Hi everybody.   For years I've wondered why one of my favorite games got a so bad adaptation to Atari 2600, but it was because of limitations or because of lazy programmers?   So I wanted to do a full-fledged game as allowed by my programming abilities and as far as I could push the hardware.   I've decided to stay inside the 4K-limit and also I intend to not "abuse" of flicker.   So here it is a preview version I've programmed since last week, bug-ridden, some features lacking (like