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[FS] Intellivision for Gameboy Color Development System + Cart


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Hi all,

 

I might post this to eBay, but if I get a reasonable offer here it would be much easier for me.

 

I'm looking to sell the Intellivision for GameBoy Color development system and cartridge.

 

Intellivision for Gameboy Color (I4GBC) is is an Intellivision emulator I developed between 2000-2001 for the GameBoy Color the plays about 60 different Intellivision games. Although the emulator has been made freely available, few people have had access to the development hardware necessary to burn cartridge that can actually play it on a real system.

 

This is what I'm offering for sale:

 

GameBoy Color (transparent, purple-tinted version)

Cartridge burning adapter with cable

64 MB reprogrammable cartridge (contains 60 games)

Carrying case and wormlight

Notebook full of development notes and sketches

 

This is all the hardware I used to develop the emulator. I'm willing to sign, date, or write whatever you like to authenticate that this is the one and only system used to develop the emulator. There are some samples of the notebook's content below.

 

Note that this cartridge will also work on the GameBoy Advance, Micro, Super GameBoy, and the adapter for GameCube that plays GameBoy cartridges.

 

This is a one-of-a-kind item. I have already turned down an offer for $200… Please keep that in mind before making an offer.

 

If interested, please send me a private message!

 

Carl

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So, the cart with 60 games on it are intellivision games?

 

Game list and a pic of one of the games in action?

 

You can do an auction here on AA. Others have, you just do it here or the marketplace and set a time for bidding to be over. People post or pm their highest price and you are done.

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Using the development system and the emulator, you can program the cartridge to play the following games:

 

