Bunsen Posted April 1, 2014 Author Share Posted April 1, 2014 33rd game registered Jumpsheep by fdingler Paddleship by Bill Kendrick Sijmen by Gunnar Kanold Squirrel by fdingler Shmup by Bill Kendrick Colfusion by Irgendwer Planets by Bill Kendrick Slice by Bill Kendrick GozMind by gozar Retracted Carrera by Daniel Serpell Minijong by Bill Kendrick Jump! by Xuel Count1ng Zoo by 1NG Hanged Man by Jakub Husak Gwobby Micro by Jason Kendall Minidash by Bill Kendrick Puzzler 2014 by Sleepy Drunk Pistol by mgr inz. Rafal Crack My Luggage by gozar Roguelike by Jakub Debski Nimx by Cliff Hatch Catch by Chris Read Grue Killer by Reaperman Joyas by Daniel Serpell Dodge Racer by Reaperman Abyss by Jakub Debski Fuky Bird by 1NG Puzzler Duell by Sleepy Flappy by pirx BluesJam by Savetz Abduct10 by Savetz Maze by Bill Kendrick Bagh Chal by Bill Kendrick Isol by Bill Kendrick Quote Link to comment Share on other sites More sharing options...
pirx Posted April 4, 2014 Share Posted April 4, 2014 (edited) Ough! No new games for like four days? This is abomination! So there comes my homage to the famous 2048 game (http://gabrielecirulli.github.io/2048/). It is only 2047 as some rules are a bit different due to space constraints, of course. Speed is not really satisfying, too, but it is surprisingly playable. I have spent more time playing it than really coding. Wait a bit on the beginning, then use cursor keys to move tiles around. Have fun! pirx 2047.zip Edited April 4, 2014 by pirx Quote Link to comment Share on other sites More sharing options...
Xuel Posted April 5, 2014 Share Posted April 5, 2014 Ough! No new games for like four days? This is abomination! So there comes my homage to the famous 2048 game (http://gabrielecirulli.github.io/2048/). Superb! Once again hope you don't mind I made an autobooting ATR: 2047.atr 1 Quote Link to comment Share on other sites More sharing options...
Xuel Posted April 5, 2014 Share Posted April 5, 2014 It is only 2047 as some rules are a bit different due to space constraints, of course. Interesting. How do the rules differ from 2048? Seems very faithful to the original to me! Quote Link to comment Share on other sites More sharing options...
pirx Posted April 5, 2014 Share Posted April 5, 2014 Hi! Great to have your version! The difference is in a) game starts with one tile only b) (more importantly) in one move all possible merges are done at once: in 2048: 4 2 2 --> 4 4 in 2047: 4 2 2 --> 8 It makes it easier to get regular patterns and changes the strategy a bit Best, pirx 1 Quote Link to comment Share on other sites More sharing options...
miker Posted April 5, 2014 Share Posted April 5, 2014 Superb! Once again hope you don't mind I made an autobooting ATR: 2047.atr No chances for ATR with all the entries then? Quote Link to comment Share on other sites More sharing options...
Bunsen Posted April 5, 2014 Author Share Posted April 5, 2014 Keep patience, Miker! I will prepare one ATR with all the entries at the NOMAM fair at the end of april. Some coders have decided not to release their work before the contest has ended. Quote Link to comment Share on other sites More sharing options...
Bunsen Posted April 5, 2014 Author Share Posted April 5, 2014 34th game registered Jumpsheep by fdingler Paddleship by Bill Kendrick Sijmen by Gunnar Kanold Squirrel by fdingler Shmup by Bill Kendrick Colfusion by Irgendwer Planets by Bill Kendrick Slice by Bill Kendrick GozMind by gozar Retracted Carrera by Daniel Serpell Minijong by Bill Kendrick Jump! by Xuel Count1ng Zoo by 1NG Hanged Man by Jakub Husak Gwobby Micro by Jason Kendall Minidash by Bill Kendrick Puzzler 2014 by Sleepy Drunk Pistol by mgr inz. Rafal Crack My Luggage by gozar Roguelike by Jakub Debski Nimx by Cliff Hatch Catch by Chris Read Grue Killer by Reaperman Joyas by Daniel Serpell Dodge Racer by Reaperman Abyss by Jakub Debski Fuky Bird by 1NG Puzzler Duell by Sleepy Flappy by pirx BluesJam by Savetz Abduct10 by Savetz Maze by Bill Kendrick Bagh Chal by Bill Kendrick Isol by Bill Kendrick 2047 by pirx Quote Link to comment Share on other sites More sharing options...
voy Posted April 5, 2014 Share Posted April 5, 2014 I've compiled and linked a Flappy game and I made tape version. Flappy xex and cas.rar Quote Link to comment Share on other sites More sharing options...
Aking Posted April 5, 2014 Share Posted April 5, 2014 Yo Basickers! My humble entry, the game Flappy, based on infamous Flappy bird of course. Thanks fly to Peter Dell and Jakub Husak for important help in squeezing the game into 10 lines! Have fun! At first the game is generating stuff, so please hold for like 15 seconds. Fly with space bar. Any result over 5 points is a feat! if you add sound and make it easier i would gladly convert it to the 5200 amazing graphics ! Quote Link to comment Share on other sites More sharing options...
