gambler172 Posted April 19, 2015 Share Posted April 19, 2015 Hi Franco wow...really big greetings Walter Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted April 20, 2015 Author Share Posted April 20, 2015 Updated again- link here Also made an overworld two map: 2 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 20, 2015 Share Posted April 20, 2015 Hi Franco will check this at wednesday.... greetings Walter Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 20, 2015 Share Posted April 20, 2015 (edited) Hi Franco found some time for a fast check....I was not able to play for a longer time,cause i start without hitpoints.The first touch kills me And the map looks now totally changed????Map 1 is not the same as it was Remember that i play on real hardware.Seemed that some dungeons changed their position?I found one dungeon.......Someone is on the top floor.....but there is nothing in this dungeon.... greetings Walter Edited April 20, 2015 by gambler172 Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted April 20, 2015 Author Share Posted April 20, 2015 Hi Franco found some time for a fast check....I was not able to play for a longer time,cause i start without hitpoints.The first touch kills me And the map looks now totally changed????Map 1 is not the same as it was Remember that i play on real hardware.Seemed that some dungeons changed their position?I found one dungeon.......Someone is on the top floor.....but there is nothing in this dungeon.... greetings Walter Oops..my bad. I forgot to rem out the debugging code. It should be fixed so you'll start in the first overworld map, not the second. Updated the file here Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 21, 2015 Share Posted April 21, 2015 Hi Franco works now Is there any story for the game....is there a goal? What use have rings,cups and other items? greetings Walter Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted April 21, 2015 Author Share Posted April 21, 2015 Hi Franco works now Is there any story for the game....is there a goal? What use have rings,cups and other items? greetings Walter Items can be traded in for points to buy fruit to heal HP. Also is a heart icon which increases your HP from 100 to 200; I still have to work on the coding for that. There is also a store that sells a master key which will open ALL the gates and doors but it's very expensive. There will be a goal/ending after getting all the maps in working order--thinking of adding some bosses at the very end of the game rather in dungeons. Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 22, 2015 Share Posted April 22, 2015 Hi Franco the 2nd dungeon works now....I did not find any dead ends...but i will check more at weekend.How about some sound....only some walking sound is enough....or some sound,when shooting enemies Keep on the great work.It is a pleasure to test for you greetings Walter 2 Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted April 24, 2015 Share Posted April 24, 2015 (edited) That game is HUGE! Thanks for doing. Curious - is the artwork in the game final or is it placeholder art while the engine gets tuned? Edited April 24, 2015 by DracIsBack Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted April 24, 2015 Author Share Posted April 24, 2015 That game is HUGE! Thanks for doing. Curious - is the artwork in the game final or is it placeholder art while the engine gets tuned? Artwork is final. I'll have to fine tune other maps...yes more maps! I'll also have to add sounds but so far it just sounds like static due to my coding. And speaking of maps: Plus some tower maps and an overworld three map not shown here. 1 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 25, 2015 Share Posted April 25, 2015 Hi Franco wow looks great........and i have good news....no dead ends until now.But i will check more tomorrow. greetings Walter Quote Link to comment Share on other sites More sharing options...
Jinks Posted April 25, 2015 Share Posted April 25, 2015 Amazing!! Great work frankodragon and also to Walter for play testing. With that huge map must take hours to test! 1 Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted April 25, 2015 Author Share Posted April 25, 2015 I mentioned a heart to increase your player's HP from 100 to 200, but so far it's screwing up the counter so I've been making "warp zones" to go back or forward through other worlds. Some of them are blocked by gates that only can be unlocked if you have the Master Key. Hopefully that will work granting full access to all areas. Also thanks to RevEng for getting some sound effects to work. I should have another build soon. Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 26, 2015 Share Posted April 26, 2015 Hi Franco found a dead end.....I was not able to enter the dungeon at this photo greetings Walter Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted April 28, 2015 Author Share Posted April 28, 2015 I have to change the maps again due to a weird glitch. In the top middle portion of each map (red square) if the player moves west, then turns south, the player gets "stuck" even though I've made sure the screenmaps are correct for that area. But for some odd reason, the screenmap # is ignored and replaced by another screenmap. The only way I can think of is to change the maps so the player cannot turn south. So far it works west<-->east without glitching in the first overworld map. Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted April 29, 2015 Author Share Posted April 29, 2015 (edited) Updated due to problematic maps and sound added. There were also some problems in the later dungeons so those hopefully are fixed. Edited April 29, 2015 by frankodragon 1 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted April 29, 2015 Share Posted April 29, 2015 Hi Franco Sound makes the game really great.....i will check the maps during the next days.... great work. greetings Walter Quote Link to comment Share on other sites More sharing options...
gambler172 Posted May 1, 2015 Share Posted May 1, 2015 Hi Franco found another dead end in the snake dungeon......I call it snake dungeon cause at the entry there are 2 snakes. Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted May 1, 2015 Author Share Posted May 1, 2015 Found out I was editing the wrong dungeon. I thought it was 'dungeon seven' for some reason but it was really 'dungeon five' that needed fixing. Hopefully, it should be fixed now. Updated Quote Link to comment Share on other sites More sharing options...
gambler172 Posted May 1, 2015 Share Posted May 1, 2015 Hi Franco will check out Quote Link to comment Share on other sites More sharing options...
gambler172 Posted May 1, 2015 Share Posted May 1, 2015 Hi Franco the updated dungeon works now... but i found another bug.I am in the small dungeon,where the guy talks Some Beds will heal you...... There is nothing else in this area and i cannot leave it Quote Link to comment Share on other sites More sharing options...
gambler172 Posted May 1, 2015 Share Posted May 1, 2015 And i am stuck here Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted May 2, 2015 Author Share Posted May 2, 2015 I remarked the cave that was causing problems. It was also causing memory problems in overworld two. Overworld two map also updated to fix dead-ends. Updated here. Quote Link to comment Share on other sites More sharing options...
gambler172 Posted May 2, 2015 Share Posted May 2, 2015 Hi Franco works great now.....How can i open the door,Which leads to the tower? Where is the key?The map is damn big. No bugs found in this version...great work. How many maps are in this version? How about a Boss at the end of each map? Just a suggestion. Greetings Walter Quote Link to comment Share on other sites More sharing options...
+frankodragon Posted May 3, 2015 Author Share Posted May 3, 2015 Hi Franco works great now.....How can i open the door,Which leads to the tower? Where is the key?The map is damn big. No bugs found in this version...great work. How many maps are in this version? How about a Boss at the end of each map? Just a suggestion. Greetings Walter In the second overworld, there are three dungeons. One should be just as you enter the second overworld. The other two are north of that dungeon circled in red after you open the gate. For maps, there are overworlds one, two and three maps, the dungeon maps, tower maps, a dark world, a cool world, and water world. Also there are cave maps where other drakers will give you advice. Here's a hint: the dark world and cool worlds won't have any dungeons; you just need to find the key to open the gates inside the tower floors. As for bosses, I want to keep the game as un-Zelda-like as possible but I'd like to put a few bosses near the end of the game. Quote Link to comment Share on other sites More sharing options...
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