Rev Posted December 7, 2016 Share Posted December 7, 2016 Let us not forget that all this quibbling about game-play changes and redundant versions is because most people make a distinction between collecting all the games that were released in the heyday of the Intellivision (i.e., the original 124), versus the many variants that some publishers and developers have made of their home-brewed games, for sometimes trivial reasons like adding a box or combining two previous versions into one. I'd bet you anything that if Intellivision Productions, Inc. started re-releasing the old 124, even with different boxes (or baggies), nobody here would suggest we should change that 124 master list number. They would be a completely separate collection, if at all a collection on its own. dZ. Fixed that for you. Learn to count. 1 Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3645982 Share on other sites More sharing options...
+intvsteve Posted December 8, 2016 Share Posted December 8, 2016 Reproduction boxes are also treated as part of the 125 Platinum. Wait, they are!? Well, then, color me Platinum! 1 Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3645992 Share on other sites More sharing options...
Rev Posted December 8, 2016 Share Posted December 8, 2016 I'll quit harassing you guys. I'll harrass myself in my own homebrew thread! Rofl. Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646001 Share on other sites More sharing options...
+KylJoy Posted December 8, 2016 Share Posted December 8, 2016 Hmmm... I don't think repro boxes are counted as part of platinum, are they? They are not original so how could they be? Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646190 Share on other sites More sharing options...
+cmart604 Posted December 8, 2016 Share Posted December 8, 2016 Fixed that for you. Learn to count. Sigh. Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646226 Share on other sites More sharing options...
m-crew Posted December 8, 2016 Share Posted December 8, 2016 Hmmm... I don't think repro boxes are counted as part of platinum, are they? They are not original so how could they be? Because , I have noticed that sometimes here in our little corner of AA... It's As George Orwell put it, All Animal's are equal , but some Animals are more Equal than others... Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646241 Share on other sites More sharing options...
+DZ-Jay Posted December 8, 2016 Share Posted December 8, 2016 (edited) Fixed that for you. You are right, there are those that would collect them as a collection of their own. For myself, a new Spiker without game changes would be considered part of the 125, a variation. If I had the recently released version and not the first version, I would still consider having the full 125 with it. Reproduction boxes are also treated as part of the 125 Platinum. This list is meant for the non-variant collector. This is why significant changes in the ROMs make them different, not packaging. What is a "significant changes in the ROMs"? There are a couple of releases of Christmas Carol out there, and every time I re-build the ROM, I get to re-organize the memory map to fit bug fixes and such. For instance, after the CGE release, I added some sound effects and fixed some animations in the cut-scenes. This forced me to re-arrange the code to make them fit in the cartridge. The result is that each ROM has a completely different binary layout, making them significantly different. Oh it's the same game code, but there are significant changes in the ROM. Does that count? What if I take the ROM I distribute freely, put it in LV Poker carts and re-release it in baggies. Is that a new release? And what if I change the order of the levels, or add a "bonus" level, does that count as a new release? -dZ. Edited December 8, 2016 by DZ-Jay 3 Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646242 Share on other sites More sharing options...
m-crew Posted December 8, 2016 Share Posted December 8, 2016 And really a run of 30 considered a release. Geeze that's just enough for the publishers , programmer's and the inner circle or people that are in the IN to get one.. leaving a couple to hit the market.. Those are more like protype releases.. A run of a hundred or more in my opinion could be considered a real release to the public... Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646246 Share on other sites More sharing options...
+DZ-Jay Posted December 8, 2016 Share Posted December 8, 2016 And really a run of 30 considered a release. Geeze that's just enough for the publishers , programmer's and the inner circle or people that are in the IN to get one.. leaving a couple to hit the market.. Those are more like protype releases.. A run of a hundred or more in my opinion could be considered a real release to the public... Thirty was picked as a magic number because of the Blix release. You see, those who got it want to ensure their investment is valued high and so it's in their interest to push for it being considered an official release, rather than a prototype. When the next Blix-like release arrives, and the publisher wants to be clever and make it 25 instead of 30, the number will be challenged again. 1 Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646247 Share on other sites More sharing options...
