joyfulcoder Posted April 1, 2015 Share Posted April 1, 2015 Retro Battlestations on Reddit had a Basic programming challenge to port Space War from an HP Basic to another retro platform. Someone beat me to the Atari 8-Bit port so I ported it to GFA Basic for the Atari ST. You can get and view the source on my Space War for Atari ST page. This is my first GFA Basic program and I'm certain there are improvements that can be made. Quote Link to comment Share on other sites More sharing options...
shazzner Posted April 1, 2015 Share Posted April 1, 2015 Great job! Quote Link to comment Share on other sites More sharing options...
pixelmischief Posted April 2, 2015 Share Posted April 2, 2015 Congratulations! Sounds like you have had some accomplishments with game development already, but now you get the distinction of having posted the first topic in AtariAge's new "Atari ST/TT/Falcon Programming" forum! Quote Link to comment Share on other sites More sharing options...
Justin Payne Posted April 2, 2015 Share Posted April 2, 2015 I want to play this! I loved Space Wars in the arcade. The cabinet had such a cool look and I loved slingshotting around the sun (or dark sun if you chose that option). Thanks for added to the homebrew community. I'm also glad we have a specific forum for ST/TT/Falcon programming. Quote Link to comment Share on other sites More sharing options...
joyfulcoder Posted April 2, 2015 Author Share Posted April 2, 2015 I want to play this! I loved Space Wars in the arcade. The cabinet had such a cool look and I loved slingshotting around the sun (or dark sun if you chose that option). Thanks for added to the homebrew community. I'm also glad we have a specific forum for ST/TT/Falcon programming. Sadly this is not the same game. Only the "rockets" move in this game and are affected by the star's gravity. You enter launch angle and initial velocity. The math in this game could be used to make a real Spacewars clone. Quote Link to comment Share on other sites More sharing options...
Justin Payne Posted April 2, 2015 Share Posted April 2, 2015 Well, let's not say, "sadly" just yet. It might be pretty fun to play. Let's just say the naming is "unfortunate" since people will think it's a remake of the of the original. From your explanation, it sounds like a mortar game...in space. Maybe a better name for the game would be, "Curved Space". Quote Link to comment Share on other sites More sharing options...
joyfulcoder Posted April 2, 2015 Author Share Posted April 2, 2015 Yes, it is similar to the mortar and gorilla games but in space. When I read about the challenge I also thought it was a clone of the original Spacewar game. Quote Link to comment Share on other sites More sharing options...
simonsunnyboy Posted April 5, 2015 Share Posted April 5, 2015 20 years ago, I made a Space War clone in GFABASIC with ship movement but it lacked correct physics. It was my first remake for publication, see http://paradize.final-memory.org/games.shtml -> Space BattleIf someone want to cut his teeth, I have the base source from 1994/95 somewhere without fancy graphics, men, sound or joystick options. But it was the basic elements without correct physics.Take the attached source without warranties as a little Easter gift for upcoming Atari coders. Take care and have a Happy Easter!SSB Quote Link to comment Share on other sites More sharing options...
simonsunnyboy Posted April 5, 2015 Share Posted April 5, 2015 Seems AA doesn't like .LST file attachments, here as a zip file: SPACEBTL.LST.zip Quote Link to comment Share on other sites More sharing options...
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