+retroclouds Posted April 20, 2013 Share Posted April 20, 2013 (edited) What would it take to build a superspace II cartridge (64 K). Would that be a complicated process? Mind you, I'm not a hardware guy. There is one up on ebay but the guy won't ship to Germany. Guess that it will go for quite some money. Figured might build one myself, have some editor assembler carts at hand. I'm not a collector, I want to try some stuff with it. Edited April 20, 2013 by retroclouds Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/ Share on other sites More sharing options...
sometimes99er Posted April 20, 2013 Share Posted April 20, 2013 http://www.mainbyte.com/ti99/supercart/supercart_4bank.html ? Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2739166 Share on other sites More sharing options...
+retroclouds Posted April 20, 2013 Author Share Posted April 20, 2013 (edited) Thanks. Seen that one. But dont want to switch jumpers to switch banks. It should be software driven, I think the superspace II does that? Edited April 20, 2013 by retroclouds Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2739167 Share on other sites More sharing options...
RXB Posted April 20, 2013 Share Posted April 20, 2013 Yea the SS2 does do that I have one. It is software but uses memory to switch so makes it not compatible with much software. Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2739183 Share on other sites More sharing options...
Gazoo Posted April 20, 2013 Share Posted April 20, 2013 Thanks. Seen that one. But dont want to switch jumpers to switch banks. It should be software driven, I think the superspace II does that? Superspace II uses cru bits to switch banks, not memory. Works well, but you probably won't be able to recreate the PAL, unless someone has been able to copy it. Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2739328 Share on other sites More sharing options...
Tursi Posted April 20, 2013 Share Posted April 20, 2013 The switch logic is pretty simple, though, you could create something compatible. Unless you are looking for something specifically designed to work on the SuperSpace though, we've been trending away from custom bank switch functions in the cartridge and sticking with the memory writes. Jon Guidry's last boards were, IIRC, 64k and with a jumper wire added could switch 128k (in software). Its just using a 74LS379 to latch the lower bits of the address bus on a write, and providing the outputs to the higher address pins of an EPROM. We actually converted one SuperSpace program (I think it was TI Workshop?) to run on his cart instead of requiring CRU, since it's much easier to build. Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2739470 Share on other sites More sharing options...
+retroclouds Posted April 21, 2013 Author Share Posted April 21, 2013 (edited) Oh I am not concerned about the bank switch function. I am pretty much looking for a 64K development cartridge. Possibility to load the banks using CF7+ and try my work. Then when I am done I just need to replace the trampoline routine and burn to EPROM and should be ready to roll. EDIT: Thinking about this more: Think I read somewhere EEPROM replacement chips with RAM inside exist. Wonder if that could be an option. Edited April 21, 2013 by retroclouds Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2739702 Share on other sites More sharing options...
Tursi Posted April 21, 2013 Share Posted April 21, 2013 Ahhh, I see, and the SuperSpace is RAM based. That makes sense. I think real RAM chips would be easier to wire up than EEPROMs with RAM inside...? Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2739747 Share on other sites More sharing options...
Gazoo Posted April 21, 2013 Share Posted April 21, 2013 Ahhh, I see, and the SuperSpace is RAM based. That makes sense. I think real RAM chips would be easier to wire up than EEPROMs with RAM inside...? Superspace II can do both Ram and Eprom. 32k limit for Ram, 64k limit for Eprom. Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2739841 Share on other sites More sharing options...
Tursi Posted April 21, 2013 Share Posted April 21, 2013 Thanks, Gazoo! Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2739968 Share on other sites More sharing options...
Gazoo Posted April 25, 2013 Share Posted April 25, 2013 There's one on ebay now. http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&pub=5574883395&toolid=10001&campid=5336500554&customid=&mpre=http%3A%2F%2Fwww.ebay.com%2Fitm%2FRARE-1986-TI-99-4A-DataBioTics-Super-Space-II-Game-Cart-w-2-5-1-4-Disks-Works-%2F251264450213%3Fpt%3DUS_Vintage_Computers_Mainframes%26hash%3Ditem3a80873ea5 Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2741858 Share on other sites More sharing options...
+acadiel Posted April 26, 2013 Share Posted April 26, 2013 There's one on ebay now. http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&pub=5574883395&toolid=10001&campid=5336500554&customid=&mpre=http%3A%2F%2Fwww.ebay.com%2Fitm%2FRARE-1986-TI-99-4A-DataBioTics-Super-Space-II-Game-Cart-w-2-5-1-4-Disks-Works-%2F251264450213%3Fpt%3DUS_Vintage_Computers_Mainframes%26hash%3Ditem3a80873ea5 Heh, I'm bidding on it. Probably why the price is up. Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2742386 Share on other sites More sharing options...
