ColecoDan Posted October 28, 2013 Share Posted October 28, 2013 With that being said... What are the chances of Opcode's Donkey Kong Arcade being released? Does not look good, oh well. Then how did the intellivision one get released? Did they just start in the last few months? Quote Link to comment Share on other sites More sharing options...
carlsson Posted October 28, 2013 Share Posted October 28, 2013 I am not entirely sure if this is doable, using mode 2 to have two colours per row rather than two colours per 8x8 square. I suppose the graphics could be separated enough to allow for scrolling, and the background mountains may be still as there would be colour clashes trying to scroll those. The player sprite is 23x36 pixels, perhaps it should be shrunk a bit. At least I think it is easier to "borrow" the intellectual properties from John M. Phillips and Software Projects than big houses like N*. Mr. Phillips already allowed WoS redistribution of his games, which is a good first step in order to obtain rights to port a game. Quote Link to comment Share on other sites More sharing options...
retroillucid Posted October 28, 2013 Author Share Posted October 28, 2013 Then how did the intellivision one get released? Did they just start in the last few months? Maybe I'm wrong, but I think Princess Rescue was masively exposed on major youtube channel I say, If we want Opcode's DK arcade, we better stay under the radar and stop talking about it 1 Quote Link to comment Share on other sites More sharing options...
+nanochess Posted October 28, 2013 Share Posted October 28, 2013 I am not entirely sure if this is doable, using mode 2 to have two colours per row rather than two colours per 8x8 square. I suppose the graphics could be separated enough to allow for scrolling, and the background mountains may be still as there would be colour clashes trying to scroll those. The player sprite is 23x36 pixels, perhaps it should be shrunk a bit. At least I think it is easier to "borrow" the intellectual properties from John M. Phillips and Software Projects than big houses like N*. Mr. Phillips already allowed WoS redistribution of his games, which is a good first step in order to obtain rights to port a game. nutcraka-vdp.gif Hmmm, too many colors. Check this manually: 1. Take your image and put it one pixel to left (move 1,0 to 0,0) 2. Check if any 8 pixels has more than two colores. Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 5, 2013 Author Share Posted November 5, 2013 For fun, BC's Quest for Tire 3 7 Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 7, 2013 Author Share Posted November 7, 2013 Here's more of Bc's Quest for Tires 3 It's an expanded remake of the first one but with alot more stuff 4 Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted November 7, 2013 Share Posted November 7, 2013 Those are really good, J-F! Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 7, 2013 Author Share Posted November 7, 2013 I made this in hoping to help some people who don't really get how to make graphics for Colecovision 1 Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 7, 2013 Author Share Posted November 7, 2013 Those are really good, J-F! Thanks Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 7, 2013 Author Share Posted November 7, 2013 Awesome! Quote Link to comment Share on other sites More sharing options...
youki Posted November 7, 2013 Share Posted November 7, 2013 Here's more of Bc's Quest for Tires 3 It's an expanded remake of the first one but with alot more stuff It is very nice. But at first view it seems quite difficult to make it scroll smoothly as the original one. (it is a long time i played it on coleco , but if i remember well it has smooth scroll ? Or may be i mix with the C64 version ). Quote Link to comment Share on other sites More sharing options...
+5-11under Posted November 7, 2013 Share Posted November 7, 2013 Here's more of Bc's Quest for Tires 3 It's an expanded remake of the first one but with alot more stuff Sorry, OT here... J-F, read my PM, send my stuff asap please. 1 Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 7, 2013 Author Share Posted November 7, 2013 It is very nice. But at first view it seems quite difficult to make it scroll smoothly as the original one. (it is a long time i played it on coleco , but if i remember well it has smooth scroll ? Or may be i mix with the C64 version ). It will scroll well Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 7, 2013 Author Share Posted November 7, 2013 Here's more of BC 3 I'll re-work the turtles in the 3rd screen There's more between those scenes, but I prefer to not show it until the game get released I just don't want to spoil everything yet 1 Quote Link to comment Share on other sites More sharing options...
