RayXambeR Posted January 5, 2018 Share Posted January 5, 2018 I have found some Hanimex MPT-02 games, in box (not in a good shape!) : biorhythm math fun concentration match speedway tag space war/intercept I can take photos if anybody interested to see the games. I can also scan the notice, etc. Quote Link to comment Share on other sites More sharing options...
Blazing Lazers Posted January 6, 2018 Author Share Posted January 6, 2018 I have found some Hanimex MPT-02 games, in box (not in a good shape!) : biorhythm math fun concentration match speedway tag space war/intercept I can take photos if anybody interested to see the games. I can also scan the notice, etc. We're definitely interested in seeing more of this- please do post images and such. You'll very likely be able to sell those to somebody here. Quote Link to comment Share on other sites More sharing options...
RayXambeR Posted January 6, 2018 Share Posted January 6, 2018 Oh these games are not to sell, they are for my collection But I don't remember seeing these versions of these games on the Internet. My post is only to participate to save informations about the Studio II serie. I'll try to take pictures today or tomorrow. 1 Quote Link to comment Share on other sites More sharing options...
RayXambeR Posted January 8, 2018 Share Posted January 8, 2018 Here are the photos of MPT-02 games. Language is italian so it is surprising as Trevi M-1200 is the italian version of MPT-02 clone. And, clearly, the packaging is not a Trevi one. So, probably they are Victory games because of the design and considering the fact that Hanimex is not mention on the box. Enjoy! 2 Quote Link to comment Share on other sites More sharing options...
+stupus Posted January 8, 2018 Share Posted January 8, 2018 (edited) I have a couple of those style games too. They are not hanimex, but probably an Italian specific variant for the soundic victory. However I have often wondered if it's possible they could be for yet another unknown clone variation......but if so it would be 1 never recorded and I have no evidence of it. All the victory console boxes I have seen also are the same with English writing. Edited January 8, 2018 by stupus 1 Quote Link to comment Share on other sites More sharing options...
Blazing Lazers Posted January 10, 2018 Author Share Posted January 10, 2018 Here are the photos of MPT-02 games. Language is italian so it is surprising as Trevi M-1200 is the italian version of MPT-02 clone. And, clearly, the packaging is not a Trevi one. So, probably they are Victory games because of the design and considering the fact that Hanimex is not mention on the box. Enjoy! Thank you for those images- and my congratulations on adding those to your collection! If I might ask, how did you find these? Lucky Ebay auction, fellow collector, in the wild? These don't turn up often at all, particularly not with the manuals and packaging. Quote Link to comment Share on other sites More sharing options...
RayXambeR Posted January 11, 2018 Share Posted January 11, 2018 Just "in the wild", bought from a person that sold these games. Some games lack of manual. The Story of Studio II and its clones is very interesting! 2 Quote Link to comment Share on other sites More sharing options...
Hwlngmad Posted January 11, 2018 Share Posted January 11, 2018 Just "in the wild", bought from a person that sold these games. Some games lack of manual. The Story of Studio II and its clones is very interesting! I agree. It seems like the Studio II was the failed launch of a line of systems. Almost documentary worthy to some degree. Most definitely a book could be made out of it. 1 Quote Link to comment Share on other sites More sharing options...
Blazing Lazers Posted January 11, 2018 Author Share Posted January 11, 2018 Just "in the wild", bought from a person that sold these games. Some games lack of manual. The Story of Studio II and its clones is very interesting! Wait- are you in the US or overseas, if I might ask? Did you ask the seller if there were any other games? I'm really curious, as every little bit of anecdotal evidence helps fill in the blanks. There's also one game, Schoolhouse 1 (in the US), that has apparently NEVER turned up for any of the Studio III clones, and Tennis/Squash has only been seen once to my knowledge. 1 Quote Link to comment Share on other sites More sharing options...
ajavamind Posted January 16, 2018 Share Posted January 16, 2018 (edited) I was able to extract the Arcade "Swords" game by Joe Weisbecker from the cassette tape WAV file (thanks to @ubersaurus) and wrote additional code to emulate the RCA Arcade console to run it. Here is a screen capture of a sample game play: I will put the WAV extraction program in a new Github repository when I find time to get it ready for publication. I will also update the archive at https://github.com/ajavamind/rca-studio2 for the arcade console emulation after I make some more edits . Now we can see how this game worked in 1975 before Studio II. Andy Modla Edited January 16, 2018 by ajavamind 6 Quote Link to comment Share on other sites More sharing options...
etxmato Posted January 16, 2018 Share Posted January 16, 2018 Wow, nice one Andy! Quote Link to comment Share on other sites More sharing options...
ubersaurus Posted January 16, 2018 Share Posted January 16, 2018 I was able to extract the Arcade "Swords" game by Joe Weisbecker from the cassette tape WAV file (thanks to @ubersaurus) and wrote additional code to emulate the RCA Arcade console to run it. Here is a screen capture of a sample game play: I will put the WAV extraction program in a new Github repository when I find time to get it ready for publication. I will also update the archive at https://github.com/ajavamind/rca-studio2 for the arcade console emulation after I make some more edits . Now we can see how this game worked in 1975 before Studio II. Andy Modla Wow, thank you Andy! I'm glad you were able to get it working, this really gives me the impetus to see about getting more of those tapes digitized from the Hagley. I'd love to see all of those tapes backed up and turned into functional game programs again. 1 Quote Link to comment Share on other sites More sharing options...
