108 Stars Posted January 4, 2015 Share Posted January 4, 2015 I hate it. From the bottom of my heart. You gotta like trial & error for this, there is no chance to master it with good reaction.^^ I started with updated graphics for the Mega Drive port years back, but gave up on it. It's cool to see homebrew on the Jag, every effort is welcome... but I still just hate the game.^^ Quote Link to comment Share on other sites More sharing options...
Der Luchs Posted January 4, 2015 Share Posted January 4, 2015 Great job :-) Quote Link to comment Share on other sites More sharing options...
ggn Posted January 4, 2015 Share Posted January 4, 2015 (edited) I hate it. From the bottom of my heart. You gotta like trial & error for this, there is no chance to master it with good reaction.^^ I started with updated graphics for the Mega Drive port years back, but gave up on it. It's cool to see homebrew on the Jag, every effort is welcome... but I still just hate the game.^^ "Welcome to 80s gaming" [EDIT]Updated graphics? Where[/EDIT] Edited January 4, 2015 by ggn Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted January 4, 2015 Author Share Posted January 4, 2015 I hate it. From the bottom of my heart. You gotta like trial & error for this, there is no chance to master it with good reaction.^^ I started with updated graphics for the Mega Drive port years back, but gave up on it. It's cool to see homebrew on the Jag, every effort is welcome... but I still just hate the game.^^ Go buy a Nintendo if you want to be pampered and gently prodded toward the end of a game without having to think or be in danger at any point along the way ;D Quote Link to comment Share on other sites More sharing options...
omf Posted January 4, 2015 Share Posted January 4, 2015 nice! i dont think i have ever really played this t great length so now might be that time. hopfully you can sort out the music soon Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted January 4, 2015 Author Share Posted January 4, 2015 (edited) nice! i dont think i have ever really played this t great length so now might be that time. hopfully you can sort out the music soon Yeah, the next version will be a ROM, and have the music, and the trainer options from Andy The Arfling (to help all those nanny-state Nintendo hand-holding pansies get to the end) Edited January 4, 2015 by CyranoJ Quote Link to comment Share on other sites More sharing options...
JagChris Posted January 4, 2015 Share Posted January 4, 2015 You are definitely a hard worker CJ. Thumbs up! Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted January 4, 2015 Author Share Posted January 4, 2015 You are definitely a hard worker CJ. Thumbs up! Thanks! Rick II next, or maybe Gauntlet II. Something with a II anyway. *Note: Gauntlet II will take quite a bit of work, don't expect that done in 5 hours 1 Quote Link to comment Share on other sites More sharing options...
+save2600 Posted January 4, 2015 Share Posted January 4, 2015 Might kill the original "feel" of the game, but could a better control scheme be implemented (easily) for jumping and firing? Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted January 4, 2015 Author Share Posted January 4, 2015 Might kill the original "feel" of the game, but could a better control scheme be implemented (easily) for jumping and firing? I can look at this, we do have 3 buttons now 2 Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted January 5, 2015 Share Posted January 5, 2015 I had a lot of fun playing this tonight. How do you tell when the level ends, the chime noise? I think the Jag needs more platformers so really happy to have this added to the library. My only trouble was with shooting bullets, which didn't seem to want to cooperate, whereas I could lay a stick of dynamite every time. Awesome and thanks again! Quote Link to comment Share on other sites More sharing options...
omf Posted January 5, 2015 Share Posted January 5, 2015 not sure if its the same on the actual ST version but when you are at the place indicated in the picture you die when that enemy reaches you even though he does not touch you as I can see? does this happen on the original or is this just the jag being annoying / broken ? Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted January 5, 2015 Author Share Posted January 5, 2015 (edited) Its identical to the ST one because it is the ST one Don't kick his hair Edited January 5, 2015 by CyranoJ Quote Link to comment Share on other sites More sharing options...
ggn Posted January 5, 2015 Share Posted January 5, 2015 not sure if its the same on the actual ST version but when you are at the place indicated in the picture you die when that enemy reaches you even though he does not touch you as I can see? does this happen on the original or is this just the jag being annoying / broken ? "Welcome to 80s gaming" Quote Link to comment Share on other sites More sharing options...