Games For Your Intellivision Posted December 8, 2016 Share Posted December 8, 2016 The number 30 was chosen because that's the number of Atari games that usually sell from Good Deal Games. They got the rights to sell 30 copies when they licensed the game to @Games. That license comes back in about a year.....so, more can and probably will get made. Those who bought it at a high value will not be happy I predict. Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646254 Share on other sites More sharing options...
m-crew Posted December 8, 2016 Share Posted December 8, 2016 The number 30 was chosen because that's the number of Atari games that usually sell from Good Deal Games. They got the rights to sell 30 copies when they licensed the game to @Games. That license comes back in about a year.....so, more can and probably will get made. Those who bought it at a high value will not be happy I predict. So that make it right to call it a full public realease. 30 copies ? That's still the publisher / programmer Picking that number for the rights to sell. In my option 30 copies is more like a prototype No matter how you put it or where that number comes from. Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646260 Share on other sites More sharing options...
m-crew Posted December 8, 2016 Share Posted December 8, 2016 Thirty was picked as a magic number because of the Blix release. You see, those who got it want to ensure their investment is valued high and so it's in their interest to push for it being considered an official release, rather than a prototype. When the next Blix-like release arrives, and the publisher wants to be clever and make it 25 instead of 30, the number will be challenged again. The question still is who makes these decisions !! Who and what Authrority gives them the right to implement them as a standard in our community. This standard should be voted on by the intellivision community. Not by the self chosen few. There's a thought to ponder!!! Let this community be a community Cheers Brothers Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646263 Share on other sites More sharing options...
+DZ-Jay Posted December 8, 2016 Share Posted December 8, 2016 The question still is who makes these decisions !! Who and what Authrority gives them the right to implement them as a standard in our community. This standard should be voted on by the intellivision community. Not by the self chosen few. There's a thought to ponder!!! Let this community be a community Cheers Brothers Although I agree with you in many respects, especially on your sentiment on the variants, I have to disagree with this. Publishers are free to do as they wish. If someone wants to release only 30 units, that's their prerogative. By the same token, the community is also free to do as they please. It is most definitely their prerogative to decide as a collective not to stand for any abuses and to see many of those releases for what they are: money-grabbing schemes preying on the OCD collector, or attempts at artificially inflating the value of some items. Unfortunately, while there is money to be made in selling "limited releases," artificially inflating the value of games will continue. Note that there are many parties with such an incentive, not only publishers. -dZ. 2 Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646272 Share on other sites More sharing options...
m-crew Posted December 8, 2016 Share Posted December 8, 2016 Although I agree with you in many respects, especially on your sentiment on the variants, I have to disagree with this. Publishers are free to do as they wish. If someone wants to release only 30 units, that's their prerogative. By the same token, the community is also free to do as they please. It is most definitely their prerogative to decide as a collective not to stand for any abuses and to see many of those releases for what they are: money-grabbing schemes preying on the OCD collector, or attempts at artificially inflating the value of some items. Unfortunately, while there is money to be made in selling "limited releases," artificially inflating the value of games will continue. Note that there are many parties with such an incentive, not only publishers. -dZ. Well said DZ, But what I was referring to is not to limit what a publisher wants to release but a limit to what can be considered a full release to the public. How can BC Quest and The other be considered a full release when it wasn't offered to the public. That's another issue in it self. I'm just saying, how can there be a list of games considered to be released and collectors trying to achieve that list when they were never fully realease to the public or with very few (30) That just seems like a list for the In or Connected to achieve. Even now a days when limited realease are made everyone has a chance at purchasing them. 1 Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646289 Share on other sites More sharing options...
Games For Your Intellivision Posted December 8, 2016 Share Posted December 8, 2016 .....except, there was no intent to create a rare item from Good Deal Games. That was a number that seemed 'reasonable' from their experience selling Atari 2600 games. From the reaction it got, anger....accusations of deception (ie more than 30 were supposedly actually made), Good Deal Games will probably never do another release for Intellivision. Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646302 Share on other sites More sharing options...
TestaOn Posted December 8, 2016 Share Posted December 8, 2016 Do you have to be in the right club to view that image? When I click on it, I get: You do not have permission to view this image I may have uploaded it into a folder in my gallery that is private. Is there a way to post an image in a thread without putting it in my gallery? Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646422 Share on other sites More sharing options...
TestaOn Posted December 8, 2016 Share Posted December 8, 2016 (edited) It sounds like this list could satisfy more of its potential users by transforming it into a table. Here is a snip of my Itellisearch spreadsheet that might illustrate my point: So some collectors might want to check off the first column, while Cmart and Rev will duke it out as to who can put a stranglehold on the second column. Can you see that snip now? Edited December 8, 2016 by TestaOn Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646466 Share on other sites More sharing options...
