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Soulbuster's Non-Variant List of Homebrew Games Released


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Let us not forget that all this quibbling about game-play changes and redundant versions is because most people make a distinction between collecting all the games that were released in the heyday of the Intellivision (i.e., the original 124), versus the many variants that some publishers and developers have made of their home-brewed games, for sometimes trivial reasons like adding a box or combining two previous versions into one.

 

I'd bet you anything that if Intellivision Productions, Inc. started re-releasing the old 124, even with different boxes (or baggies), nobody here would suggest we should change that 124 master list number.

 

They would be a completely separate collection, if at all a collection on its own.

 

dZ.

Fixed that for you. Learn to count.

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Hmmm... I don't think repro boxes are counted as part of platinum, are they? They are not original so how could they be?

Because , I have noticed that sometimes here in our little corner of AA... It's

 

As George Orwell put it,

 

All Animal's are equal , but some Animals are more Equal than others...

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Fixed that for you.

 

You are right, there are those that would collect them as a collection of their own.

 

For myself, a new Spiker without game changes would be considered part of the 125, a variation. If I had the recently released version and not the first version, I would still consider having the full 125 with it. Reproduction boxes are also treated as part of the 125 Platinum.

 

This list is meant for the non-variant collector. This is why significant changes in the ROMs make them different, not packaging.

 

What is a "significant changes in the ROMs"? There are a couple of releases of Christmas Carol out there, and every time I re-build the ROM, I get to re-organize the memory map to fit bug fixes and such. For instance, after the CGE release, I added some sound effects and fixed some animations in the cut-scenes. This forced me to re-arrange the code to make them fit in the cartridge.

 

The result is that each ROM has a completely different binary layout, making them significantly different.

 

Oh it's the same game code, but there are significant changes in the ROM. Does that count?

 

What if I take the ROM I distribute freely, put it in LV Poker carts and re-release it in baggies. Is that a new release? And what if I change the order of the levels, or add a "bonus" level, does that count as a new release?

 

-dZ.

Edited by DZ-Jay
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And really a run of 30 considered a release. Geeze that's just enough for the publishers , programmer's and the inner circle or people that are in the IN to get one.. leaving a couple to hit the market.. Those are more like protype releases.. A run of a hundred or more in my opinion could be considered a real release to the public...

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And really a run of 30 considered a release. Geeze that's just enough for the publishers , programmer's and the inner circle or people that are in the IN to get one.. leaving a couple to hit the market.. Those are more like protype releases.. A run of a hundred or more in my opinion could be considered a real release to the public...

 

Thirty was picked as a magic number because of the Blix release. You see, those who got it want to ensure their investment is valued high and so it's in their interest to push for it being considered an official release, rather than a prototype.

 

When the next Blix-like release arrives, and the publisher wants to be clever and make it 25 instead of 30, the number will be challenged again. :roll:

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The number 30 was chosen because that's the number of Atari games that usually sell from Good Deal Games. They got the rights to sell 30 copies when they licensed the game to @Games. That license comes back in about a year.....so, more can and probably will get made. Those who bought it at a high value will not be happy I predict.

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The number 30 was chosen because that's the number of Atari games that usually sell from Good Deal Games. They got the rights to sell 30 copies when they licensed the game to @Games. That license comes back in about a year.....so, more can and probably will get made. Those who bought it at a high value will not be happy I predict.

 

So that make it right to call it a full public realease.

 

30 copies ? That's still the publisher / programmer

Picking that number for the rights to sell.

 

In my option 30 copies is more like a prototype

No matter how you put it or where that number comes from.

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Thirty was picked as a magic number because of the Blix release. You see, those who got it want to ensure their investment is valued high and so it's in their interest to push for it being considered an official release, rather than a prototype.

 

When the next Blix-like release arrives, and the publisher wants to be clever and make it 25 instead of 30, the number will be challenged again. :roll:

The question still is who makes these decisions !!

Who and what Authrority gives them the right to implement them as a standard in our community.

 

This standard should be voted on by the intellivision community. Not by the self chosen few.

 

There's a thought to ponder!!!

 

 

Let this community be a community

:)

Cheers

Brothers

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The question still is who makes these decisions !!

Who and what Authrority gives them the right to implement them as a standard in our community.

 

This standard should be voted on by the intellivision community. Not by the self chosen few.

 

There's a thought to ponder!!!

 

 

Let this community be a community

:)

Cheers

Brothers

 

Although I agree with you in many respects, especially on your sentiment on the variants, I have to disagree with this. Publishers are free to do as they wish. If someone wants to release only 30 units, that's their prerogative.

 

By the same token, the community is also free to do as they please. It is most definitely their prerogative to decide as a collective not to stand for any abuses and to see many of those releases for what they are: money-grabbing schemes preying on the OCD collector, or attempts at artificially inflating the value of some items.

 

Unfortunately, while there is money to be made in selling "limited releases," artificially inflating the value of games will continue. Note that there are many parties with such an incentive, not only publishers.

 

-dZ.

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Although I agree with you in many respects, especially on your sentiment on the variants, I have to disagree with this. Publishers are free to do as they wish. If someone wants to release only 30 units, that's their prerogative.

