gambler172 Posted March 18, 2015 Share Posted March 18, 2015 Hi Fanco the titlescreen works now but i still cannot upload the hitpoints and the graphic with the bed look weird I also cannot shoot this damn enemies in the first Screen greetings Walter Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted March 18, 2015 Author Share Posted March 18, 2015 That's strange. This is what the cave with bed should look like: (from a screenshot using MESS) Anyone have these weird effects also? Quote Link to comment Share on other sites More sharing options...
gambler172 Posted March 19, 2015 Share Posted March 19, 2015 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted March 19, 2015 Share Posted March 19, 2015 Hi FD look at the photo,i posted....then you see what i mean greetings Walter Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted March 19, 2015 Author Share Posted March 19, 2015 Hi FD look at the photo,i posted....then you see what i mean greetings Walter I'm thinking the first cave you enter but it's different from when I test. Could you bump into that bed and the other character? You should see some text appear. What does that text say? It's so I can find the code where I can separate the bed and the other character. Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted March 20, 2015 Author Share Posted March 20, 2015 Updates: Changed the 'points' to six digits. Originally had three digits but certain things didn't work when trading points for items. I believe there still are issues with that. There was also an issue of one of the gates not appearing in the first overworld map-hopefully that's been fixed. EDIT: I was not correctly using the dim values. EDIT again: Take three: test_beta2.bas.bin test_beta2.bas.a78 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted March 20, 2015 Share Posted March 20, 2015 I'm thinking the first cave you enter but it's different from when I test. Could you bump into that bed and the other character? You should see some text appear. What does that text say? It's so I can find the code where I can separate the bed and the other character. Hi Franco yes,it is the first dungeon.I can run into the guy.Text says Doon please help us Hitpoints are not uploaded. And i see the guy in every room of this dungeon. There is a second guy,who appears only in one room.He says Beware of the red bugs Hope this information helps greetings Walter Quote Link to comment Share on other sites More sharing options...
gambler172 Posted March 20, 2015 Share Posted March 20, 2015 Hi Franco This is a photo of the bigger dungeon.Look at the weird graphic and some enemies do not appear. greetings Walter Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted March 20, 2015 Author Share Posted March 20, 2015 image.jpg Hi Franco This is a photo of the bigger dungeon.Look at the weird graphic and some enemies do not appear. greetings Walter Try re-downloading the files above. I've renumbered the dim values as I skipped bytes and incorrectly numbered certain dim values in the previous files. Quote Link to comment Share on other sites More sharing options...
gambler172 Posted March 21, 2015 Share Posted March 21, 2015 Hi Franco checked out the latest version.Works great now But i found a dungeon,which i cannot reach..... But i do not know,if i can get there otherwise. greetings Walter keep up the great work Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted March 21, 2015 Author Share Posted March 21, 2015 Hi Franco checked out the latest version.Works great now But i found a dungeon,which i cannot reach..... But i do not know,if i can get there otherwise. greetings Walter keep up the great work I know there's some adjustments I need to make with the dungeons, etc but glad to hear it works. Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted March 22, 2015 Author Share Posted March 22, 2015 One thing that puzzles me are the data maps. Do the map numbers change after gosubbing to another map? For instance lets say the player leaves room 14 on one map, and starts on a different map. Does that mean the room the player starts on is the same map number (room 14) or does change to room 0 or 1? Quote Link to comment Share on other sites More sharing options...
gambler172 Posted March 22, 2015 Share Posted March 22, 2015 Hi Franco played around with the newest version...The map should be checked,cause sometimes i got stuck. And when i enter a 2nd bigger dungeon,i mean the dungeon with the pikes,i cannot find an exit. greetings Walter Quote Link to comment Share on other sites More sharing options...
RevEng Posted March 22, 2015 Share Posted March 22, 2015 One thing that puzzles me are the data maps. Do the map numbers change after gosubbing to another map? For instance lets say the player leaves room 14 on one map, and starts on a different map. Does that mean the room the player starts on is the same map number (room 14) or does change to room 0 or 1? The map to room mapping is part of the zelda demo code, so it's more a question about that than 7800basic. I think in a nutshell you're asking if you restart the player after a death, will it change back to room 14? If so, the answer is, not on it's own. You'll need to update the player's room and call the appropriate room_draw routine. The map data gets copied to ram, and displayed from there. So it will retain the last thing copied. Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted March 23, 2015 Author Share Posted March 23, 2015 Hi Franco played around with the newest version...The map should be checked,cause sometimes i got stuck. And when i enter a 2nd bigger dungeon,i mean the dungeon with the pikes,i cannot find an exit. greetings Walter I'm in the process of changing the dungeon maps around and making sure the exits are there. Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted April 16, 2015 Author Share Posted April 16, 2015 ♪ Happy Birthday to me, Happy Birthday to me, so here is the newest version, Happy Birthday to me. ♪ UPDATED May 21, 2015 test_beta3.bas.bin test_beta3.bas.a78 4 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 16, 2015 Share Posted April 16, 2015 (edited) Hi FD will check at weekend greetings Walter Edited April 16, 2015 by gambler172 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 16, 2015 Share Posted April 16, 2015 And for sure HBD to you Hope you enjoy this day 1 Quote Link to comment Share on other sites More sharing options...
+Trebor Posted April 17, 2015 Share Posted April 17, 2015 Happy Birthday, Franko...Thanks for sharing the update! 1 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 17, 2015 Share Posted April 17, 2015 Hi Franco great work,but i found in a new dungeon, a place,where i got stuck.....i attached a pic greetings Walter Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 17, 2015 Share Posted April 17, 2015 But i have also good news.The game plays much better...no glitches anymore. If i had a map...testing would go faster. greetings Walter Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted April 17, 2015 Author Share Posted April 17, 2015 Hi Franco great work,but i found in a new dungeon, a place,where i got stuck.....i attached a pic greetings Walter image.jpg Updated the dungeon map. Just re-download the updated file here Let me know if you run into other sudden dead-ends. Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 18, 2015 Share Posted April 18, 2015 Hi Franco got stuck at the same place again greetings Walter Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 18, 2015 Share Posted April 18, 2015 In the same dungeon,there is an exit.....i got stuck there too. Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted April 19, 2015 Author Share Posted April 19, 2015 Map of Overworld One: Map of Dungeon Two: 1 Quote Link to comment Share on other sites More sharing options...
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