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Vector Pong (Vectrex)

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The Vectrex was missing a version of Pong in its library so I knocked up a quick version.

1 or 2 players.

Analog or digital controls.

Normal Mode or 'Battle Mode'.

Optional moving obstacles.


Enjoy! :)


*edit* v1.01 Update - Various bug fixes, better opponent AI, more visible barriers in 'battle mode', improved deflection of the ball and faster speed.


*edit* v1.02 Update - Various bug fixes, better opponent AI, better digital controls, improved sfx.


*edit* v1.03 Update - RHS wall bug fix, tweaked ball speeds and bat position now determines serve angle.


*edit* v1.04 Update - *Properly working* RHS wall deflect bug fix, tweaked ball speeds.


Read more: http://vectorgaming.proboards.com/thread/982/vector-pong?page=1#ixzz34qOmxSdf

Read more: http://vectorgaming.proboards.com/thread/982/vector-pong?page=1#ixzz34qOmxSdf

Video of Battle Mode


Edited by KidQuaalude
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Edited by SpiceWare
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Works perfect. Yesterday i thought, there is a real multiplayer pong missing (only the one player pong) and searched around. And today searching again - i find this multiplayer elaborated pong. .-) So i have to program another game or make discrimination pong again .-)

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Looks like a great version :D


The battle mode reminds me a bit of Sanrio World Smash Ball for the Super Famicom :)


A bit of constructive critique would perhaps be that the AI behaviour is a bit obvious at the moment as it keeps tracking the X position of the ball even as it moves away from it.

A possible way of making it act more natural could be to only track the ball when the ball's Y velocity is moving it towards said AI player.

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Excellent Pong for the Vectrex, really! But I'm missing Spinner-Support (f.e. Atari Driving Controller doesn't work). possible with the next update? ;)


If you're taking requests for controller support, it would be awesome to have this Pong game work with Fury's Overdrive controller (maybe it does already, I haven't tried it yet)



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It ought to work fine with that controller. I'll probably add in spinner support in a future update.

That would be awesome ;-)

HEX, another hombrew game, works fine with the Atari Driving Controller (not the Paddles).

I tested it on Original Hardware and Richard Hutchinson´s VecMulti.

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