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Space Abyss - CC65 sources


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One of my abandoned projects is Space Abyss - a real time space trading game for up to 4 players on one screen. Players can be replaced by AI.

The game is written in C. Maybe somebody would like to continue the project so I release the sources (MIT license).


There is no ending currently in the game and features of the game are limited only to trading. The game would also need rebalancing f.e. amount of resources available for trading should be limited the more pricy it is (f.e. gems should be available max. 10 per planet). Currently it's worth only to trade gems after a while. Also in some cases food or even water should be worth more than gems (galaxy events like "starving on planet X").






Edited by ilmenit
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