+CyranoJ Posted January 11, 2015 Author Share Posted January 11, 2015 Sorry about this. On the ST the magic activation is scanned from the keyboard, not the joystick. I missed the ACIA de-bounce routine. Anyway, patched now. To 'emulate' keyboard de-bounce I have forced a 12 frame delay between magic activation (in case you decide to hold the button down) Tested by holding C on levels 1-3, using potion on level 4, then going to level 5, collecting and using another potion. gaunt2.rom 6 Quote Link to comment Share on other sites More sharing options...
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