Deteacher Posted February 3, 2013 Share Posted February 3, 2013 (edited) Mr Do!, the clown, moves around six floors interconnected by ladders -- some fixed, some whose top can be pushed left or right. Baddies look like unicorns. He has a hammer which can knock out floor stones. The hammer is used to knock out floor stones. Some are marked with a cherry - collect all these to finish the level. The unicorns baddies fall into holes that you knock into the floor. Some fall through and survive, whereas some get stuck in the holes. If left they will climb out, leaving a block in the hole, and become nastier baddies. The way to kill the unicorns is to knock a block from the floor above onto their head. When all are killed, the level is complete. The hammer can be used against them, but merely pushes them away a little. On the nastier ones, this does not work at all! There are sections of floor marked at each end with a skull block which, when both skull blocks are knocked out, all the blocks fall to reveal 'wooden floorboards'. Good for killing multiple monsters! There are three blocks in the floor which contain keys. Knock them all out to open the doors at the top of the screen. Behind it is a shield, which when collected turns the unicorns into Alphamonsters. The Alphamonsters flee from Mr. Do!, and can be killed with his hammer or by knocking out a floor stone onto them. When you kill an Alphamonster, its letter appears on a flagpole at the top of the screen. Collect all five letters to obtain another Mr. Do! Game Information: Game Name: Mr. Do's Castle/1983 Manufactured by: Universal Romset: docastle.zip Dipswitches: Default (will look at this and post back.) Chosen By: JohnnyBlaze (was also on M.A.M.E. Offender's and Vocelli's lists.) ROM Location: http://www.romnation...stle-set-1.html BONUS: Collect the hidden diamond and earn 3 bonus points! Must provide the congratulations screenshot to collect: Round ends on Sunday, February 10th, 2013 at 12:00 Midnight (EST) Current High Scores: Updated to post #46: 1. 72,440 Cynicaster +18 2. 62,660 kane +17 3. 58,400 hepcat +13 4. 57,300 Deteacher +12 5. 55,620 patbb +14 6. 50,500 Fallout_002 +13 7. 44,100 Mangia-boy +9 8. 33,580 M.A.M.E. Offender +11 9. 32,480 bigbee99 +7 10. 29,480 jblenkle +6 11. 24,540 Kloverz178 +8 12 23,420 Roadrunner +7 13. 17,240 Darthkur +3 14. 16,280 kane +5 15. 10,140 NIKON +1 16. 10,140 BillyHW +1 17. 5,480 Classicgamer_27330 +1 Points Leaderboard: 1. M.A.M.E. Offender [49] 2. patbb [48] 3. kane [47] 4. bigbee99 [46] 5. Deteacher [43] 6. hepcat [35] 7. NIKON [32] 8. Fallout_002 [27] 9. asponge [27] 10. Cynicaster [24] 11. Darthkur [23] 12. Classicgamer_277330 [18] 13. Vocelli [14] 14. kloverz178 [14] 15. onmode-ky [11] 16. JohnnyBlaze [10] 17. Mangia-Boy [10] 18. Beaver On The Wood [9] 19. Wispfollower [8] 20. Jblenkle [6] 21. roadrunner [6] 22. Liduario [3] 23. mr. toast [2] 24. Homerwannabe [2] 25. MisterVCS [1] 26. BillyHW [1] Edited February 15, 2013 by Deteacher Link to comment Share on other sites More sharing options...
darthkur Posted February 3, 2013 Share Posted February 3, 2013 17,240 Link to comment Share on other sites More sharing options...
Cynicaster Posted February 3, 2013 Share Posted February 3, 2013 What happened to Spy Hunter? Scrapped due to controls? I'm not complaining, by the way. I'd much rather play this anyway, great game. Link to comment Share on other sites More sharing options...
Mangia-Boy Posted February 3, 2013 Share Posted February 3, 2013 Yes, great game. But I think the Coleco version is even superior to the arcade version. The control there forgives more inaccurateness in hammering the blocks. Link to comment Share on other sites More sharing options...
kloverz178 Posted February 3, 2013 Share Posted February 3, 2013 (edited) don't know how to actually get the diamond but somehow I did. my hi is 14920 Edited February 3, 2013 by kloverz178 Link to comment Share on other sites More sharing options...
kloverz178 Posted February 3, 2013 Share Posted February 3, 2013 I haven't played this game before now, so I have 2 questions on the diamond. Is it a really rare occurrence and is there a certain way of triggering it? Checking a few websites states it's completely random, not sure if that's the case. Link to comment Share on other sites More sharing options...
BillyHW Posted February 4, 2013 Share Posted February 4, 2013 Mr Do!, the clown, moves around six floors interconnected by ladders -- some fixed, some whose top can be pushed left or right. Baddies look like unicorns. He has a hammer which can knock out floor stones. The hammer is used to knock out floor stones. Some are marked with a cherry - collect all these to finish the level. The unicorns baddies fall into holes that you knock into the floor. Some fall through and survive, whereas some get stuck in the holes. If left they will climb out, leaving a block in the hole, and become nastier baddies. The way to kill the unicorns is to knock a block from the floor above onto their head. When all are killed, the level is complete. The hammer can be used against them, but merely pushes them away a little. On the nastier ones, this does not work at all! There are sections of floor marked at each end with a skull block which, when both skull blocks are knocked out, all the blocks fall to reveal 'wooden floorboards'. Good for killing multiple monsters! There are three blocks in the floor which contain keys. Knock them all out to open the doors at the top of the screen. Behind it is a shield, which when collected turns the unicorns into Alphamonsters. The Alphamonsters flee from Mr. Do!, and can be killed with his hammer or by knocking out a floor stone onto them. When you kill an Alphamonster, its letter appears on a flagpole at the top of the screen. Collect all five letters to obtain another Mr. Do! Sounds a bit complicated. Link to comment Share on other sites More sharing options...
