+cmart604 Posted May 12, 2013 Share Posted May 12, 2013 How about Super Pro Funbags on Mars?!?! 2 Quote Link to comment Share on other sites More sharing options...
JasonlikesINTV Posted May 12, 2013 Share Posted May 12, 2013 How about a Mars game where you game to collect M&Ms 1 Quote Link to comment Share on other sites More sharing options...
Gaztee Posted May 12, 2013 Share Posted May 12, 2013 It's gotta be downfall, or as you should call it cavern decent 2 Quote Link to comment Share on other sites More sharing options...
JohnPCAE Posted May 12, 2013 Share Posted May 12, 2013 DOOM is set on Mars... /ducks 2 Quote Link to comment Share on other sites More sharing options...
Intymike Posted May 12, 2013 Share Posted May 12, 2013 DOOM is set on Mars... /ducks Not exactly. It's set on the Mars moons Phobos and Deimos... /ducks too 1 Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted May 12, 2013 Author Share Posted May 12, 2013 Thanks for the mini game suggestions so far. I think Doom is a little bit more than a mini game . The teaser ROM should be available later today. At the moment I'm still deciding which mini game will be in it. 1 Quote Link to comment Share on other sites More sharing options...
fsuinnc Posted May 12, 2013 Share Posted May 12, 2013 How about Space invaders type game but it's Mars being attacked. If the theme is an issue, try different Nasa, soviet, Chinese style landers and probes invading the red planet as the martians defend themselves. (I know there are a lot of Space Armada fans but IMO there is just no decent intv version of a simple space invaders game.) 1 Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted May 12, 2013 Author Share Posted May 12, 2013 ^^^^ Just dropped on to post this :- <---- Click to animate Just spent a couple of hours on its code this afternoon. I'm not sure if I'll take it any further because I just wanted to see what it'd look like. 1 Quote Link to comment Share on other sites More sharing options...
fsuinnc Posted May 12, 2013 Share Posted May 12, 2013 WOW! Already better than Space Armada 1 Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted May 12, 2013 Author Share Posted May 12, 2013 Personally I think the Space Armada developer(s) threw too many ideas into to the pot to try and make it different to Space Invaders and wrecked the core game play in the process. Quote Link to comment Share on other sites More sharing options...
+cmart604 Posted May 12, 2013 Share Posted May 12, 2013 Wow, that's cool looking! I guess a Galaga/Galaxian type game would be too much for the INTV to handle? 1 Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted May 12, 2013 Share Posted May 12, 2013 ^^^^ Just dropped on to post this :- <---- Click to animate Just spent a couple of hours on its code this afternoon. I'm not sure if I'll take it any further because I just wanted to see what it'd look like. Are you using GRAM sequencing of pre-shifted cards, or are you scrolling the screen horizontally, like Space Armada does? Looks awesome, by the way! Here's an idea, reserve one MOB and every once in a long while take one of the monsters out of formation and make him fly down on his own towards the player, shooting faster than the others--sort of like a very simplified version of Galaxians. No need for complicated AI, just head towards the player, oscillating left and right in a wide pattern. -dZ. 1 Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted May 12, 2013 Author Share Posted May 12, 2013 Are you using GRAM sequencing of pre-shifted cards, or are you scrolling the screen horizontally, like Space Armada does? Yep! Its a GRAM sequencer. I didn't draw different alien graphics for each row because I didn't want to spend too much time on it. The code that generated that gifeo supports a different alien style per row so its just a matter of passing any bitmaps through my converter and including them in the source code. Looks awesome, by the way! Thanks for the compliment. Its kinda growing on me but I have other ideas too. Here's an idea, reserve one MOB and every once in a long while take one of the monsters out of formation and make him fly down on his own towards the player, shooting faster than the others--sort of like a very simplified version of Galaxians. No need for complicated AI, just head towards the player, oscillating left and right in a wide pattern. Yep! Thats a good way to mix things up a bit. Quote Link to comment Share on other sites More sharing options...
JasonlikesINTV Posted May 12, 2013 Share Posted May 12, 2013 Space Armada feels like molasses ;-( They should have called it Bullet Time Armada Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted May 12, 2013 Author Share Posted May 12, 2013 Wow, that's cool looking! Thanks for the compliment. I guess a Galaga/Galaxian type game would be too much for the INTV to handle? With some thought as to how you'd do it "the Inty way" a good game in that style could be done. Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted May 12, 2013 Author Share Posted May 12, 2013 Space Armada feels like molasses ;-( They should have called it Bullet Time Armada I don't have the game so I looked it up on youtube when I was thinking about the 3rd Mars mini game. Its not a good invaders clone with so many things thrown in the mix to make it look and play differently. Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted May 12, 2013 Author Share Posted May 12, 2013 Different aliens per row :- <---- click to animate 1 Quote Link to comment Share on other sites More sharing options...
Rev Posted May 12, 2013 Share Posted May 12, 2013 Awesome! 1 Quote Link to comment Share on other sites More sharing options...
Intymike Posted May 12, 2013 Share Posted May 12, 2013 rename it: Mars maxi games 1 Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted May 12, 2013 Author Share Posted May 12, 2013 I'm still thinking of ideas so an invaders style game isn't definite at the moment. Quote Link to comment Share on other sites More sharing options...
+grips03 Posted May 12, 2013 Share Posted May 12, 2013 GB ^^^^ Just dropped on to post this :- <---- Click to animate Just spent a couple of hours on its code this afternoon. I'm not sure if I'll take it any further because I just wanted to see what it'd look like. Looks good. Can any of these games have two player at the same time? Also is the pre-order open on this one? Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted May 12, 2013 Author Share Posted May 12, 2013 Looks good. Can any of these games have two player at the same time? Not at the moment. The Inty sprites are all pretty much used up in the single player mini games so far. Also is the pre-order open on this one? Yep! Its all in the 1st post. Quote Link to comment Share on other sites More sharing options...
JasonlikesINTV Posted May 12, 2013 Share Posted May 12, 2013 do the different rows of aliens have different characteristics (requiring multiple shots to kill, alternating between shield up/sheild down so you have to time shots, they can shoot back, etc)? You should make it an Intellivoice game and have a super alien up in the corner calling out commands to the drones and taunting the player 1 Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted May 12, 2013 Share Posted May 12, 2013 do the different rows of aliens have different characteristics (requiring multiple shots to kill, alternating between shield up/sheild down so you have to time shots, they can shoot back, etc)? You should make it an Intellivoice game and have a super alien up in the corner calling out commands to the drones and taunting the player Dude, "mini game" remember! Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted May 12, 2013 Author Share Posted May 12, 2013 do the different rows of aliens have different characteristics (requiring multiple shots to kill, alternating between shield up/sheild down so you have to time shots, they can shoot back, etc)? You should make it an Intellivoice game and have a super alien up in the corner calling out commands to the drones and taunting the player Good ideas. Its already a voice cart so there is no problem using the IntelliVoice. Quote Link to comment Share on other sites More sharing options...
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