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Odyssey2 and Fairchild Channel F?


Retro Lord

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I've been stuck with Atari 2600 programming for a long while now, and when I finish my current project I'd like to move on but I've been unsuccesfull in moving on, but I got interested in these 2 consoles and I was wondering if there are any well documented guides on programming for them.

 

Thanks!

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I sort of "moved on" to the Odyssey 2. It is assembly, but it's a lot easier assembly. I say that because I have made games with Odyssey 2, but not Atari 2600, assembly. I have a whole bunch of games that I made and posted the code on in a link in my signature if you want to take a look. The annoying thing with Odyssey 2 coding though is that the code is split up into "pages" of 256 bytes each. To get out of a page, you need to either "jump" to (using "jmp") or call a section of it (using "call"). Simply using "jz" or "jnz" will not work if that area is outside the 256-byte page. It may sound harder than it actually is, though.

Edited by atari2600land
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Retro Lord, have you ventured into own assembly language programming yet on the Atari 2600, or mostly made games with Batari BASIC? If a higher order language is desired, you might want to narrow your search for target systems to those for which there are compilers or interpreting environments.

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