Bunsen Posted April 5, 2014 Author Share Posted April 5, 2014 The compiled version runs too fast and gets too hard Quote Link to comment Share on other sites More sharing options...
pirx Posted April 5, 2014 Share Posted April 5, 2014 if you add sound and make it easier i would gladly convert it to the 5200 amazing graphics ! Hi Aking! I would happily! The problem is twofold: 1. it takes a lot of memory - data is from $7800 to $b800 (16KiB). The compiled executable is 13KiB, so we are close to the 32KiB total. 2. it uses XL OS to some extent. Possibly it would be much easier to rewrite it than to change the TBXL version. And when rewrite - it would not hurt to have a 100%+ port, as is available on C64. Best, pirx Quote Link to comment Share on other sites More sharing options...
david.winter Posted April 5, 2014 Share Posted April 5, 2014 Hi guys, I'm a bit late there but I found this contest while searching, for the fun of it, obfuscated code pages (don't ask me how I ended here, I don't recall, but I really like such contests). The problem is, I don't have an original Atari computer to enjoy and since some (if not most) of you seem to write under emulation, I wanted to know what emulator would best run on my Windows 8.1 PC and if I had to load some particular programs to load entries to see how programs are done. Thanks in advance, David Winter Quote Link to comment Share on other sites More sharing options...
dmsc Posted April 5, 2014 Share Posted April 5, 2014 Hi David, Hi guys, I'm a bit late there but I found this contest while searching, for the fun of it, obfuscated code pages (don't ask me how I ended here, I don't recall, but I really like such contests). The problem is, I don't have an original Atari computer to enjoy and since some (if not most) of you seem to write under emulation, I wanted to know what emulator would best run on my Windows 8.1 PC and if I had to load some particular programs to load entries to see how programs are done. Use Altirra, it's the best emulator on windows OS: http://www.virtualdub.org/altirra.html The included LLE (and HLE) open-source kernels (replacement of the ROM images) are enough to run TurboBasic and the games posted here. The attached file hd-bwdos-tb15.zip is a disk image with BwDOS (you need a DOS to load/save programs) and TurboBasic 1.5 (TB15), load to the emulator and you are ready. 3 Quote Link to comment Share on other sites More sharing options...
Bunsen Posted April 6, 2014 Author Share Posted April 6, 2014 I agree. Especially for beginners is Altirra the best choice, youdon't have to handle with original ROMs. Most of the images are autorun. Use F5 for System reset after loading; then you can LIST the program. Quote Link to comment Share on other sites More sharing options...
david.winter Posted April 6, 2014 Share Posted April 6, 2014 Thanks for your hints, I got the emu and the 2047 disk -scored 512-. Couldn't find a better way to LIST the game without doing a warm reset. One question though: would an entry consisting of a small interpreter be allowed ? Quote Link to comment Share on other sites More sharing options...
voy Posted April 6, 2014 Share Posted April 6, 2014 (edited) A slowed version of the compiled Flappy game (thanks, Pirx!). Flappy (newly compiled).rar Edited April 6, 2014 by voy Quote Link to comment Share on other sites More sharing options...
Bunsen Posted April 6, 2014 Author Share Posted April 6, 2014 David, it should be a game. Gury made a small interpreter game called "Slovenian Quiz". OK, it's longer than 10 lines, but perhaps you could manage a similar game in 10 lines? LIST: The Atari has a BREAK-Key. On pc keyboard it is mounted to the Pause-Key (german layout). If you push the break key, the program stops and you can list it. But warm reset works as good. Sometimes even better, because for example Sound channel won't be closed. Quote Link to comment Share on other sites More sharing options...
Aking Posted April 6, 2014 Share Posted April 6, 2014 Hi Aking! I would happily! The problem is twofold: 1. it takes a lot of memory - data is from $7800 to $b800 (16KiB). The compiled executable is 13KiB, so we are close to the 32KiB total. 2. it uses XL OS to some extent. Possibly it would be much easier to rewrite it than to change the TBXL version. And when rewrite - it would not hurt to have a 100%+ port, as is available on C64. Best, pirx just add sound and make it a bit more playable if you can , please i will worry about the conversion Quote Link to comment Share on other sites More sharing options...
miker Posted April 6, 2014 Share Posted April 6, 2014 @Aking - it's the game for "BASIC ten lines contest" and there's no room for anything left. Moreover - believe the coders. They'll surely do it for 5200 - sooner or later. Quote Link to comment Share on other sites More sharing options...
Pawcioo Posted April 7, 2014 Share Posted April 7, 2014 Flappy 4 Quote Link to comment Share on other sites More sharing options...
Xuel Posted April 10, 2014 Share Posted April 10, 2014 Here's my stripped down re-implementation of Caverns of Mars: Cavern 10 4 Quote Link to comment Share on other sites More sharing options...
ggn Posted April 10, 2014 Share Posted April 10, 2014 Here's my stripped down re-implementation of Caverns of Mars: Cavern 10 Ok, thank goodness I took a look at the source code, otherwise I'd have felt really inadequate. In any case, top marks . Quote Link to comment Share on other sites More sharing options...
Caterpiggle Posted April 10, 2014 Share Posted April 10, 2014 As for the Flappy.rar. Please be kind to change from .rar into .atr format, thank you to Voy. Quote Link to comment Share on other sites More sharing options...
devwebcl Posted April 11, 2014 Share Posted April 11, 2014 Here's my stripped down re-implementation of Caverns of Mars: Cavern 10 I was thinking to do something, but after seeing this game, it is pure masked ASM Quote Link to comment Share on other sites More sharing options...
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