BillyHW Posted February 4, 2013 Share Posted February 4, 2013 What happened to Spy Hunter? Scrapped due to controls? I'm not complaining, by the way. I'd much rather play this anyway, great game. What's wrong with the Spy Hunter controls? Link to comment Share on other sites More sharing options...
BillyHW Posted February 4, 2013 Share Posted February 4, 2013 Yes, great game. But I think the Coleco version is even superior to the arcade version. The control there forgives more inaccurateness in hammering the blocks. Well then we shall have to play Mr. Do's Castle in the ColecoVision HSC some time! I for one would be interested in seeing the difference between the arcade version and Coleco. Link to comment Share on other sites More sharing options...
BillyHW Posted February 4, 2013 Share Posted February 4, 2013 don't know how to actually get the diamond but somehow I did. my hi is 14920 How much time did you have to take the screenshot? Or did it stay on that screen? Link to comment Share on other sites More sharing options...
kloverz178 Posted February 4, 2013 Share Posted February 4, 2013 How much time did you have to take the screenshot? Or did it stay on that screen? I don't remember if I had pressed a button to continue on or not. It does give you at least 5 seconds, if not more, to take it though. Link to comment Share on other sites More sharing options...
BillyHW Posted February 4, 2013 Share Posted February 4, 2013 I don't remember if I had pressed a button to continue on or not. It does give you at least 5 seconds, if not more, to take it though. Strategy-Wiki says the diamond is "ultra-rare". Lucky you! Link to comment Share on other sites More sharing options...
patbb Posted February 4, 2013 Share Posted February 4, 2013 (edited) I haven't played this game before now, so I have 2 questions on the diamond. Is it a really rare occurrence and is there a certain way of triggering it? Checking a few websites states it's completely random, not sure if that's the case. The diamond appears at random. You get a free game if you grab it. As far as I know, the diamond is part of all the Mr. Do games. The only one I can not remember seeing it is the Run Run version. Have a look as this article by Don Hodges about triggering the diamond in Mr. Do. http://www.donhodges...ond_trigger.htm Edit: You also get 8000 points for collecting the diamond. Edited February 4, 2013 by patbb Link to comment Share on other sites More sharing options...
kloverz178 Posted February 4, 2013 Share Posted February 4, 2013 updated hi-24540 Thanks for the link. The technical aspect is well over my head, but I love the hidden things they were able to stick in some of these games. I could just imagine some kid in an arcade gets the diamond and tells their friends, followed by them not being able to show them since they had no idea how it happened. Link to comment Share on other sites More sharing options...
roadrunner Posted February 4, 2013 Share Posted February 4, 2013 23,420 Bonus - i got the diamond Link to comment Share on other sites More sharing options...
BillyHW Posted February 5, 2013 Share Posted February 5, 2013 The diamond appears at random. You get a free game if you grab it. As far as I know, the diamond is part of all the Mr. Do games. The only one I can not remember seeing it is the Run Run version. Have a look as this article by Don Hodges about triggering the diamond in Mr. Do. http://www.donhodges...ond_trigger.htm Edit: You also get 8000 points for collecting the diamond. I find it incredible that people actually went out of their way to solve this mystery. No cure for cancer yet, but gosh darn it, we know how to get the diamond in Mr. Do. And that's the way it should be. Link to comment Share on other sites More sharing options...
BillyHW Posted February 5, 2013 Share Posted February 5, 2013 (edited) This is a great and fun game. Very colourful and Mr. Do is an adorable character. Interesting gameplay with some depth. I'm surprised I never heard of it before or never seen it. Lots of home ports. I think the ColecoVision and C64 versions look best. Each with their own system's styles. The C64 also has a neat effect on the ladders when they flip. Even the Atari 2600 version has great sound. Edited February 5, 2013 by BillyHW Link to comment Share on other sites More sharing options...
hepcat Posted February 5, 2013 Share Posted February 5, 2013 45,900. This game is the best of the Mr. Do sequels, although I never particularly cared for any of them. It's pretty tough too. Link to comment Share on other sites More sharing options...
Fallout_002 Posted February 5, 2013 Share Posted February 5, 2013 On the board... 11,140 Link to comment Share on other sites More sharing options...
kane Posted February 5, 2013 Share Posted February 5, 2013 I think the diamond shows up pretty frequently, I got one after playing for only 27 minutes 26,280 + Super Awesome Diamond Bonus Havn't really got a hang of the game yet, a lot of things to learn in this game it seems... Link to comment Share on other sites More sharing options...
jblenkle Posted February 5, 2013 Share Posted February 5, 2013 Mr. Do's Castle - 14,880 Shoot! I didn't read the part about bonus points for the diamond...I got it, but didn't do a screen shot...will get it next time. Link to comment Share on other sites More sharing options...
Fallout_002 Posted February 5, 2013 Share Posted February 5, 2013 (edited) Updated score: 27,320 Edited February 5, 2013 by Fallout_002 Link to comment Share on other sites More sharing options...
Mangia-Boy Posted February 5, 2013 Share Posted February 5, 2013 44,100 Link to comment Share on other sites More sharing options...
patbb Posted February 5, 2013 Share Posted February 5, 2013 38,320 + diamond Looks like the diamond always appear on the fist game, or after a reset (F3) Below are two more instances were the diamond appeared but I was not able to get it. Link to comment Share on other sites More sharing options...
patbb Posted February 6, 2013 Share Posted February 6, 2013 53,620 Link to comment Share on other sites More sharing options...
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