parkfun101 Posted November 10, 2014 Share Posted November 10, 2014 I've been working on the Tron Light Cycles game basically because Toby at Collectorvision asked me if I was willing to work on it. This is a game I've always wanted to make and now that I've gotten the hard part out of the way, it's safe to say it is going to happen. I've been working on this project for under a week at this point and I've run into some issues that I need answered by the Colecovision community.You see, the arcade version's screen seems to have had a larger vertical play area than what the CV seems to have. I want to make the game look as close to the original as I can, but I don't want to sacrifice making the board too small. Here are some examples of what I'm talking about. Here are 3 layouts I've created.Layout 1 (Most similar to the way the Arcade looks) Layout 2 (More room and 2 lines of text at the top) Layout 3 (Most possible room and 1 line of text at the top) Understand, I can make an ARCADE mode and a Coleco or Advanced mode that will be larger and could have more areas to choose from than just the 1 from the Arcade. Regardless of the choices, I'm still planning to have an Advanced mode that will have more obstacles, areas, and perhaps powerups of some kind. Please let me know how you guys want me to go about this. Choices:A. Arcade mode use Layout 1, Advanced mode use Layout 2. B. Arcade mode use Layout 1, Advanced mode use Layout 3.C. Arcade and Advanced mode use Layout 2. D. Arcade and Advanced mode use Layout 3. E. Other ideas. This game will have the option to play 1P vs 2P or 1P vs CPU. 6 Quote Link to comment Share on other sites More sharing options...
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