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HSC10 Round 6: Catch-Up & Improve Scores + Kaz Kompo


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A few scores whilst visiting bob:

Asteroids: 14710

Sea Quest: 41200

Callista: 12145

Har'Em: 17700

Hop: 707m

 

No Screenshots but I'm sure Bob will vouch for my honesty :grin:

Nice to see you matey :thumbsup:

I will especially as you confessed to using the emulator for some Qix shennanegins - so that score will be scrubbed from the record books (wondered how come you were beating me at one of my favourite games) now I'm assuming orpheus grafted for his 9x multiplier the hard way?! If not let me know... I'll need to adjust the points for that round too.

 

had a go on that Grob Grobaa game that McKong played - something strange (I didn't say they were all good!!) you have to bounce grim stuff up to the the top!

post-19705-0-12779600-1367075715_thumb.jpg

Also played more Midnight Magic:

post-19705-0-52298400-1367075713_thumb.jpg

 

Also HAR'em 42,600 got to the 4th stage :)

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Haven't been able to improve my Seaquest or Asteroids scores (grr) but checked out a few others:

 

post-19239-0-48238000-1367098836_thumb.jpg

1715 at Plan B. I like this one, got a 'Starquake' feel to it. I'd like it a lot more if the status/score area fit on my NTSC screen!

 

post-19239-0-62187300-1367098862_thumb.jpg

372, level 1 on Line Runner. Beautiful, elegant graphics but very nerve-wracking for me.

 

post-19239-0-76642600-1367098878_thumb.jpg

Level 15 on Mazezam. This is my kind of game.

This was the first time I played it on my 800 (instead of XL) and was blown away to realize that the music and sound FX come from the console speaker! Way cool!

 

post-19239-0-58554600-1367101905_thumb.jpg

And a bit better on Callisto.. 16500. One of the best-looking shooters for the A8, I think.

Edited by adam242
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SeaQuest:

 

201,350

 

post-10357-0-48967800-1367106645_thumb.jpg

 

 

HAR'em:

 

11,500

 

post-10357-0-41059000-1367106987_thumb.jpg

 

 

Stellar Caverns:

 

775

 

post-10357-0-50619700-1367106954_thumb.jpg

 

 

Snakes on Atari Island:

 

1,350

 

post-10357-0-88324200-1367107157_thumb.jpg

 

score after time penalty:

 

1,100

 

post-10357-0-26545300-1367107300_thumb.jpg

 

Why the hell is there a time penalty???

Edited by darthkur
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OK as we seem to be having some signs of life in this round it and the VOTE now close

Mon 10am UK time ;)

 

Tables updated

 

 

1715 at Plan B. I like this one, got a 'Starquake' feel to it. I'd like it a lot more if the status/score area fit on my NTSC screen!

 

...

Level 15 on Mazezam. This is my kind of game.

This was the first time I played it on my 800 (instead of XL) and was blown away to realize that the music and sound FX come from the console speaker! Way cool!

Yes Plan B is Starquakeish :ponder: I think I'll send fandal an email and see if he will improve the game - take out the shooting of the power-ups for example - if you post any other comments I'll feed them back to him too.

Mazezam, that's neat next time I did the 800 out will have another play on this.

Hopp, no clue what i'm doing. Very, very short game.

It's simple! hold fire to raise 2012 (yes that's you) let go to let gravity bring you down, avoid crashing into anything ;)

SeaQuest:

201,350

Stellar Caverns:

775

Snakes on Atari Island:

1,350

score after time penalty:

1,100

Why the hell is there a time penalty???

it's a shame but Snakes of Atari Island seems to be flawed - too easy, 2 player only 1 life and the scoring but otherwise the game looks good and the controls are excellent - hope we will see an improved version :)

Stellar Caverns was one of the 4K atari BASIC games so that's a game written in 4096 characters folks :thumbsup:

Good score for Seaquest too :thumbsup:

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Yes Plan B is Starquakeish :ponder: I think I'll send fandal an email and see if he will improve the game - take out the shooting of the power-ups for example - if you post any other comments I'll feed them back to him too.

 

I'm totally with you... this is a decent game, could be a very good one. I want to like Plan B more than I do.