Directory of C:\Gameboy\i4gbv11\BIN

05/30/2001 08:50 AM 16,384 ARMORBTL.NFO

10/04/2002 02:09 AM 16,384 ASTRSMSH.NFO

07/13/2001 10:45 PM 32,768 ATLANTIS.NFO

07/07/2001 11:38 PM 32,768 BEAUTY.NFO

10/23/2002 11:10 AM 32,768 BLOCKADR.NFO

11/16/2002 03:43 AM 65,536 BODYSLAM.NFO

05/30/2001 10:08 PM 16,384 BOWLING.NFO

10/06/2002 07:59 AM 32,768 BURGERTM.NFO

05/30/2001 11:35 PM 32,768 BUZBOMBR.NFO

11/25/2002 02:35 AM 32,768 CENTPEDE.NFO

12/08/2003 01:09 PM 65,536 CHIPSHOT.NFO

10/26/2002 05:01 AM 49,152 CONGO.NFO

12/16/2003 12:48 PM 65,536 DECATHLN.NFO

11/21/2002 01:45 AM 32,768 DEMONATK.NFO

06/03/2001 06:51 AM 65,536 DINER.NFO

08/26/2001 04:26 AM 16,384 DK.NFO

06/01/2001 05:03 AM 32,768 DKJR.NFO

11/07/2002 02:27 AM 32,768 DRACULA.NFO

11/21/2002 03:20 AM 16,384 DRAGONF.NFO

08/01/2001 08:14 AM 32,768 FATHOM.NFO

05/22/2001 10:39 AM 16,384 FROGBOG.NFO

07/26/2002 10:44 AM 16,384 HPYTRAIL.NFO

10/12/2002 09:36 AM 32,768 ICETREK.NFO

11/13/2003 12:54 AM 24,576 LOCK1-6K.NFO

05/21/2001 11:53 AM 32,768 LOCK2-8K.NFO

11/22/2002 03:09 AM 32,768 LOCOMOTN.NFO

10/25/2002 02:53 AM 32,768 MICROSRG.NFO

11/21/2002 01:44 AM 32,768 MISSIONX.NFO

12/12/2003 03:50 PM 32,768 MOUNTMAD.NFO

07/05/2001 04:09 AM 16,384 NITESTLK.NFO

11/22/2002 03:56 AM 49,152 PINBALL.NFO

07/11/2002 06:02 AM 16,384 PITFALL.NFO

12/11/2003 06:49 PM 65,536 POLEPOS.NFO

10/08/2002 05:35 AM 32,768 POPEYE.NFO

06/03/2001 07:37 AM 32,768 QBERT.NFO

12/10/2003 09:38 PM 16,384 REVERSI.NFO

10/23/2002 11:09 AM 32,768 SEWERSAM.NFO

06/01/2001 05:21 AM 32,768 SHARK2.NFO

10/08/2002 05:45 AM 16,384 SHRPSHOT.NFO

11/22/2002 12:47 PM 16,384 SKIING.NFO

11/23/2002 02:40 AM 65,536 SLAMDUNK.NFO

12/09/2003 02:00 PM 32,768 SLAPSHOT.NFO

11/24/2002 12:54 AM 16,384 SNAFU.NFO

05/18/2001 08:22 AM 16,384 SPCARMDA.NFO

05/26/2001 11:26 PM 16,384 SPCBATTL.NFO

05/18/2001 03:34 AM 16,384 SPCHAWK.NFO

05/20/2001 03:52 AM 16,384 STARSTRK.NFO

11/22/2002 04:16 AM 16,384 STARWARS.NFO

12/06/2003 02:37 PM 32,768 SUBHUNT.NFO

03/31/2002 10:07 PM 32,768 SWORDS.NFO

05/26/2001 03:07 AM 32,768 TARMIN.NFO

05/28/2001 02:38 AM 65,536 THUNDERC.NFO

12/17/2003 02:41 PM 98,304 TOWER.NFO

11/25/2002 02:33 AM 16,384 TRIPLE.NFO

11/25/2002 04:54 AM 16,384 TRON.NFO

11/24/2002 02:34 AM 32,768 TROPTROB.NFO

09/17/2002 06:29 AM 32,768 TRUCKIN.NFO

12/12/2003 07:53 PM 32,768 TUTKHAM.NFO

11/24/2002 01:00 AM 56,964 VATCHKO.NFO

11/25/2002 02:57 AM 49,156 VECTRON.NFO

06/30/2001 12:06 AM 32,768 VENTURE.NFO

08/17/2002 08:18 AM 49,156 WCBASE.NFO

07/28/2002 07:40 AM 32,768 WWATER.NFO

06/03/2001 06:44 AM 32,768 ZAXXON.NFO

64 File(s) 2,145,932 bytes

0 Dir(s) 233,465,630,720 bytes free

 

You can probably play others, but I haven't prepared "NFO" for games that either didn't perform well or are two player only.

 

I don't know how to run an auction on Atariage.

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Just make a thread and set a deadline in that thread for. Week or a few days. Then interested bidders just pm you or openly post their bid in the thread. You can set a minimum or really what you want. It's really easy.

 

Screen shot of gameplay?

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Okay, the deadline is Sunday night. Only bids placed before 12 AM Monday morning will be accepted.

Please send bids by private message on Atariage. You may send your bid along with the highest bid you're willing to make… The highest bid is only used if someone attempts to outbid you.

I will post who has the highest bid on this thread, but not the amount, which will be kept private. The opening bid must be $200 or more.

 

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Playing the Devils Advocate here, it seems like one is paying for a average GameBoy flash cart loaded with your emulator and 60 pirated games.

 

Can one convert their own homebrew to run on your emulator? What benefits does emulating INTV games on a Gameboy have over running them directly on a INTV?

 

Not nit picking here. Just thought if these points were clarified it might seem a more appealing buy.

Edited by theloon
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I have a gameboy cart with the emulator and some Intellivision games emulated on it........it runs Astrosmash!, BuzzBombers, Beauty and the Beast and many more flawlessly...full speed and full sound.....I assume if the homebrew isn't too complicated, you would be able to convert it to run on the emulator.

 

I don't think that you are bidding on a gameboy flash cart....obvioulsy, it is needed to play it on the gameboy, but I think you are buying an emulator essentially.....and you supply the roms....there is no pirating involved.

 

The obvious benefit to having them run on the gameboy is portablility. I can play Beauty and the Beast wherever I want.

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Playing the Devils Advocate here, it seems like one is paying for a average GameBoy flash cart loaded with your emulator and 60 pirated games.

