ACML Posted September 6, 2015 Share Posted September 6, 2015 (edited) Now that Windows 10 is out and it is supposed to be the same on a phone, can I run Altirra on my Lumia Smartphone running Windows 10? Edited September 6, 2015 by ACML Quote Link to comment Share on other sites More sharing options...
emkay Posted September 6, 2015 Share Posted September 6, 2015 If it's written on Windows Runtime, it could run. I guess, it's x86 code, so it will only run on "Intel" and not on ARM based devices. Quote Link to comment Share on other sites More sharing options...
phaeron Posted September 6, 2015 Share Posted September 6, 2015 Nope, sorry. Windows Mobile 10 only runs Metro/Modern/Universal apps, and I have no interest in making a "Universal" app version. 1 Quote Link to comment Share on other sites More sharing options...
ACML Posted September 6, 2015 Author Share Posted September 6, 2015 Nope, sorry. Windows Mobile 10 only runs Metro/Modern/Universal apps, and I have no interest in making a "Universal" app version. Sounds like a lot of the Widows 10 hype is misleading. They make it sound like a Windows 10 phone can run x86 apps. Quote Link to comment Share on other sites More sharing options...
phaeron Posted September 6, 2015 Share Posted September 6, 2015 "x86 app" might be true if you had a Windows Mobile 10 phone that had an x86 CPU. That still wouldn't help because "app" still means the restricted Metro/Modern/Universal app model and not Win32 programs. People make a big deal about ARM vs. x86, but it really isn't. Porting code from x86 to ARM isn't usually that big of a deal, especially if the code already compiles for x64. Once Windows RT had been jailbroken to run Win32 programs, several popular programs got recompiled for Win32/ARM within days. The real problem is the system/UI layers, which usually need to be rewritten from scratch for a different platform. For a Universal app, that would be C++/CX and XAML. Microsoft likes to be intentionally confusing about the difference between a Universal app and traditional desktop/Win32 programs, but there are enough differences that it essentially needs to be treated as a different platform. I also have a dislike of the "Universal app" platform because it is part of the same push that keeps regressing the Windows UI, which I would rather not support. 7 Quote Link to comment Share on other sites More sharing options...
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