 

I agree that shooting the power-ups is way too easy and very annoying. I might take out the 'spacebar to open a door' bit and maybe simply lean into it to open. I hate having to take a hand off the joystick, especially when there are a dozen or more things flying at me... it is easy to get stuck somewhere with enemies above and/or below you, where you can't shoot them.

 

And last, it'd be nice if the screen were less tall to fit NTSC monitors. The score and status displays are completely cut off for me:

post-19239-0-70481400-1367169989_thumb.jpg

 

EDIT: It occurred to me I could just tweak the vertical size and position pots on my 1702. This required removing the rear case, but still probably a lot easier for me to do that than for anyone else to modify code! Results are happy:

post-19239-0-34943100-1367176550_thumb.jpg

And this is a 'global' fix... other games with formerly invisible scores (Sir Pac-Man, for one) are now playable.

Edited by adam242
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This round closes Monday 10am UK time!

 

 

am really starting to enjoy Midnight Magic; managed to hit all the top targets and got the 2x multiplier (the machine colour changes) :)

post-19705-0-04166400-1367180960_thumb.jpg

finally improved on Asteroids 42,590 played it 'til my fingers bled, was the summer of... :-o

post-19705-0-32938800-1367180961.jpg

 

still time to VOTE for round 7 :)

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Well it's about time I pulled my finger out and won a round so I only went an won two at once :D Asteroids remains an excellent game, initially I wasn't so sure but you need a few sessions to get going - try playing with a little forward momentum and firing steadily when you have targets lined up; take out most of the fragments before moving onto the next rock. Seaquest was also nice to play but seems too eager to dish out extra men, like the way you can just about dodge between the rows of baddies.

 

Midnight Magic is a grower too so be sure to check that out. I've emailed fandal with some feedback for Plan B so let's hope he will improve his game too ;)

 

Lots of scores and points below so please check I have everything. Thanks for playing folks :)

 

Final Tables

Asteroids Emulator

1st therealbountybob 42,590 12pts

2nd NIKON (N) 27,930 12pts

3rd adam242 (N) 26,180 10pts

4th Fallout_002 (N) 25,880 10pts

5th McKong 25,830 8pts

6th Gury 25,280 7pts

7th jblenkle (N) 17,800 7pts

8th darthkur (N) 16,940 6pts

9th justin case 14,710 4pts

10th JK40001 12,340 3pts

11th jdh 12,280 2pts

12th Caco 11,760 2pts

13th roadrunner (N) 9,510 2pts

14th Lightning 7,600 1pt

15th twh/f2 3,600 1pt

 

Sea Quest

1st therealbountybob 237,930 12pts

2nd darthkur (N) 201,350 12pts

3rd roadrunner (N) 157,910 11pts

4th McKong 151,140 9pts

5th adam242 (N) 119,690 8pts

6th jdh 118,830 7pts

7th JK40001 117,310 6pts

8th Sikor 114,970 5pts

9th Gury 111,680 4pts

10th twh/f2 103,570 5pts

11th Fandal 101,580 3pts

12th Deteacher (N) 99,740 4pts

13th NIKON (N) 75,650 4pts

14th Fallout_002 (N) 63,380 3pts

15th Lightning 59,990 2pts

16th justin case 41,200 1pt

17th jblenkle (N) 25,890 2pts

 

 

Catch-Up and Improve Scores

season 10, rounds 1-5 games

Qix

jblenkle 89,628 3pts

Lightning 45,554 1pt

MLP 26,742 1pt

EinQuadrat 21,063 1pt

twh 8,832 1pt

 

Caverns of Mars

adam242: 631,530 & Warrior Bonus :thumbsup: 2pts

twh/f2 41,510 1pt

Justin Case 29,030 1pt

Lightning 20,130 1pt

 

Caverns Of Mars II

Lightning 26,000 1pt

twh/f2 19,200 1pt

 

Pac-Man

Justin Case 29,030 2pts

twh 21,360 1pt

EinQuadrat 17,010 1pt

Lightning 12,810 1pt

MLP 5,510 1pt

 

Pac-Man Arcade

twh: 27,370 1pt

EinQuadrat; 16,170 1pt

Kradd; 12,050 1pt

Lightning; 8,640 1pt

MLP: 5,770 1pt

 

Hard Hat Pac Mack

jdh (level 2) 2pts

Caco 3,200 (level 1?) 1pt

twh/f2 220 1pt

Lightning 150 1pt

 