Der Luchs Posted January 5, 2015 Share Posted January 5, 2015 Gauntlet II, please :-) 1 Quote Link to comment Share on other sites More sharing options...
Thorsten Günther Posted January 5, 2015 Share Posted January 5, 2015 (edited) +1, with Team Tap support! Edited January 5, 2015 by Thorsten Günther 1 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted January 5, 2015 Author Share Posted January 5, 2015 I was going to post a new ROM tonight, but it's not quite where I want it to be, and it's getting late. I've... Added the music Got all SFX working Added the palette fade routines (so the titles/scores/game fades in and out instead of jump cutting) This is now a 4mb ROM. Hopefully tomorrow I'll add the trainer to the start, and then it'll be done. 1 Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted January 5, 2015 Share Posted January 5, 2015 I was going to post a new ROM tonight, but it's not quite where I want it to be, and it's getting late. I've... Added the music Got all SFX working Added the palette fade routines (so the titles/scores/game fades in and out instead of jump cutting) This is now a 4mb ROM. Hopefully tomorrow I'll add the trainer to the start, and then it'll be done. Awesome! Looking forward to playing more of this tonight. Music will add a lot to the game. Any attempts made to separate jump/shoot? Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted January 5, 2015 Author Share Posted January 5, 2015 Any attempts made to separate jump/shoot? Should just be a case or on [button] OR [up|fire] / OR [down|fire] in the keyboard intercept routine. Unless the game does something nasty like waits for button hold. We'll see. Quote Link to comment Share on other sites More sharing options...
walter_J64bit Posted January 6, 2015 Share Posted January 6, 2015 Keep this up we could see Chips Challenge on the Jag. Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted January 6, 2015 Share Posted January 6, 2015 Lemmings is also on the ST and one of the better classics worth porting imo. 120 levels wouldn't take that long right CJ? Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted January 6, 2015 Author Share Posted January 6, 2015 (edited) Lemmings isn't going to happen. I've seen what the code is like, and its not pretty. There's no point requesting stuff - this isn't emulation, it isn't a case of just passing an ST binary to an 'emulator wrapper' and 'instant magic' - there is quite a bit of poking around required to get these to run. Edited January 6, 2015 by CyranoJ Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted January 6, 2015 Author Share Posted January 6, 2015 OK, here you are: Contains: All music All sound effects Screen fades Splash screen In-Game trainer options A/B/C - Bomb/Jump/Gun PAL/NTSC 4mb ROM. rick_dan.rom 10 Quote Link to comment Share on other sites More sharing options...
108 Stars Posted January 6, 2015 Share Posted January 6, 2015 "Welcome to 80s gaming" [EDIT]Updated graphics? Where[/EDIT] Gave up on them, as the coder did not want to change the game again, but would have preferred work on Dangerous Xmas instead. That one was a GBA Port, so the MD version would be downscaled, which I wasn't half as interested in as in upgrading a game. A shame in hindsight, as Rick MD was an ST port. So I could have sent the stuff to CJ now had I finished it. It was basically just touching up the visuals for a color maxof 64 at once instead of 16, which does make a big difference on a 320x240 screen. Rick actually has pretty nice graphics, suffring only from the reuse of colors for different purposes. Yeah, the next version will be a ROM, and have the music, and the trainer options from Andy The Arfling (to help all those nanny-state Nintendo hand-holding pansies get to the end) Take that back! I'm a SEGA hand-holding pansy! Quote Link to comment Share on other sites More sharing options...
lotek_style Posted January 6, 2015 Share Posted January 6, 2015 Thanks for the effort! 2 Quote Link to comment Share on other sites More sharing options...
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