Jinroh Posted October 10, 2015 Share Posted October 10, 2015 (edited) Hey all! I got a lot done on my game today, and I feel that it's mature enough that I can make a post about it. After making a few VCS demos and such but not feeling like finishing them, I thought I'd come up with a game for the VCS I'd get passionate about. After Sprybug's awesome Sidescrolling games, I figured I'd try and make one myself, because sidescrollers are always awesome. Mine's not quite as complex as it only scrolls one way, but I figured I'd keep it simple for my first one. Binaries: Current Binary .8a - Update 10/16/2017 - Fixed Ghosts Old .8 - Update 9/23/2017 Re-coded collision, added 2 levels and under the hood changes. OLD .07h - Update 2/19/2017 Fixes weird bug with input capacitor (MUCH THANKS DIRTY HAIRY!) fixes FBP compatibility. OLD - .07g - Update 2/14/2017 (Later Evening) Adjustment to keep from Breadcat Battle 2x. OLD - Update - 2/14/2017 (Evening) Adds ability to move and shoot and shortens pre-Bread Cat jump. OLD - Update - 2/14/2017 - A lot of polishes, fixes, coloured levels, multi-enemies, etc. OLD - Update 7/28/2016 - Fixes flamethrower sound buzzing on lives screen. OLD - 7/28/2016 - Reduces Scanline usage to 262, tweak UI, Flamethrower Bugfix. OLD - Update 7/15/2016 - Fixes Jittering. OLD - Update 6/7/2016 - Updated Physics Demo. OLD - Update 6/6/2016 - Teaser demo! :3 Lush Multicolour landscapes full of danger! Current Title Screen: Edited March 10, 2020 by Jinroh 28 Quote Link to comment Share on other sites More sharing options...
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