+SoulBuster Posted December 8, 2016 Author Share Posted December 8, 2016 What is a "significant changes in the ROMs"? There are a couple of releases of Christmas Carol out there, and every time I re-build the ROM, I get to re-organize the memory map to fit bug fixes and such. For instance, after the CGE release, I added some sound effects and fixed some animations in the cut-scenes. This forced me to re-arrange the code to make them fit in the cartridge. The result is that each ROM has a completely different binary layout, making them significantly different. Oh it's the same game code, but there are significant changes in the ROM. Does that count? Adding sound effects and fixing animations, no not a new release. If the binary layout is changed, no. New levels, yes. What if I take the ROM I distribute freely, put it in LV Poker carts and re-release it in baggies. Is that a new release? And what if I change the order of the levels, or add a "bonus" level, does that count as a new release? -dZ. Are you talking about a ROM never released in cart form, yes. Changing order of currently available levels, no. Adding a bonus level, probably, yes. Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646468 Share on other sites More sharing options...
+intvsteve Posted December 8, 2016 Share Posted December 8, 2016 It sounds like this list could satisfy more of its potential users by transforming it into a table. Here is a snip of my Itellisearch spreadsheet that might illustrate my point: So some collectors might want to check off the first column, while Cmart and Rev will duke it out as to who can put a stranglehold on the second column. Can you see that snip now? yep! Thanks! Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646481 Share on other sites More sharing options...
+DZ-Jay Posted December 8, 2016 Share Posted December 8, 2016 Are you talking about a ROM never released in cart form, yes. Changing order of currently available levels, no. Adding a bonus level, probably, yes. Ah, so then DK Arcade and D2K are the same game, since the cartridge of the latter contains the former, and the difference in level order of "American" and "Japanese" between the Donkey Kong versions in both carts is just a variant, right? That means that if you have D2K Arcade, it counts towards DK Arcade as well, right? By the way, I was being facetious in my previous comment, since you seem to be coming up with arbitrary conditions and terminology that suits your personal collection (or your collectable distributor model). 2 Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646500 Share on other sites More sharing options...
Rev Posted December 8, 2016 Share Posted December 8, 2016 Of course D2K Arcade Special Edition is a seperate release......didn't you see the little yellow sticker on the box. Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646510 Share on other sites More sharing options...
TestaOn Posted December 8, 2016 Share Posted December 8, 2016 Shouldn't this be a lot simpler? As in... the official collection list should be determined solely by the individual publishers? A publisher should need to deem it as an actual release (something they put up for sale/sold to a distributor or reseller). Equating it to a company giving a game a serial number so that a distributor could catalog it and a reseller or end-user could order it from that catalog and play it. Then all variations of the same game are "editions" or "versions" that we can drool over, pine for, to some day put on our shelf and gaze at. Because, as someone astutely, kinda, but not specifically, pointed out earlier, anything that is in someone's hands has a sale price, thus is collectible. Putting an arbitrary minimum number on it is just an exclusionary tactic, not for games but for collectors. A complete collection of everything is truly defined as the conglomerate of all individual collections and is undoubtedly so near impossible to obtain that we could probably all agree to say it "is impossible". Yet the journey toward the impossible is the fun part. Kinda like most games on the Intellivision itself - unbeatable. Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646529 Share on other sites More sharing options...
m-crew Posted December 8, 2016 Share Posted December 8, 2016 Thanks for joining the discussion TestaOn , the more voices heard on criteria needed or wanted is the better. Then and only then would a standard on a list (125 /homebrews ext )be fully accepted by the community to use as guidelines. Cheers Isn't Democracy great. !!! ) Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646538 Share on other sites More sharing options...
+JasonlikesINTV Posted December 8, 2016 Share Posted December 8, 2016 A few notes regarding 'limited quantities'. I suggested 30 because, while limited, Blix seems to be accepted as a release in the community. That's all up for debate, though. I don't mean to impose anything. Additionally, it's far from the first limited release. If you don't include Blix or BC's then Robot Rubble, League of Light, and a chunk of the later Intelligentvision releases would also not count. Whether by PM, mailing list, or limited quantity there have been numerous limited and/or underadvertised homebrew releases. There are always hurdles for completists (money, time, effort, quantity, networking, distance, space, etc) and virtually every collectible has special editions and rare variants for hardcore collectors. The life if a completist can be a arduous path. Just my two cents. Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646541 Share on other sites More sharing options...
GroovyBee Posted December 8, 2016 Share Posted December 8, 2016 New levels, yes. New levels just make it a game variant. Quote Link to comment https://forums.atariage.com/topic/241391-soulbusters-non-variant-list-of-homebrew-games-released/page/12/#findComment-3646558 Share on other sites More sharing options...
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