 

Can one convert their own homebrew to run on your emulator? What benefits does emulating INTV games on a Gameboy have over running them directly on a INTV?

 

Not nit picking here. Just thought if these points were clarified it might seem a more appealing buy.

 

Hardly. I'm the author, and this is the hardware I used to develop it on. It includes a notebook I took while developing the emulator.

You can use tools I developed to convert your BINs to run on the emulator. It does not actually include any Intellivision binaries.

It could potentially run homebrew titles, but I'm not providing NFOs for anything other than what's listed above. These are information files that tell the emulator how to deal with the binaries, not the binaries themselves. You need both before you can run the games.

Advantages? Well, the GameBoy is portable for one. It's also quite a technological marvel, since the GameBoy is a pathetic Z80 system not at all conducive to emulating anything.

Again, this isn't A development system that lets you run emulated games, it's THE DEVELOPMENT SYSTEM I USED TO CREATE INTELLIVISION FOR GAMEBOY COLOR.. And, yes, you can also run the Intellivision games indicated above, IF you have the original binaries.

Carl

Edited by Carl Mueller Jr
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Playing the Devils Advocate here, it seems like one is paying for a average GameBoy flash cart loaded with your emulator and 60 pirated games.

 

Can one convert their own homebrew to run on your emulator? What benefits does emulating INTV games on a Gameboy have over running them directly on a INTV?

 

Not nit picking here. Just thought if these points were clarified it might seem a more appealing buy.

 

Hardly. I'm the author, and this is the hardware I used to develop it on. It includes a notebook I took while developing the emulator.

You can use tools I developed to convert your BINs to run on the emulator. It does not actually include any Intellivision binaries.

It could potentially run homebrew titles, but I'm not providing NFOs for anything other than what's listed above. These are information files that tell the emulator how to deal with the binaries, not the binaries themselves. You need both before you can run the games.

Advantages? Well, the GameBoy is portable for one. It's also quite a technological marvel, since the GameBoy is a pathetic Z80 system not at all conducive to emulating anything.

Again, this isn't A development system that lets you run emulated games, it's THE DEVELOPMENT SYSTEM I USED TO CREATE INTELLIVISION FOR GAMEBOY COLOR.. And, yes, you can also run the Intellivision games indicated above, IF you have the original binaries.

Carl

 

In other words, the bid is on the historical value of the technology, right?

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Playing the Devils Advocate here, it seems like one is paying for a average GameBoy flash cart loaded with your emulator and 60 pirated games.

 

Can one convert their own homebrew to run on your emulator? What benefits does emulating INTV games on a Gameboy have over running them directly on a INTV?

 

Not nit picking here. Just thought if these points were clarified it might seem a more appealing buy.

 

Hardly. I'm the author, and this is the hardware I used to develop it on. It includes a notebook I took while developing the emulator.

You can use tools I developed to convert your BINs to run on the emulator. It does not actually include any Intellivision binaries.

It could potentially run homebrew titles, but I'm not providing NFOs for anything other than what's listed above. These are information files that tell the emulator how to deal with the binaries, not the binaries themselves. You need both before you can run the games.

Advantages? Well, the GameBoy is portable for one. It's also quite a technological marvel, since the GameBoy is a pathetic Z80 system not at all conducive to emulating anything.

Again, this isn't A development system that lets you run emulated games, it's THE DEVELOPMENT SYSTEM I USED TO CREATE INTELLIVISION FOR GAMEBOY COLOR.. And, yes, you can also run the Intellivision games indicated above, IF you have the original binaries.

Carl

 

In other words, the bid is on the historical value of the technology, right?

 

Exactly right. :-)

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Just the flash cart goes for $46 dollars on eBay:

eBay Auction -- Item Number: 2307849457971?ff3=2&pub=5574883395&toolid=10001&campid=5336500554&customid=&item=230784945797&mpt=[CACHEBUSTER]

 

Wheras a new cart with a modern USB port goes for $39

http://www.tototek.c...products_id=142

 

It must be kinda rare then. Also, the emulator seems to be out of distribution. So, how much is an emulator without a download link worth these days? Does it become collectible? Do we get rights to the source? Can we put it back into general distribution or modify it using your notes?

