Fushek Posted February 26, 2013 Share Posted February 26, 2013 Unless it's a heavy shielded cart in which case I don't let those out of my sight. Believe it or not I'll be on the lookout for cheap loose cart lots as I only have maybe a hundred or so. Anyone else with a bunch of loose commons they're willing to give up for the greater good? I'm sure that I have some extras that I could donate. Where do you want them? Quote Link to comment Share on other sites More sharing options...
B0B 1ob1aw Posted February 26, 2013 Share Posted February 26, 2013 Unless it's a heavy shielded cart in which case I don't let those out of my sight. Believe it or not I'll be on the lookout for cheap loose cart lots as I only have maybe a hundred or so. Anyone else with a bunch of loose commons they're willing to give up for the greater good? I have quite a few. Do you care whether they have the tirangle screw, or are you only looking for the phillips head kind? So what is the big plan for all the shells? Quote Link to comment Share on other sites More sharing options...
+swlovinist Posted February 26, 2013 Share Posted February 26, 2013 Please put me down for a cart. Thank you Quote Link to comment Share on other sites More sharing options...
+SoulBuster Posted February 26, 2013 Share Posted February 26, 2013 I have some heavy shielded pcb's , whats so special about them? My understanding is they were the first run for carts. Quote Link to comment Share on other sites More sharing options...
+SoulBuster Posted February 26, 2013 Share Posted February 26, 2013 I have some loose Poker carts I can donate. They all have the triangle screws as I gave the non-triangle ones to Voltron. Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted February 26, 2013 Author Share Posted February 26, 2013 I didn't get as much as I wanted to do tonight but the latest changes are :- - Fixed a bug in the left/right laser shot code so that if you are about to wrap at the left/right edge of the screen the shot starts on the opposing edge. - High score is now on the temporary title page. Its looks like the teaser ROM will be pushed back to Friday or the weekend now. Quote Link to comment Share on other sites More sharing options...
river9999uk Posted February 26, 2013 Share Posted February 26, 2013 Well done GroovyBee! Looks like a great homage to the classic ZX spectrum game and I for one would like to stick my name down for 2 copies please. As a matter of interest will this be a one-off run so it will be a ltd edition on cartridge? Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted February 26, 2013 Author Share Posted February 26, 2013 Well done GroovyBee! Looks like a great homage to the classic ZX spectrum game and I for one would like to stick my name down for 2 copies please. Thanks for the compliment. As a matter of interest will this be a one-off run so it will be a ltd edition on cartridge? Its a pre-order so I have no intention of doing another run of this cart. Quote Link to comment Share on other sites More sharing options...
Eric7100 Posted February 27, 2013 Share Posted February 27, 2013 Please put me down for one copy of Rocketeer. Thanks! Quote Link to comment Share on other sites More sharing options...
spaceman Posted February 27, 2013 Share Posted February 27, 2013 Put me down for 2 copies. Thanks Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted February 27, 2013 Author Share Posted February 27, 2013 Latest changes :- - Lives are now lost on collisions with baddies. - Player blinks white/black for a few seconds after a life is lost. When the new graphics come in there will be a player death sequence added after that. - Added "GET READY" before the game starts and when you lose a life. - Added "GAME OVER" when all lives are lost. - The high score looked deadly dull on the title page so now it cycles through a few colours. Until the new title page design comes in that is pretty much all I'm doing with that. I also had a look at adding Intellivoice support. It doesn't seem too hard with intvnut's support routines in the 1600 SDK. The hardest part will be making the voice say something recognisable . The allophones are all there it just needs some time to put them together in phrases. I haven't looked to see if it exists already but maybe I need to write a utility to join allophones together live on the Inty in order to to play back phrases. Without such a utility I can imagine that there will be a lot of edit/build/test development cycles to get something good. 9 Quote Link to comment Share on other sites More sharing options...
voltron Posted February 28, 2013 Share Posted February 28, 2013 Im excited about the game. 1 Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted February 28, 2013 Author Share Posted February 28, 2013 Im excited about the game. Me too I'll post some new screenshots tomorrow of the changes so far this week. Quote Link to comment Share on other sites More sharing options...
+Gunoz Posted February 28, 2013 Share Posted February 28, 2013 Put me down for one please. Quote Link to comment Share on other sites More sharing options...
ebelhaki Posted February 28, 2013 Share Posted February 28, 2013 Put me down for one, thanks! Quote Link to comment Share on other sites More sharing options...
Rev Posted February 28, 2013 Share Posted February 28, 2013 Put me down for one, thanks! Put me down for one, thanks! Chuck Norris likes Intellivision? Sweet! He will roundhouse kick atari in the nuts! Chuck Norris is so awesome that when he plays Intellivision the controllers work perfect! Quote Link to comment Share on other sites More sharing options...
river9999uk Posted February 28, 2013 Share Posted February 28, 2013 (edited) Would the positioning of the ledges change the mechanic of the game at all? Just a thought....I thinking random ledges to make it less predictable ? Happy to play test if you like Edited February 28, 2013 by river9999uk Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted February 28, 2013 Author Share Posted February 28, 2013 Sorry no new screenshots tonight. I've been working on another Inty project instead. Before anyone asks.... its not a box . Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted February 28, 2013 Author Share Posted February 28, 2013 Would the positioning of the ledges change the mechanic of the game at all? Just a thought....I thinking random ledges to make it less predictable ? I had thought about about doing that too. When I get around to balancing the game out properly and more importantly if there is enough resources it might be in. Quote Link to comment Share on other sites More sharing options...
atari5200dude82 Posted February 28, 2013 Share Posted February 28, 2013 So maybe the game will be Intellivoice enhanched. That will be very sweet to have another intellivoice game. lol Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted March 1, 2013 Author Share Posted March 1, 2013 So maybe the game will be Intellivoice enhanched. That will be very sweet to have another intellivoice game. lol The RAM needed for the Intellivoice isn't much really. Its the ROM space needed for the allophones that would be the potential bug bear. However it is possible to include only the ones that you use so that will help save space. Quote Link to comment Share on other sites More sharing options...
Rev Posted March 1, 2013 Share Posted March 1, 2013 Groovy, post a pic of the box design when you have a free moment, thanks 2 Quote Link to comment Share on other sites More sharing options...
+cmart604 Posted March 1, 2013 Share Posted March 1, 2013 Groovy, post a pic of the box design when you have a free moment, thanks Yah Mark, when you get five free minutes an update on the box you're working on would be super, thanks. 1 Quote Link to comment Share on other sites More sharing options...
atari5200dude82 Posted March 1, 2013 Share Posted March 1, 2013 That's cool. . if you are working on the box design. Anybody else working on the manual and overlays. Quote Link to comment Share on other sites More sharing options...
+cmart604 Posted March 1, 2013 Share Posted March 1, 2013 That's cool. . if you are working on the box design. Anybody else working on the manual and overlays. I've heard Rev was doing the manual and Pboland was doing the overlays. Just sayin. Quote Link to comment Share on other sites More sharing options...
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