ajavamind Posted January 17, 2018 Share Posted January 17, 2018 Thanks for your comments! I updated the studio 2 github with latest emulation code. https://github.com/ajavamind/rca-studio2 And posted WAV file audio data extraction program at https://github.com/ajavamind/Extract-WAV-Data See README in each repository for details. Andy Modla 1 Quote Link to comment Share on other sites More sharing options...
ranger_lennier Posted January 21, 2018 Share Posted January 21, 2018 Great work! This is really bringing back a lost chapter from the dawn of arcade games. I see that there's a Tag-Bowling .arc file as well. Is that data good? Quote Link to comment Share on other sites More sharing options...
ajavamind Posted January 22, 2018 Share Posted January 22, 2018 Thanks! Yes Tag-Bowling arc file works. I think this bowling game was a work in progress. My emulation code may also need improvement for sound too. 2 Quote Link to comment Share on other sites More sharing options...
ubersaurus Posted January 22, 2018 Share Posted January 22, 2018 Oh super! Those WIP builds are pretty vital pieces of history too. I do have a bunch of other tapes digitized already in the dropbox, and I wouldn't mind trying to get those converted. How exactly do I run the wav conversion program? I downloaded the programs the readme told me to, I just haven't sorted out how to actually get it to convert the file to a binary. Quote Link to comment Share on other sites More sharing options...
ajavamind Posted January 23, 2018 Share Posted January 23, 2018 (edited) I updated the README document at https://github.com/ajavamind/rca-studio2 to show the evolution of COSMAC and how studio2 fits in. I added sections on RCA game systems preceding the Studio II. I plan on expanding the README document at https://github.com/ajavamind/Extract-WAV-Data to provide more details about the COSMAC program extraction process from a WAV file. Edited January 23, 2018 by ajavamind 1 Quote Link to comment Share on other sites More sharing options...
ranger_lennier Posted January 23, 2018 Share Posted January 23, 2018 I read through the history. That's quite a few versions of the hardware! Studio II Point-of-Purchase Demo says "code lost". I assume that's the demo cart dumped about a year ago. Or did you mean some sort of source code document, not just the ROM dump? http://atariage.com/forums/topic/209519-rca-studio-ii-gold-mine-an-interview-with-the-studio-2-production-manager/page-42?do=findComment&comment=3677379 How does the Toshiba Visicom fit in? My assumption has been that Toshiba licensed the Studio II, then made their own modifications and some unique games. Quote Link to comment Share on other sites More sharing options...
ajavamind Posted January 23, 2018 Share Posted January 23, 2018 I did not know where the studio 2 demo ROM image was located, that is why I labeled it lost. I did not mean source code document. Thanks for the link to the studio 2 demo rom image, I will try it in the emulator. And I do not know what Toshiba Visicom did. My main focus is on RCA games. Quote Link to comment Share on other sites More sharing options...
ajavamind Posted January 23, 2018 Share Posted January 23, 2018 OK, great, the studio2 demo rom image works! Now where is the Studio3 demo rom image? thanks! Quote Link to comment Share on other sites More sharing options...
ubersaurus Posted January 23, 2018 Share Posted January 23, 2018 OK, great, the studio2 demo rom image works! Now where is the Studio3 demo rom image? thanks! I actually think Hagley might have it - one of the undigitized tapes is listed as "color demo," so maybe it's that? Quote Link to comment Share on other sites More sharing options...
ajavamind Posted January 25, 2018 Share Posted January 25, 2018 (edited) I updated the https://github.com/ajavamind/Extract-WAV-Data site with a link to video explaining how I used Audacity to help with the WAV data extraction process. There are easier ways to use Audacity but the steps I talk about get the job done. I noticed some tapes only have 2047 bytes stored, so the 2048th byte is sometimes interpreted as garbage, depending on what is trimmed from the trailing end of a program segment. Edited January 25, 2018 by ajavamind Quote Link to comment Share on other sites More sharing options...
ekeefe Posted January 29, 2018 Share Posted January 29, 2018 Hello, About a month ago, the eBay auction for the RCA Studio II Tester No.1 and Demo cartridges ended. I've been in contact with the purchaser of them and have assisted in dumping both of them. The buyer wishes to remain anonymous, and I'm going to honor that wish. Both cartridges dumped successfully. The demo cartridge dump was the same as the existing dump. The Tester 1 dump file was tested in the Emma 02 emulator. The test cartridge identified a couple issues in the emulator, so some changes were needed to run this file correctly. Marcel has made the necessary changes to Emma 02 and plans to make a new version available soon. I have uploaded the "Tester1" st2 file here: http://www.cosmacvip.com/RCA_TEST_CARTRIDGE_TESTER1.st2 I made a post a while back with a link to the RCA Studio II service manual: http://atariage.com/forums/topic/209519-rca-studio-ii-gold-mine-an-interview-with-the-studio-2-production-manager/?p=2733743 The Tester 1 cartridge dump works exactly like the instructions indicate, beginning on page 4. I am going to reflash my multicart to include these two files. I will post when I have it tested. ED 5 Quote Link to comment Share on other sites More sharing options...
+stupus Posted January 29, 2018 Share Posted January 29, 2018 Nice work to all involved! Quote Link to comment Share on other sites More sharing options...
+KylJoy Posted January 29, 2018 Share Posted January 29, 2018 Super awesome stuff! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.