 

By the same token, the community is also free to do as they please. It is most definitely their prerogative to decide as a collective not to stand for any abuses and to see many of those releases for what they are: money-grabbing schemes preying on the OCD collector, or attempts at artificially inflating the value of some items.

 

Unfortunately, while there is money to be made in selling "limited releases," artificially inflating the value of games will continue. Note that there are many parties with such an incentive, not only publishers.

 

-dZ.

Well said DZ,

But what I was referring to is not to limit what a publisher wants to release but a limit to what can be considered a full release to the public.

How can BC Quest and The other be considered a full release when it wasn't offered to the public.

That's another issue in it self.

 

I'm just saying, how can there be a list of games considered to be released and collectors trying to achieve that list when they were never fully realease to the public or with very few (30)

 

That just seems like a list for the In or Connected to achieve.

 

Even now a days when limited realease are made everyone has a chance at purchasing them.

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.....except, there was no intent to create a rare item from Good Deal Games. That was a number that seemed 'reasonable' from their experience selling Atari 2600 games. From the reaction it got, anger....accusations of deception (ie more than 30 were supposedly actually made), Good Deal Games will probably never do another release for Intellivision.

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It sounds like this list could satisfy more of its potential users by transforming it into a table. Here is a snip of my Itellisearch spreadsheet that might illustrate my point:

intellisearch snippet

So some collectors might want to check off the first column, while Cmart and Rev will duke it out as to who can put a stranglehold on the second column.
Can you see that snip now?
Edited by TestaOn
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What is a "significant changes in the ROMs"? There are a couple of releases of Christmas Carol out there, and every time I re-build the ROM, I get to re-organize the memory map to fit bug fixes and such. For instance, after the CGE release, I added some sound effects and fixed some animations in the cut-scenes. This forced me to re-arrange the code to make them fit in the cartridge.

 

The result is that each ROM has a completely different binary layout, making them significantly different.

 

Oh it's the same game code, but there are significant changes in the ROM. Does that count?

 

Adding sound effects and fixing animations, no not a new release.

If the binary layout is changed, no.

New levels, yes.

 

What if I take the ROM I distribute freely, put it in LV Poker carts and re-release it in baggies. Is that a new release? And what if I change the order of the levels, or add a "bonus" level, does that count as a new release?

 

-dZ.

Are you talking about a ROM never released in cart form, yes.

Changing order of currently available levels, no.

Adding a bonus level, probably, yes.

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It sounds like this list could satisfy more of its potential users by transforming it into a table. Here is a snip of my Itellisearch spreadsheet that might illustrate my point:

 

 

So some collectors might want to check off the first column, while Cmart and Rev will duke it out as to who can put a stranglehold on the second column.
Can you see that snip now?

 

yep! Thanks!

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Are you talking about a ROM never released in cart form, yes.

Changing order of currently available levels, no.

Adding a bonus level, probably, yes.

Ah, so then DK Arcade and D2K are the same game, since the cartridge of the latter contains the former, and the difference in level order of "American" and "Japanese" between the Donkey Kong versions in both carts is just a variant, right?

 

That means that if you have D2K Arcade, it counts towards DK Arcade as well, right?

 

By the way, I was being facetious in my previous comment, since you seem to be coming up with arbitrary conditions and terminology that suits your personal collection (or your collectable distributor model).

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Shouldn't this be a lot simpler? As in... the official collection list should be determined solely by the individual publishers? A publisher should need to deem it as an actual release (something they put up for sale/sold to a distributor or reseller). Equating it to a company giving a game a serial number so that a distributor could catalog it and a reseller or end-user could order it from that catalog and play it. Then all variations of the same game are "editions" or "versions" that we can drool over, pine for, to some day put on our shelf and gaze at.

 

Because, as someone astutely, kinda, but not specifically, pointed out earlier, anything that is in someone's hands has a sale price, thus is collectible. Putting an arbitrary minimum number on it is just an exclusionary tactic, not for games but for collectors. A complete collection of everything is truly defined as the conglomerate of all individual collections and is undoubtedly so near impossible to obtain that we could probably all agree to say it "is impossible". Yet the journey toward the impossible is the fun part. Kinda like most games on the Intellivision itself - unbeatable.

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Thanks for joining the discussion TestaOn , the more voices heard on criteria needed or wanted is the better.

Then and only then would a standard on a list (125 /homebrews ext )be fully accepted by the community to use as guidelines.

 

Cheers

Isn't Democracy great. !!!

:))

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A few notes regarding 'limited quantities'. I suggested 30 because, while limited, Blix seems to be accepted as a release in the community. That's all up for debate, though. I don't mean to impose anything. Additionally, it's far from the first limited release. If you don't include Blix or BC's then Robot Rubble, League of Light, and a chunk of the later Intelligentvision releases would also not count. Whether by PM, mailing list, or limited quantity there have been numerous limited and/or underadvertised homebrew releases. There are always hurdles for completists (money, time, effort, quantity, networking, distance, space, etc) and virtually every collectible has special editions and rare variants for hardcore collectors. The life if a completist can be a arduous path. Just my two cents.

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