Jet Boot Pac Mack Jack

devwebcl 33,000 1pt

 

Total Catch-Up Points Earned

twh/f2 6

Lightning 6

jblenkle 3

MLP 3

Justin Case 3

EinQuadrat 3

adam242 2

jdh 2

Kradd 1

devwebcl 1

caco 1

 

Kaz Kompo 2012 Games

 

Line Runner (any levels completed)

1st darthkur (7) Lv8: 324 +1pt

2nd trbb (3) Lv4: 341

3rd devwebcl (2) Lv3 134

4th McKong (2) Lv3:

5th NIKON (1) Lv2: 343

6th Gury (1) Lv2: 228

7th adam242 (0) Lv1: 372

8th roadrunner (0) Lv1: 197

98th justin case (0) Lv1: 100

 

Callisto (+1pt bonus for completing the game)

1st trbb 132,660 +1pt

2nd jdh 131,375 +1pt

3rd roadrunner 16,990

4th adam242 16,500

5th darthkur 14,615

6th gury 13,915

7th McKong 13,905

8th justin case 12,145

9th NIKON 5,760

10th caco 3,700

 

HAR'em

1st trbb 42,600

2nd justin case 17,700

3rd adam242 13,600

4th darthkur 11,500

5th jk40001 9,500

6th roadrunner 5,300

7th McKong 4,800

8th gury 4,100

 

Amaroute+ (different levels completed, any # of goes)

1st trbb (2)

2nd Fallout_002 (0)

 

Plan B

1st trbb 3,151

2nd adam242 1,715

3rd gury 1,230

 

Rocket Rescue (#Saved)

1st Rocket Aspirant roadrunner (5/5)

2nd Rocket Aspirant trbb (5/13)

3rd Lost In Space caco (0/3)

4th Lost In Space JK40001 (0/8)

 

Snakes of Atari Island

1st McKong 4,205

2nd roadrunner 1,884

3rd darthkur 1,100

4th caco 119

 

Midnight Magic (Pinball)

1st jdh 92,085 +1pt

2nd trbb 90,085

3rd roadrunner 49,310

4th Fallout_002 29,645

5th JK40001 13430

6th McKong 5,495

 

Bipotronid

1st McKong Lv11

 

MiniRobbo

1st roadrunner 1,750

2nd Fallout_002 1,700

 

Gowno Spadajace W Dol

1st McKong 8EB

 

Gruczol Grubasa

1st trbb 4

2nd McKong 1

 

Hopp

1st justin case 707m

2nd McKong 330m

3rd roadrunner 132m

 

Mary Poppins

1st roadrunner 1,650

2nd McKong 750

 

Mazezam

1st adam242 Lv15

2nd McKong Lv6

 

Stellar Caverns

1st JK40001 4,050

2nd darthkur 3720

3rd roadrunner 1,730

 

Slider

Fallout_002 played

roadrunner played

 

Total KK Points Earned (games played+bonuses) total

roadrunner 5+2* 7

McKong 5+2* 7

trbb 5+1 6

darthkur 5+1 6

JK40001 5 5

adam242 5 5

jdh 2+2 4

gury 4 4

Fallout_002 4 4

justin case 3 3

caco 3 3

NIKON 2 2

*2pt bonus for playing 10games

 

The next round will start as soon as we have a clear winner in the vote ;)

Edited by therealbountybob
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Final Tables

.....

.....

 

 

That is a ton of bookkeeping this round, Mr. Bob.. thank you for all the time you must put into this!

 

I'm not sure I should be getting the NTSC bonus points... my machine (at least the one I've been using) is a bastardized NTSC 800 with a PAL ANTIC for software graphics compatibility. Pretty sure it affects timing issues, too.

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That is a ton of bookkeeping this round, Mr. Bob.. thank you for all the time you must put into this!

 

I'm not sure I should be getting the NTSC bonus points... my machine (at least the one I've been using) is a bastardized NTSC 800 with a PAL ANTIC for software graphics compatibility. Pretty sure it affects timing issues, too.

Thanks for that :thumbsup: yes it did take a while but it's all for a good cause (and an excuse to not be coding my game!)

ok I'll remove your NTSC points from now on (you can tell me if you switch over) :)

 

I'll update the Current Standings tomorrow afternoon so if anyone has any corrections please post soon folks!!!

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