CGQuarterly Posted November 4, 2014 Share Posted November 4, 2014 Welcome to round 5 of the 12th season of the Atari Age NES High Score League!This round ends on Sunday, November 23rd. http://youtu.be/1xCBF5sqfR0Title: Solar JetmanDeveloper: Zippo Games / RarePublisher: Nintendo / TradewestReleased: October 1990Rules: None. Current Standings1. DonPedro 692. darthkur 683. asponge 554. S.BAZ 505. Mangia-Boy 356. roadrunner 347. Jibbajaba 318. Lid 269. Ashkin2002 2210. LarcenTyler 811. jblenkle 6 Quote Link to comment Share on other sites More sharing options...
roadrunner Posted November 6, 2014 Share Posted November 6, 2014 2,131A bit like Gravitar Quote Link to comment Share on other sites More sharing options...
jblenkle Posted November 6, 2014 Share Posted November 6, 2014 Solar Jetman - 2,307 Quote Link to comment Share on other sites More sharing options...
CapitanClassic Posted November 7, 2014 Share Posted November 7, 2014 Are these high scores for just the first mission? If not, I would expect them to be much higher. Crash your ship so you are a spaceman when going into the bonus games. It makes it easier to collect all the Gems. Quote Link to comment Share on other sites More sharing options...
CGQuarterly Posted November 7, 2014 Author Share Posted November 7, 2014 I dont understand how we are supposed to report a score when you spend your score buying power-up stuff between levels. Also, what does it take to get Game Overed in this game? I finally just turned it off because I had to leave the house. Quote Link to comment Share on other sites More sharing options...
roadrunner Posted November 7, 2014 Share Posted November 7, 2014 I kept playing until i used up all my ships/men. Then got the game overed screen shortly followed by the your last password was screen. Quote Link to comment Share on other sites More sharing options...
S.BAZ Posted November 11, 2014 Share Posted November 11, 2014 (edited) 6286 yeah your spaceman can die once the ship is destroyed. if you play it really safe he shouldn't die much. at least in the 1st & second missions. I was playing too risky in the 2nd mission, I guess because it was taking way too long & the little guy is easier to control. in 2nd mission my score was getting bigger than it did in the first, even though I spent most of my points after the 1st. so I think you score can keep building up & get pretty big. good idea Capitan that makes sense Edited November 11, 2014 by S.BAZ Quote Link to comment Share on other sites More sharing options...
DonPedro Posted November 23, 2014 Share Posted November 23, 2014 2,775 Quote Link to comment Share on other sites More sharing options...
darthkur Posted November 23, 2014 Share Posted November 23, 2014 7,173 Forgot totally about this. Glad I checked all of the HSC's today. Quote Link to comment Share on other sites More sharing options...
CGQuarterly Posted January 4, 2015 Author Share Posted January 4, 2015 Darthkur 7,173 +25 S.BAZ 6,286 +18 DonPedro 2,775 +15 jblenkle 2,307 +12 Roadrunner 2,131 +10 Quote Link to comment Share on other sites More sharing options...
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