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12 hours ago, DINTAR816 said:

Yes, it happens in that version, I just checked it, but in the most recent one it no longer happens.

Do you have a more recent build published, or is that your internal latest build?  I thought that v8 was the latest release.

@DINTAR816 I can confirm the „ghost went through the wall bug“ - this time at another location:
 

Today I played the last official PAL build and sadly didn’t record this. The (I think) pink ghost goes left on top (second last column) up through the wall, disappeared and came back a bit more to the right and re-entered the playfield. Played this game a lot but never saw this happen…

Edited by Bomberman94
3 hours ago, Bomberman94 said:

@DINTAR816 I can confirm the „ghost went through the wall bug“ - this time at another location:
 

Today I played the last official PAL build and sadly didn’t record this. The (I think) pink ghost goes left on top (second last column) up through the wall, disappeared and came back a bit more to the right and re-entered the playfield. Played this game a lot but never saw this happen…

I've had it happen in 3 locations, but only managed to get it once on video.  So I think it's a general bug, not necessarily location-specific.  Twice, it was through the right side of the screen, wrapping to the left side, and once it was vertical, moving through a wall going down in the bottom corner. As indicated by the 3 different colored arrows.  I assume that this is something that could happen anywhere.  I think it may be a strange interaction between reversal behavior and energizer behavior.

image.thumb.png.22ca30d127f2da80b715cbe18e51d392.png

If you're playing this in Stella when the bug occurs, you can use Time Machine to rewind to the point just before it happened, then capture a Save State. These can help the developer pin down the issue.

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