Creature XL Posted February 3, 2013 Share Posted February 3, 2013 (edited) Please find the release of the our game "HAR'em final" in the attachment. It is (again) only a release candidate, because we have to sort out troubles with the title pic. However, as the game itself will stay like it is now, I thought I release it. Which is a bit sad, as it has been lying around in that form since the 9th of December 2012. And if I knew that I will release it without the title pic I could have done so in in December 2012 and it would have had took part in the KAZ-compo (provided there is one). The pic will come, it is painted and rasterconverter-converted already... This game was initially coded as a quickhack for the ABBUC-SW-contest 2012, because we realized the game we planed would be possible in time (meanwhile it was put on ice ). However, we (or more specifically I ) thought that it would be a good idea to do something for the contest to show we are still active. It wasn't meant to be a preview and it was never planned to release it in the form it is today (well, in December last year) Sadly, we didn't get the music and sfx ready in time, so it was a preview after all. What has changed/improved? - music and sound efx - a 2nd level - a "fast" mode (explained below) - you get bonus ships every 10,000 points - pause with SPACE - music is mute-able ('m') - bug fixes - oh and now you can actually get all three upgrades for each weapon what is the "Fast mode"? As said, it was a quickhack, so the system which spits out the enemies is rather simple and takes a ton of RAM, so I couldn't make more levels (and I would have wanted anyways as it is a awful work to do ). So I implemented the "fast mode". After you complete level 2, you must do level 1 and level 2 again, only this time it is twice as fast Was easy to implemented (skip the '25Hz check' and call the enemy state machine two times). Downside, some parts are (e.g. moving walls) are unplayable. So you have to collect enough bonus ships beforehand And as the enemy state machine is run twice it needs (of course) more CPU cycles and you can see that when lots of enemies and shots are on screen. That is a reason why I urge you to not use "auto fire". Which bugs are known? - sometimes when you die, it takes 5 seconds till the ship re-spawns (hard to debug) - graphic glitches here and there (mostly in "fast mode") - seldom you die when you pick up a power-up How to play: No real manual needed I guess. Shoot everything, and I mean EVERYTHING. You can shoot the power-ups for lots of points. Shoot the meteors. Takes some moments but they get you a good amount of points as well. I conclude by thanking my beta-tester "The RealBountyBob" for his valuable input (e.g. pause mode, music (and muting it) are only some of his ideas) and OSon and Flash for taking part in this insane idea to do a shooter in 6 weeks (and making the improved version after the contest). I hope you have as much fun with this little game as we had stress making it Creature XL PS: Thorn of.tSCc. visited me in December and made a video of me playing it. As far as I can see it isn't online yet, so be sure to check his channel for it. Then you might be able to see the only person who finishes this game HARem_RC1.xex Edited February 3, 2013 by Creature XL 8 Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/ Share on other sites More sharing options...
Magic Knight Posted February 3, 2013 Share Posted February 3, 2013 Thanks Creature XL for producing this game and posting here for all to play. Great Graphics, Sound, Music and above all - fun! Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690159 Share on other sites More sharing options...
candle Posted February 3, 2013 Share Posted February 3, 2013 can't play on emu unfortunatly need a real joystic with autofire Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690164 Share on other sites More sharing options...
Magic Knight Posted February 3, 2013 Share Posted February 3, 2013 can't play on emu unfortunatly need a real joystic with autofire Works great with Atari800 winplus 4.0 - After candles post - i tried this with Altirra and got a white screen only. (on my machine Altirra is more problematic for some games) Richard. 1 Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690177 Share on other sites More sharing options...
+StaxX28 Posted February 3, 2013 Share Posted February 3, 2013 Works on real hardware and Altirra for me ! Thanks Creature XL ! Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690198 Share on other sites More sharing options...
Yautja Posted February 3, 2013 Share Posted February 3, 2013 Accumulable power-ups work cool. Great job! Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690239 Share on other sites More sharing options...
Pengwin Posted February 3, 2013 Share Posted February 3, 2013 I like the look of this. Works great on Atari800MacX Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690339 Share on other sites More sharing options...
Tezz Posted February 4, 2013 Share Posted February 4, 2013 Good stuff, will check it out in the morning. The work that goes into any project is appreciated. Don't stress the process though, enjoy it 1 Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690373 Share on other sites More sharing options...
+therealbountybob Posted February 4, 2013 Share Posted February 4, 2013 Excellent work Creature XL HAR'em also gets a mention on the atariteca blog. I thought it was better to have a 2nd "impossible" round rather than the game just end (way too soon!); this way you have more of a challenge. If you do manage to hang onto the weapons and dodge the fast wall then it's not so bad. It's deliberately a challenging game, to help compensate for the lack of levels. The objects are in fixed positions so there is a maximum possible score to go for for completing each round. Hopefully we will play this (and Callisto) in the High Score Club this season. Hint: Just because you can power up the speed to 3, doesn't mean you should Har'em seems to work fine on altirra and atari800win+ (in both PAL and NTSC modes) on a Windows XP PC anyway The firing is neat; hold down for a steady stream or mash the button for an awesome barrage! 1 Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690606 Share on other sites More sharing options...