Opry99er Posted April 26, 2013 Share Posted April 26, 2013 Good luck Jon... That thing is awesome... =) I'd bid on it myself, but I believe it'll go above my price tag. =) Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2742391 Share on other sites More sharing options...
Asmusr Posted April 27, 2013 Share Posted April 27, 2013 Has anyone tried to build a 4 Bank 8K Supercart using this particular chip? http://www.jameco.com/1/1/25278-43256-12l-sram-5v-32k-x-8-120ns-dip-28-memory.html Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2743164 Share on other sites More sharing options...
+Ksarul Posted April 27, 2013 Share Posted April 27, 2013 (edited) Now I know why I was outbid on that Superspace II, Jon. LOLOL Though it is still a much better price than the one that the same seller sold a week or so ago. That one went for almost $150. They also sold a copy of SpotShot for $635! There is someone out there with a real need for DBT cartridges. They've bought a whole bunch of them from this seller for between $100 and $300 dollars (some Parker Brothers too). Insane, considering that the cartridges usually go for $10 to $40 each. . .at best. Edited April 27, 2013 by Ksarul Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2743197 Share on other sites More sharing options...
Mad Hatter Posted April 27, 2013 Share Posted April 27, 2013 I think someone mentioned this in a different thread, but do all the Databiotics games suck? The ones I have checked-out all are all pretty lame. Some even appear to be old user group developed games from the early 80's that they decided to throw on a cart 5-6 years later. Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2743239 Share on other sites More sharing options...
Opry99er Posted April 27, 2013 Share Posted April 27, 2013 I don't know... Burger Builder wasn't terrible.... I have Red Baron on cart and it's okay. You won't have much luck playing it without the docs though. =) Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2743242 Share on other sites More sharing options...
Opry99er Posted April 27, 2013 Share Posted April 27, 2013 I was always curious about Dragon Flyer.... With a name like that, it MUST be awesome, right? Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2743246 Share on other sites More sharing options...
+acadiel Posted April 28, 2013 Share Posted April 28, 2013 Now I know why I was outbid on that Superspace II, Jon. LOLOL Though it is still a much better price than the one that the same seller sold a week or so ago. That one went for almost $150. They also sold a copy of SpotShot for $635! There is someone out there with a real need for DBT cartridges. They've bought a whole bunch of them from this seller for between $100 and $300 dollars (some Parker Brothers too). Insane, considering that the cartridges usually go for $10 to $40 each. . .at best. Hehe... whoops. I'll probably get outbid. I just wanted the cart to look at the circuitry and try to figure out how the PAL worked. Maybe I should sell my DataBiotics carts... I have quite a few of them. SpotShot and DragonFlyer are the same thing; I wonder why they marketed multiple games under different titles. There is some insane person on eBay trying to sell extremely common carts for like $49.95, though. I just look at that and shake my head. Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2743465 Share on other sites More sharing options...
+InsaneMultitasker Posted April 28, 2013 Share Posted April 28, 2013 Oh I am not concerned about the bank switch function. I am pretty much looking for a 64K development cartridge. Possibility to load the banks using CF7+ and try my work. Then when I am done I just need to replace the trampoline routine and burn to EPROM and should be ready to roll. EDIT: Thinking about this more: Think I read somewhere EEPROM replacement chips with RAM inside exist. Wonder if that could be an option. For one of my old projects I used the cassette port 9901 outputs to control bank switched RAM in the cart space. In this manner a simple 8K supercart can be expanded provided you don't mind using CRU switching. I don't recall much in the way of special coding, and your trampoline idea would still work. I just built a simple 9-pin cable to go between the cassette port and the cartridge. If I recall correctly, there are three outputs, potentially 4, you could utilize giving you 128K. I don't recall installing more than 32K, possibly due to cost at the time. I had also looked at using the same outputs to control flash chip programming cycles but never did follow through on the experimentation. Might be something to look into for the 512K cartridge. Just a thought. Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-2743647 Share on other sites More sharing options...
Bill R Sullivan Posted February 1, 2021 Share Posted February 1, 2021 Thanks to Gazoo's RIP post, my Super Space II is now working, almost as it should. The RAM being limited to 8K x 4 meant the 8K x 8 wouldn't be fully functional, but I did expect they would work for banks 0-3. Not the case for the only 1 of 5 that I tried (I will try the others when I have some free time). I removed the 32K chip in my old CF7A+ sidecar (similar part #, not exactly the same as specified in the SSII manual), and it's fully functional for banks 0-3 using HOME AUTOMATION's code. However, it defaults on reset/power up to bank 3. I can live with it. RetroBill (fdos) 5 Quote Link to comment https://forums.atariage.com/topic/211466-how-to-build-a-superspace-ii-cartridge/#findComment-4741790 Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.