August 9, 2012 Share Posted August 9, 2012 He prolly would, knowing him. Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted August 10, 2012 Share Posted August 10, 2012 Geez, that would be a HUGE map! Quote Link to comment Share on other sites More sharing options...
LidLikesIntellivision Posted August 10, 2012 Share Posted August 10, 2012 Very cool, how soon can I buy a cart? I still have a few things to do, but anyone who is on this thread or PM'd me will be contacted when the time is right. (...) Now I'm in the thread to be contacted when the time is right Very good work, Propane13. I wonder if the designer you wanted to contract some time ago was for Get Lost... Quote Link to comment Share on other sites More sharing options...
KevinMos3 Posted August 10, 2012 Share Posted August 10, 2012 Geez, that would be a HUGE map! I just read that with the voice of the guy in those Adam Sandler movies. Quote Link to comment Share on other sites More sharing options...
AtariNerd Posted August 18, 2012 Share Posted August 18, 2012 I'd be up for a cart, once they go into production. Quote Link to comment Share on other sites More sharing options...
Atarifever Posted August 28, 2012 Share Posted August 28, 2012 I am sooooooooooooooooo looking forward to this. I'll be purchasing a cart as well. This is the equivalent of posting the first two chapters of a horror novel you're writing and having Stephen King tell you he's anxiously awaiting the rest. Put me down for one as well. Quote Link to comment Share on other sites More sharing options...
Mord Posted August 30, 2012 Share Posted August 30, 2012 Mord? *snaps awake* I could easily do a map. I was letting people have fun with it for a while first. That and I have to reinstall my graphics programs since I'm on a new comp. Quote Link to comment Share on other sites More sharing options...
Mord Posted September 1, 2012 Share Posted September 1, 2012 Just a sample for now. I'll wait until we have a final RC rom before doing a full mapout in case things get changed around. 1 Quote Link to comment Share on other sites More sharing options...
AtariBrian Posted September 1, 2012 Share Posted September 1, 2012 any luck with music and any other things with this game? Quote Link to comment Share on other sites More sharing options...
+cvga Posted September 3, 2012 Share Posted September 3, 2012 Just seeing this thread for the first time. I would like to purchase a cart too! Quote Link to comment Share on other sites More sharing options...
Atarifever Posted September 3, 2012 Share Posted September 3, 2012 Just seeing this thread for the first time. I would like to purchase a cart too! I know! I was away for awhile and when I come back there's a post here that's like "Hey, I just made my first ever game if you want to look at it. It's pretty okay I guess. I mean, it's only basically like a Montezuma's Revenge for the Atari 7800!!!" This thread was so unassuming I was back most of the day before I even read it. It should be highlighted in gold or something. Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted September 4, 2012 Share Posted September 4, 2012 (edited) Propane13 One of those pics in post one looks suspiciously like a boulderdash/rockford clone, or is your game a bit of a mishmash or numerous/various games genres looks good though Edited September 4, 2012 by carmel_andrews Quote Link to comment Share on other sites More sharing options...
lapetino Posted September 4, 2012 Share Posted September 4, 2012 Very cool! I'm interested in a cart as well! Quote Link to comment Share on other sites More sharing options...
ntavio Posted September 9, 2012 Share Posted September 9, 2012 Please put me down for a cart also! Thanks. Quote Link to comment Share on other sites More sharing options...
+Propane13 Posted September 10, 2012 Author Share Posted September 10, 2012 Hello; I'm back. Thanks everyone again for the kind words. @carmel_andrews My inspirations were Pitfall, Goonies/Goonies 2 and Battlekid on NES, and a bunch of apogee-related shareware games from the old DOS days (Secret Agent, Jill of the Jungle, Duke Nukem Shrapnel City, Commander Keen). The art may line up a little with Boulderdash; if so, that wasn't too intentional. I was just trying to make things work, and make some of the gems "puzzling". The gem was actually just a placeholder at first, and ended up the way it was over time since I got used to it. @Mord-- the map looks great! @Atarifever - maybe I should change the title of this thread to "Get Lost! A Pitfall-style 7800 game" or something. I didn't even think about how people might miss it; I just posted very excitedly. I'm taking a small break here working on a side project (i.e. house maintenance); just had some electrical upgrades done, and now I get to do some fun drywalling and painting. Typically, when Halloween comes around, I start getting up early and doing programming again-- that's when the rubber really hit the road on this last year. I'll let everyone know as soon as I have an update; I'd like to thank everyone for being patient. Thanks again! -John Quote Link to comment Share on other sites More sharing options...
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