g0blinish Posted July 15, 2013 Share Posted July 15, 2013 energy&lives: $1f74 $ea $ea $2d6f $ea $ea $e5b $ea $ea - steps $322d $ea ea ea - shots for Atari800Win Plus 4.0: $d2 - lives $d3 - energy $d4 - steps $d5 - shoots 1 Quote Link to comment Share on other sites More sharing options...
Sub(Function(:)) Posted July 15, 2013 Share Posted July 15, 2013 Some one should start a pinned thread for this sort of information. Many thanks for the info Quote Link to comment Share on other sites More sharing options...
+rdemming Posted July 15, 2013 Share Posted July 15, 2013 [quote name=Sub(Function()' timestamp='1373893848' post='2792378] Some one should start a pinned thread for this sort of information. Many more Feezer/emulator "pokes" can be found here . Quote Link to comment Share on other sites More sharing options...
Yautja Posted July 16, 2013 Share Posted July 16, 2013 Forgive my ignorance... but how can these POKES be used in emulators / real hardware? - Y - Quote Link to comment Share on other sites More sharing options...
José Pereira Posted July 16, 2013 Share Posted July 16, 2013 In Emulator AtariWinPlus click on top menu 'Miscellaneous' and scroll to 'Monitor'. Click here and a new, a black window will open. In this window just post each line you see with those values and ENTER at the end of each one. When all are entered just write: cont and click ENTER. You will return to the game with the changes made. 1 Quote Link to comment Share on other sites More sharing options...
Yautja Posted July 16, 2013 Share Posted July 16, 2013 In Emulator AtariWinPlus click on top menu 'Miscellaneous' and scroll to 'Monitor'. Click here and a new, a black window will open. In this window just post each line you see with those values and ENTER at the end of each one. When all are entered just write: cont and click ENTER. You will return to the game with the changes made. Thank you very much. I will give it a shot ASAP. Quote Link to comment Share on other sites More sharing options...
José Pereira Posted July 16, 2013 Share Posted July 16, 2013 Forgot to say that on Atari800winPlus Emulator you don't post $ but C like this: Instead of (STARQUAKE lives): $2d6f $d2 $d2 you should write: c 2d6f d2 d2 1 Quote Link to comment Share on other sites More sharing options...
g0blinish Posted July 16, 2013 Author Share Posted July 16, 2013 an easy way to launch Monitor is press F8. trying to understand where items are stored: $D9 0F-pass card 10 -key ? Quote Link to comment Share on other sites More sharing options...
Sub(Function(:)) Posted July 16, 2013 Share Posted July 16, 2013 Many more Feezer/emulator "pokes" can be found here . That's one crazy "cool" 800xl you have there Quote Link to comment Share on other sites More sharing options...
+rdemming Posted July 16, 2013 Share Posted July 16, 2013 Forgive my ignorance... but how can these POKES be used in emulators / real hardware? On real hardware you need a Turbo Freezer to freeze the game, enter the codes in the debuger and then resume the game. [quote name=Sub(Function()' timestamp='1373976744' post='2793035] That's one crazy "cool" 800xl you have there Thank you, it is a wonder that it is still working with all that soldering inside. While I nowadays have an XE with VBXE, U1MB, covex and stereo pokey, this machine still has a special place in my heart since it was my first computer. When I was about ten/eleven I bought it together with my dad and brother. And when it was the birthday of my dad, we gave him an Atari game but of course me and my brother were the ones who played it the most Robert Quote Link to comment Share on other sites More sharing options...
Yautja Posted July 16, 2013 Share Posted July 16, 2013 Are there more examples? I'd like to know also how to use this codes using Altirra and/or Atari800, Thanks again, - Y - Quote Link to comment Share on other sites More sharing options...
Bunsen Posted July 16, 2013 Share Posted July 16, 2013 On real Hardware with Turbo Freezer XL/XE it's quite easy to enter the pokes: push the freezer button, go to the debugger, enter "C1F74,EA,EA", return to menu, return to game Quote Link to comment Share on other sites More sharing options...
José Pereira Posted July 16, 2013 Share Posted July 16, 2013 Problem here is the difference. There's so many versions around of the same game. And Emulators? That's easy because you just have to enter those values in Emulator's Monitor. But it's simple but there's differences from one to another. I tried to help Yauthja and just 'shot'!... Then I opened Atari800WinPlus Emulator and couldn't enter the values. Because in this one Emulator you just put the values without ? Hex sign. Only change thir $ into C in the left side line Memory/Line Adress. Quote Link to comment Share on other sites More sharing options...
