OldSchoolRetroGamer Posted August 10, 2015 Share Posted August 10, 2015 (edited) I have always known about several unreleased and / or vaporware consoles and hardware but I recently stumbled onto this one I had never heard of and so for any of you who are interested in such things and might not know check it out. Here is a link to the story ( an Interview with Yukiharu Sambe, R&D manager of the unreleased Taito WOWOW ) on Unseen 64's site - http://www.unseen64.net/2015/08/10/interview-taito-wowow-console/ Edited August 10, 2015 by OldSchoolRetroGamer 2 Quote Link to comment Share on other sites More sharing options...
CatPix Posted August 10, 2015 Share Posted August 10, 2015 Interestingly enough, ASCII had created the MSX standard back in 1983. It looks like Japanese arcade makers were eager to release a console in the 90's. Capcom did made a console, the CPS changer, that saw a limited release in Japan only. 3 Quote Link to comment Share on other sites More sharing options...
108 Stars Posted August 12, 2015 Share Posted August 12, 2015 (edited) Not ASCII alone; Microsoft was partnering. Basically a first try at getting control of a standard like Windows would become a decade later. Didn't know about the Taito console. I do know Konami worked on one though. Suikoden was apparently started as a game for that system, and later remodeled when it was cancelled. EDIT: Misleading how Taito showed sprites from later arcade games to promote the system. According to the engineer responsible he clearly aimed at early 80ies games with small sizes. Edited August 12, 2015 by 108 Stars 1 Quote Link to comment Share on other sites More sharing options...
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