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Arcade/MAME HSC 8.7: Tranquilizer Gun


VectorGamer
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Tranquilizer Gun

MAME ROMset: TranqGun
Dip Switches: Unknown: On [All]

 

Week ends 10.5.15 @ noon EST

 

Leaderboard

49,140 bubufubu
27,190 kane

3,710 DonPedro

3,080 darthkur

2,020 roadrunner
1,860 jblenkle

1,750 mr. toast

 

Season Standings

74 bubufubu

53 DonPedro

53 mr. toast

52 bigbee99

41 kane

39 jblenkle

24 darthkur

22 roadrunner

18 hero2billions

15 wolfman24

11 patbb

5 DaveD

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I never heard of this game. It was released in 1980.

 

KLOV entry: http://www.arcade-museum.com/game_detail.php?game_id=10183

 

No known instances of anyone owning this game.

 

 

 

 

I never came across it anywhere back in the 80's. The only reason I'm aware of it is because I have the Sega-1000 version entitled Safari Hunting. http://www.mobygames.com/game/sg-1000/safari-hunting

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$13,470

 

post-41089-0-80613500-1443562833_thumb.png post-41089-0-69990400-1443562840_thumb.png

 

Here's a couple of pictures to better illustrate what happens. There's no in-between. These two screens immediately precede/succeed one another.

 

Perhaps it's a bad ROM. There appears to be very little information about this game on the internet. I'll download the ROM from another site and give it another go.

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I haven't got that far, but when I lose my last life and the game is over, the screen graphics mess up for me.

 

$12,720

 

attachicon.gifTranquilizer Gun ($12,720).png

 

The game ended on me after Round 3. It added up my bonus and then went straight to the "Game Over" screen. I had not lost a single life. I was not ready to take a snapshot, so I had to wait for the demo to see my score.

 

Can anyone else explain this?

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Hey guys can you do me a favor...

 

I know we want to get the scores in ASAP so that nobody is sandbagging but if you plan on playing a session for hours please hold off on posting scores until your gaming session is over. I don't see any reason for posting a score then turning around 2 hours later to post another score. Just post your highest score when you're ready to call it a night.

 

Should be easier for everyone involved.

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