Yautja Posted July 17, 2013 Share Posted July 17, 2013 Problem here is the difference. There's so many versions around of the same game. And Emulators? That's easy because you just have to enter those values in Emulator's Monitor. But it's simple but there's differences from one to another. I tried to help Yauthja and just 'shot'!... Then I opened Atari800WinPlus Emulator and couldn't enter the values. Because in this one Emulator you just put the values without ? Hex sign. Only change thir $ into C in the left side line Memory/Line Adress. You´re totally right, Jose. Unfortunately, I have loads of job to take on these days. My compromise is to put your advices in practice this weekend and, with the results, write an article for my blog -so other atarians can learn about POKES. Best regards, - Y - Quote Link to comment Share on other sites More sharing options...
g0blinish Posted July 17, 2013 Author Share Posted July 17, 2013 (edited) Then I opened Atari800WinPlus Emulator and couldn't enter the values. Because in this one Emulator you just put the values without ? Hex sign. Only change thir $ into C in the left side line Memory/Line Adress. some versions of one may differ. Edited July 17, 2013 by g0blinish Quote Link to comment Share on other sites More sharing options...
g0blinish Posted July 17, 2013 Author Share Posted July 17, 2013 ouch! it happens withe picture: http://fastpic.ru/view/48/2013/0717/7186b2b8d9f1fefba5af8db72c99c568.jpg.html Quote Link to comment Share on other sites More sharing options...
José Pereira Posted July 17, 2013 Share Posted July 17, 2013 ouch! it happens withe picture: http://fastpic.ru/vi...99c568.jpg.html Who's that girl? Quote Link to comment Share on other sites More sharing options...
Yautja Posted July 25, 2013 Share Posted July 25, 2013 OK. I tried it with AtariWinPLus 4.0... I launched the monitor and input the codes (basically c 2d6f d2 d2). No results after all. - Y - Quote Link to comment Share on other sites More sharing options...
MaPa Posted July 26, 2013 Share Posted July 26, 2013 (edited) Maybe you should enter what was written here.... c 2d6f ea ea The d2 instruction is illegal instruction, probably will lock up computer (when your energy decrease). If you wanted to have more lives which are stored in $d2 memory you should enter c d2 d2 (even that d2 is strange to the game and it will show garbage but then counts from 99 lives to zero). Edited July 26, 2013 by MaPa Quote Link to comment Share on other sites More sharing options...
Yautja Posted July 26, 2013 Share Posted July 26, 2013 Exactly! Now it works fine -at least with two versions of the game. The previous code had the computer locked up. So, we can use the Turbo Freezer code in emulators using the monitor and "c" replacing the $ symbol? - Y - Maybe you should enter what was written here.... c 2d6f ea ea The d2 instruction is illegal instruction, probably will lock up computer (when your energy decrease). If you wanted to have more lives which are stored in $d2 memory you should enter c d2 d2 (even that d2 is strange to the game and it will show garbage but then counts from 99 lives to zero). Quote Link to comment Share on other sites More sharing options...
Yautja Posted July 27, 2013 Share Posted July 27, 2013 Digging in my blog http://atariteca.blogspot.com/2012/03/starquake.html I found the following codes: c 1f74 1a 1a (infinite lives) c 322b 1a 1a 1a 1a (unlimited shots) c E5B 1a 1a (unlimited "steps") c 2d6f 1a 1a (infinite energy) Is there a way to use these codes with Altirra? - Y - Quote Link to comment Share on other sites More sharing options...
g0blinish Posted July 29, 2013 Author Share Posted July 29, 2013 c 1f74 1a 1a (infinite lives) c 322b 1a 1a 1a 1a (unlimited shots) c E5B 1a 1a (unlimited "steps") c 2d6f 1a 1a (infinite energy) Is there a way to use these codes with Altirra? never used one, but... maybe Cheat-Cheater helps? lol, i googled a lot of infinite lives for the Atari games and find nothing. probably, my account banned Quote Link to comment Share on other sites More sharing options...
+rdemming Posted July 29, 2013 Share Posted July 29, 2013 Is there a way to use these codes with Altirra? For Altirra you need to activate the debugger ("Debug->Enable debugger" menu). This will open some debugging windows. Make sure the console window is open ("Debug->Windows->Console" menu). Click on the emulated Atari screen and press <F8>. This will stop executing the current program. Click on the "command line" of the console window. Now you can enter debug commands. The command for changing memory localsions is: e <$address> <$value1> <$value2> ... Thus for infinite lives type: e $1f74 $ea $ea Then press <F8> again to resume the game. Robert Note: The "1a" value in your example is not the offical opcode for a NOP but an undocumented 'NOP' instruction. Thats why I used the version with "$ea" (from the first post) for the official NOP opcode. 1 Quote Link to comment Share on other sites More sharing options...
Yautja Posted July 30, 2013 Share Posted July 30, 2013 Tested and works fine. Thanks a lot. Anyway, it'd be great if more codes like these were found and shared. Regards, - Y - Quote Link to comment Share on other sites More sharing options...
g0blinish Posted July 30, 2013 Author Share Posted July 30, 2013 Tested and works fine. Thanks a lot. Anyway, it'd be great if more codes like these were found and shared It is rather easy to find pokes having the list for Freeze Quote Link to comment Share on other sites More sharing options...
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