ColecoFan1981 Posted October 31, 2012 Share Posted October 31, 2012 (edited) I have a request: I wonder if you could make a ColecoVision/ADAM version of Glib, a title released in 1983 by Selchow & Righter for the Atari 2600 VCS/Sears Video Arcade? Gameplay: ~Ben Edited October 31, 2012 by ColecoFan1981 Quote Link to comment Share on other sites More sharing options...
opcode Posted November 1, 2012 Share Posted November 1, 2012 Ben, I have a list of arcade games that I would like to port that should keep me busy for the foreseen future, so I don't think I can commit on anything else. Sorry. Quote Link to comment Share on other sites More sharing options...
NIAD Posted November 1, 2012 Share Posted November 1, 2012 1 Quote Link to comment Share on other sites More sharing options...
NIAD Posted November 1, 2012 Share Posted November 1, 2012 I'm sorry ColecoFan1981, that was a bit over the top. Anyhow, Opcode has stated that he will only be concentrating on Arcade Ports to be released through Opcode Games and MSX/MSX2 conversions to be released by one of the other Coleco Homebrewers. Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted November 1, 2012 Share Posted November 1, 2012 (edited) That game looks like it could be done in C language fairly easely. EDIT: And if I were to pick an Atari 2600 game to make a Coleco conversion of, I would pick something else than Glib. I would be more likely to pick something like Tax Avoiders, Shark Attack, Math Grand Prix, Frankenstein's Monster or some other obscure 2600 title. Edited November 1, 2012 by Pixelboy Quote Link to comment Share on other sites More sharing options...
opcode Posted November 1, 2012 Share Posted November 1, 2012 That game looks like it could be done in C language fairly easely. Or interpreted BASIC by the matter.... Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 1, 2012 Share Posted November 1, 2012 Little trivia: Selchow & Righter will later be bough by Coleco Quote Link to comment Share on other sites More sharing options...
bennybingo Posted November 1, 2012 Share Posted November 1, 2012 Sounds like a candidate for an EXTREMELY limited release...somewhere in the neighborhood of 1 copy. I own that game for the 2600 and honestly, I only bought it because it was available to me for a great price. IMHO, it isn't that special of a game. You might as well just drop it on a harmony cart, play it on the 2600 and call it a day. The graphics, if ported to the Coleco, won't need to be greatly improved for gameplay sake, so I can't really see the reason to do so. Just my 2 cents... Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 1, 2012 Share Posted November 1, 2012 Need to... 1 Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 1, 2012 Share Posted November 1, 2012 (edited) ... Reach 3000 posts! Woo hoo! Now, I need to subscribe I guess.... THANKS TO ALBERT AND ALL MODS! Edited November 1, 2012 by retroillucid 1 Quote Link to comment Share on other sites More sharing options...
+5-11under Posted November 1, 2012 Share Posted November 1, 2012 (edited) I don't understand what's going on in the game, and for that reason, I'm out (if you've ever seen Dragon's Den or I think Shark Tank, this might make sense). edit: 1497 posts. 3 more and I'd be at 50% of J-F's total. If I stopped editing previous posts and just added a second post, I'd be a lot closer. Edited November 1, 2012 by 5-11under 2 Quote Link to comment Share on other sites More sharing options...
ColecoFan1981 Posted November 1, 2012 Author Share Posted November 1, 2012 (edited) I wonder if I can pass this project on to CollectorVision since Opcode's got a lot to do for a year yet? ~Ben Edited November 1, 2012 by ColecoFan1981 Quote Link to comment Share on other sites More sharing options...
NIAD Posted November 1, 2012 Share Posted November 1, 2012 35 more to make it to 2,000 posts... well actually after this one only 34 more! Anyhow, this would be an easy game for me to progra in ADAM's SmartBASIC. It probably wouldn't require more than 10K of program code and then the graphics could be done up rather nicely and improved considerably over the 2600 version with the ADAM programs PowerPAINT, SpritePower and FontPower. Then add in some background music outputting through Coleco's sound chip and or the ADAM Midi-Mite Interface. As far as a CV version, I think it would have to be included on a cart wit a number of other similar games to draw the interest of potential purchasers . Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 1, 2012 Share Posted November 1, 2012 I wonder if I can pass this project on to CollectorVision since Opcode's got a lot to do for a year yet? ~Ben I'm leaving some spaces for new games from other homebrewers Sorry man Quote Link to comment Share on other sites More sharing options...
opcode Posted November 1, 2012 Share Posted November 1, 2012 ... since Opcode's got a lot to do for a year yet? More like for the rest of my useful life actually... Quote Link to comment Share on other sites More sharing options...
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