Welll, some people seemed interested in my FPGA Videogame doodad that I presented in the RVGS thread and it was suggested I make a post about it, how it works, and what it does. I still don't have immediate plans for selling it, but if there's enough interest, that could change. I will attempt to explain what it is, how it works, and what a sellable version of it would entail, so let's go!
First off, nearly ANYTHING is possible. The main problem is going to be how much money people w