Bill Loguidice Posted November 7, 2013 Share Posted November 7, 2013 There's more between those scenes, but I prefer to not show it until the game get released I just don't want to spoil everything yet Fantastic! I'm definitely looking forward to it. The first game was one of my favorite games on the Commodore 64 growing up, and I have a significant appreciation for the ColecoVision version. In fact, in my upcoming "Vintage Game Consoles" book we only had room to mention just 10 games worth checking out on the platforms included in the book, and the ColecoVision version of BC's Quest for Tires was one of the 10 for that platform! 1 Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 7, 2013 Author Share Posted November 7, 2013 Fantastic! I'm definitely looking forward to it. The first game was one of my favorite games on the Commodore 64 growing up, and I have a significant appreciation for the ColecoVision version. In fact, in my upcoming "Vintage Game Consoles" book we only had room to mention just 10 games worth checking out on the platforms included in the book, and the ColecoVision version of BC's Quest for Tires was one of the 10 for that platform! defintely my very best game of this era! I love BC Quest and love the cartoons I want to stay as original as possible by adding new stuff I think I will call this one, BC's Quest for Tires DX , or maybe BC's Quest for Fire.... Or simply BC's Quest for Tires 3 Quote Link to comment Share on other sites More sharing options...
Bill Loguidice Posted November 7, 2013 Share Posted November 7, 2013 Definitely not "Quest for Fire" because that what "Quest for Tires" was satirizing. Maybe something as simple as "B.C.'s Quest for Tires Remix"? (though in that case, "DX" is probably best) Whatever you choose, I'm buying! Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 7, 2013 Author Share Posted November 7, 2013 Definitely not "Quest for Fire" because that what "Quest for Tires" was satirizing. Maybe something as simple as "B.C.'s Quest for Tires Remix"? (though in that case, "DX" is probably best) Whatever you choose, I'm buying! You're right about Quest for Fire ... it may not be appropriate I really like DX actually Now, I would like to get the liscence from the IP owner Someone know who own IP's for BC's Quest ? Quote Link to comment Share on other sites More sharing options...
Bill Loguidice Posted November 7, 2013 Share Posted November 7, 2013 I typically don't say this, but in this case, I think I'd avoid going after official licensing. John Hart Studios would be almost impossible to get a license from at a reasonable cost. Then you have the actual code, which was ported by Sydney through a Sierra publishing license. Yuck. Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 7, 2013 Author Share Posted November 7, 2013 I typically don't say this, but in this case, I think I'd avoid going after official licensing. John Hart Studios would be almost impossible to get a license from at a reasonable cost. Then you have the actual code, which was ported by Sydney through a Sierra publishing license. Yuck. Uhmm.... Really? That would suck, i mean everybody knows there is no cash to make out of homebrews Even Atari realized that when they first talk about the Pong boxset with me And the thing is I'm now trying to get liscences for games like that I don't think Sierra would have a word to say about that since the game is completely redone from scratch Quote Link to comment Share on other sites More sharing options...
Bill Loguidice Posted November 7, 2013 Share Posted November 7, 2013 Uhmm.... Really? That would suck, i mean everybody knows there is no cash to make out of homebrews Even Atari realized that when they first talk about the Pong boxset with me And the thing is I'm now trying to get liscences for games like that I don't think Sierra would have a word to say about that since the game is completely redone from scratch Well, if it's new code, you can try to contact John Hart Studios, which is all you'd have to worry about then. I don't know how progressive they are, though, but certainly it's worth a shot. 1 Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 9, 2013 Author Share Posted November 9, 2013 More works of BC DX I will for sure do some more works on some of the graphics 2 Quote Link to comment Share on other sites More sharing options...
+nanochess Posted November 9, 2013 Share Posted November 9, 2013 BTW, who won the mockup contest? Just curious Quote Link to comment Share on other sites More sharing options...
retroillucid Posted November 9, 2013 Author Share Posted November 9, 2013 BTW, who won the mockup contest? Just curious No one yet ..... Lack of participation Quote Link to comment Share on other sites More sharing options...
+Darrin9999 Posted November 9, 2013 Share Posted November 9, 2013 For fun, BC's Quest for Tire 3 Cool! Quote Link to comment Share on other sites More sharing options...
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