Mclaneinc Posted February 4, 2013 Share Posted February 4, 2013 Very nice, the fast bits are bloody hard but a little adjustent to $002b had the desired effect Thanks for a nice little shooter... Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690609 Share on other sites More sharing options...
Creature XL Posted February 4, 2013 Author Share Posted February 4, 2013 Great that HAR'em is liked so much. So it was worth the effort to finish it Well, almost. The title pic will come eventually. It's really just teh fact that the result from RasterConverter doesn't look quite the same when I import it into G2F. Wouldn't be much of a problem, as I could do it manually (mostly just PMGs are placed incorrect). But, it looks different on my TV then it looks in Altirra. So it is not as easy to change I might send the XEX to Phareon so he can have a look at it. Excellent work Creature XL HAR'em also gets a mention on the atariteca blog. Har'em seems to work fine on altirra and atari800win+ (in both PAL and NTSC modes) on a Windows XP PC anyway The firing is neat; hold down for a steady stream or mash the button for an awesome barrage! It's a pity that the video wasn't captured from Altirra. As AFAIK only Altirra displays the "PAL blending" in the morons logo. And the real thing of course as long as it is connected to a PAL TV BTW, for the guys who like shooters. In the back of my mind is still the idea to make "HAR'em 2" which would be more complete (Shops, more levels, not only black background, ...). However, ATM I like to explore the possibilities of the A8 in another genre. Said engine is coming along quit nicely, BTW 2 Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690614 Share on other sites More sharing options...
Yautja Posted February 4, 2013 Share Posted February 4, 2013 I apologize for this... It was my BD yesterday, so I was kinda in a hurry at home WIll try to record a second video in Altirra It's a pity that the video wasn't captured from Altirra. As AFAIK only Altirra displays the "PAL blending" in the morons logo. And the real thing of course as long as it is connected to a PAL TV 1 Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690663 Share on other sites More sharing options...
Tezz Posted February 4, 2013 Share Posted February 4, 2013 BTW, for the guys who like shooters. In the back of my mind is still the idea to make "HAR'em 2" which would be more complete (Shops, more levels, not only black background, ...)Yes please do, that would be excellent. We have a lack of top quality shoot 'em ups on the A8. Amongst the various games I've been working on that's not a genre I've got involved with myself so far. However, ATM I like to explore the possibilities of the A8 in another genre. Said engine is coming along quit nicely, BTW Good to hear also. Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690919 Share on other sites More sharing options...
popmilo Posted February 4, 2013 Share Posted February 4, 2013 Good job! We need more (finished) projects like this ! Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2690933 Share on other sites More sharing options...
8bit-guy Posted April 9, 2013 Share Posted April 9, 2013 will you add background music ? or is it done? Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2732241 Share on other sites More sharing options...
Creature XL Posted April 9, 2013 Author Share Posted April 9, 2013 It has music already. If I am not mistaken. Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2732256 Share on other sites More sharing options...
+skr Posted April 9, 2013 Share Posted April 9, 2013 Yes. Fine. Now focus on Software Competition 2013, please. Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2732277 Share on other sites More sharing options...
8bit-guy Posted April 9, 2013 Share Posted April 9, 2013 It has music already. If I am not mistaken. sorry, had an older version playing RC1 now Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2732394 Share on other sites More sharing options...
+CharlieChaplin Posted March 18, 2014 Share Posted March 18, 2014 Great that HAR'em is liked so much. So it was worth the effort to finish it Well, almost. The title pic will come eventually. It's really just teh fact that the result from RasterConverter doesn't look quite the same when I import it into G2F. Wouldn't be much of a problem, as I could do it manually (mostly just PMGs are placed incorrect). But, it looks different on my TV then it looks in Altirra. So it is not as easy to change I might send the XEX to Phareon so he can have a look at it. BTW, for the guys who like shooters. In the back of my mind is still the idea to make "HAR'em 2" which would be more complete (Shops, more levels, not only black background, ...). However, ATM I like to explore the possibilities of the A8 in another genre. Said engine is coming along quit nicely, BTW Errmm, was there ever a new(er) version of HAR`em with title-picture ? Or was the title-picture for this game ever finished ? -Andreas Koch. Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2950445 Share on other sites More sharing options...
Creature XL Posted March 18, 2014 Author Share Posted March 18, 2014 Errmm, was there ever a new(er) version of HAR`em with title-picture ? Or was the title-picture for this game ever finished ? -Andreas Koch. I think it wasn't released, but Flash still insists on finishing the picture. AS stated above. It IS finished as an ST version, but it needs some tweaking so it looks good after conversion. However, we just have had our kick-start meeting for the game, so I have no idea what priority it has for him Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2950737 Share on other sites More sharing options...
pixelmischief Posted March 22, 2014 Share Posted March 22, 2014 This game is sick. It looks so nice, almost VBXE nice. Quote Link to comment https://forums.atariage.com/topic/208493-release-harem-final-not-quite/#findComment-2954010 Share on other sites More sharing options...
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