pixelmischief Posted August 18, 2014 Share Posted August 18, 2014 Do I just not get it, or is "The Eidolon" really not much of a game? I mean, beautiful to be sure. Sound effects on point. But as for game-play, the only things I can see to do are to collect the crystals and then spam the space bar when something animate comes on screen. I don't get much return fire from the mobs, which is convenient since I can't really dodge; and they don't seem to dodge much. When I watch YouTube videos, other players seem to be doing pretty much the same. I guess what I'm asking is, am I missing something? 2 Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted August 18, 2014 Share Posted August 18, 2014 I guess they just wanted their bang for the buck out of the engine, I could never get in to it either, just seemed pretty screen with mini game bolted on.. Quote Link to comment Share on other sites More sharing options...
Justin Payne Posted August 18, 2014 Share Posted August 18, 2014 Yep. It always felt like a, "Look what we can do with fractals" demo. Quote Link to comment Share on other sites More sharing options...
bfollett Posted August 18, 2014 Share Posted August 18, 2014 Well, there's a little strategy in learning what creatures are affected by what color crystals, especially the boss dragons at the end of each level. I suppose there's also some challenge in learning/mapping your way around each cave. Bob Quote Link to comment Share on other sites More sharing options...
pixelmischief Posted August 18, 2014 Author Share Posted August 18, 2014 Exactly. The cave motion is very well done and that bass-y chime/crush sound when you pick up the crystals is nice too. But the mobs are kinda shitty and, as has been said, there really isn't much of a game there. Now, Rescue on Fractalus. THAT was a game, AND good use of the fractal driven, dynamically generating terrain. Apparently a remake is underway. [link] [/link] 2 Quote Link to comment Share on other sites More sharing options...
fibrewire Posted August 18, 2014 Share Posted August 18, 2014 Apparently a remake is underway. Reminds me of the easter egg in Excel 97 Quote Link to comment Share on other sites More sharing options...
Lost Dragon Posted August 20, 2014 Share Posted August 20, 2014 Never a fan of it either myself.Never could understand why Zzap64 went all moist over it either.Front cover, gushing praise type review etc. Still, nice to know it's not just myself who wondered what all the fuss was about. Quote Link to comment Share on other sites More sharing options...
Rybags Posted August 20, 2014 Share Posted August 20, 2014 It's one of those games that keeps you in but once you've worked it out and finished it, the replay value quickly diminishes. RoF just keeps you coming back - sure, it's a grinding type of game but with infinite world possibilities and the suspense factor still applies even after playing it for years. Koronis Rift for me was just too frustrating. In many ways it's graphically the best of their games but trying to get the right mix of gadgets so that you could actually go out there and loot without getting massacred constantly wore thin pretty quickly. Ballblazer - it is what it is. A simple ball game that is elevated well beyond that by the technical presentation. Quote Link to comment Share on other sites More sharing options...
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