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Just the flash cart goes for $46 dollars on eBay:

eBay Auction -- Item Number: 2307849457971?ff3=2&pub=5574883395&toolid=10001&campid=5336500554&customid=&item=230784945797&mpt=[CACHEBUSTER]

 

Wheras a new cart with a modern USB port goes for $39

http://www.tototek.c...products_id=142

 

It must be kinda rare then. Also, the emulator seems to be out of distribution. So, how much is an emulator without a download link worth these days? Does it become collectible? Do we get rights to the source? Can we put it back into general distribution or modify it using your notes?

 

As DZ-Jay said, the bid is for the historical value of the technology and its role in the history of Intellivision emulation.

The hardware on its own clearly has some value, but my point is that this is the development system I used to write the world's first portable Intellivision emulator in 2000-2001. There was no way to play Intellivision on the gobefore that time...

The notebook is included, again, for its historical value and helps to authenticate the set as a whole. If you're not really getting this, then it doesn't make much sense to bid.

The emulator's source code was released in 2003 under GPL. You're free to modify it, with or without the set, for your own purposes.

 

 

Edited by Carl Mueller Jr
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Just the flash cart goes for $46 dollars on eBay:

eBay Auction -- Item Number: 2307849457971?ff3=2&pub=5574883395&toolid=10001&campid=5336500554&customid=&item=230784945797&mpt=[CACHEBUSTER]

 

Wheras a new cart with a modern USB port goes for $39

http://www.tototek.c...products_id=142

 

It must be kinda rare then. Also, the emulator seems to be out of distribution. So, how much is an emulator without a download link worth these days? Does it become collectible? Do we get rights to the source? Can we put it back into general distribution or modify it using your notes?

 

As DZ-Jay said, the bid is for the historical value of the technology and its role in the history of Intellivision emulation.

The hardware on its own clearly has some value, but my point is that this is the development system I used to write the world's first portable Intellivision emulator in 2000-2001. There was no way to play Intellivision on the gobefore that time...

The notebook is included, again, for its historical value and helps to authenticate the set as a whole. If you're not really getting this, then it doesn't make much sense to bid.

The emulator's source code was released in 2003 under GPL. You're free to modify it, with or without the set, for your own purposes.

 

 

 

Are there any binaries available?

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I received such a barrage of private bids, it was beyond my ability to manage. Truly there are some fine members of Atariage who can appreciate the unique position of I4GBC in Intellivision history.

To simplify things for me, I will be posting it to eBay with a starting bid of $500. May the best man win. :-)

And no, there are no binaries available at the present. (It was available through my resume page not long ago, but the entire page has been taken down.)

Carl

Edited by Carl Mueller Jr
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I received such a barrage of private bids, it was beyond my ability to manage. Truly there are some fine members of Atariage who can appreciate the unique position of I4GBC in Intellivision history.

To simplify things for me, I will be posting it to eBay with a starting bid of $500. May the best man win. :-)

And no, there are no binaries available at the present. (It was available through my resume page not long ago, but the entire page has been taken down.)

Carl

 

Curious, if you received so many bids through the AA guys, you didnt have a top bid? Or is ebay just easier?

 

When you post to Ebay, post the link in here, but im sure I will see it as I check Ebay about everyday.

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I received such a barrage of private bids, it was beyond my ability to manage. Truly there are some fine members of Atariage who can appreciate the unique position of I4GBC in Intellivision history.

To simplify things for me, I will be posting it to eBay with a starting bid of $500. May the best man win. :-)

And no, there are no binaries available at the present. (It was available through my resume page not long ago, but the entire page has been taken down.)

Carl

 

So, if people sent you bids via PM with the expectation of actually winning the item, now you're going to make them do it again?

 

-dZ.

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  • 7 years later...

@Carl Mueller Jr

Hey there, Carl. It's nice to meet you on this site. I see that Ms. Pac-Man for Intellivision was good, and I also saw one of the guys test out the cartridge for GBC and NES. Your website is different now, and I was wondering if you still have the files for these, because I need to test them out too and to enjoy, even for Ms. Pac-Man. Thanks if responded.

Edited by Taylor the Gaming Guy
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