Yaron Nir Posted May 11, 2019 Share Posted May 11, 2019 (edited) hear hear, please join me in welcome popmilo the 2nd aka vladimir the 3rd to our knight watch order. vlad, i name you first knight ok, enought with this GOT bs.... great work vlad! im glad i got people from AA interested in this utility. a 28mb for python script? i guess it uses static libraries...... as promised here is the utility desciption convert sprites you can run the utility by using the following command line: process_sprites_cmd_line.exe [Filename] [bitpairOrder] [spritesNx] [spritesNy] [spritesDx] [spritesDy] [spritesSx] [spritesSy] Where: Filename Input file name of image to convert. BitpairOrder Bitpair order as four digits in a string '0231', can be 0123 0321 etc.... can be good for other machines but atari SpritesNx Number of sprites in x direction. SpritesNy Number of sprites in y direction. SpritesDx Distance between frames in x direction. SpritesDy Distance between frames in y direction. SpritesSx Size of sprites in x direction. SpritesSy Size of sprites in y direction. additional arguments: -h, --help show this help message and exit output: 2 files - a bin file that can be imported into asm code using incbin and a header file can be used in CC65. an example command line: process_sprites_cmd_line.exe "dd_200x120.png" "2103" 5 3 40 40 32 32 where: dd_200x120.png - is the attached image to be converted 2103 - is the bitpair order 5 - 5 frames X direction 3 - 3 frames Y direction 40 - distance between frames in X direction 40 - distance between frames in Y direction 32 - width of sprite 32 - height of sprite EDIT: there are some issues with the utility (not big ones), will upload new bundle later on..... Edited May 11, 2019 by Yaron Nir 3 Quote Link to comment Share on other sites More sharing options...
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