Jinroh Posted October 10, 2015 Share Posted October 10, 2015 (edited) Hey all! I got a lot done on my game today, and I feel that it's mature enough that I can make a post about it. After making a few VCS demos and such but not feeling like finishing them, I thought I'd come up with a game for the VCS I'd get passionate about. After Sprybug's awesome Sidescrolling games, I figured I'd try and make one myself, because sidescrollers are always awesome. Mine's not quite as complex as it only scrolls one way, but I figured I'd keep it simple for my first one. Binaries: Current Binary .8a - Update 10/16/2017 - Fixed Ghosts Old .8 - Update 9/23/2017 Re-coded collision, added 2 levels and under the hood changes. OLD .07h - Update 2/19/2017 Fixes weird bug with input capacitor (MUCH THANKS DIRTY HAIRY!) fixes FBP compatibility. OLD - .07g - Update 2/14/2017 (Later Evening) Adjustment to keep from Breadcat Battle 2x. OLD - Update - 2/14/2017 (Evening) Adds ability to move and shoot and shortens pre-Bread Cat jump. OLD - Update - 2/14/2017 - A lot of polishes, fixes, coloured levels, multi-enemies, etc. OLD - Update 7/28/2016 - Fixes flamethrower sound buzzing on lives screen. OLD - 7/28/2016 - Reduces Scanline usage to 262, tweak UI, Flamethrower Bugfix. OLD - Update 7/15/2016 - Fixes Jittering. OLD - Update 6/7/2016 - Updated Physics Demo. OLD - Update 6/6/2016 - Teaser demo! :3 Lush Multicolour landscapes full of danger! Current Title Screen: Edited March 10, 2020 by Jinroh 28 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted October 10, 2015 Share Posted October 10, 2015 A lot of cool stuff going on here. Going old school and writing your own kernal! Pretty sweet. .. 2 Quote Link to comment Share on other sites More sharing options...
Iwantgames:) Posted October 10, 2015 Share Posted October 10, 2015 This looks pretty sweet 1 Quote Link to comment Share on other sites More sharing options...
Mountain King Posted October 10, 2015 Share Posted October 10, 2015 Looks pretty cool! 1 Quote Link to comment Share on other sites More sharing options...
+TrekMD Posted October 10, 2015 Share Posted October 10, 2015 Very nice! 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted October 10, 2015 Share Posted October 10, 2015 Really Cool. Can't wait to see what lies beyond the door. 1 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted October 11, 2015 Author Share Posted October 11, 2015 Thanks guys! The boss battle that lies beyond the door is almost done. After that's done I wanna put out a demo. Then throw bankswitching in and start loading up on more levels. 1 Quote Link to comment Share on other sites More sharing options...
xybot67 Posted October 11, 2015 Share Posted October 11, 2015 This looks really cool! Keep up the good work. 2 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted October 12, 2015 Author Share Posted October 12, 2015 (edited) Thanks for the motivation guys, I'm trying to get a demo ready as soon as I can, so I can get some feedback. Just need to tweak a few things first, and finish the first boss. Runs great on the Harmony, but not on the Supercharger yet. It'd make a cool Multi-Load game. Runs but some things must be butting up against the RAM because it's a bit wonky when it scrolls. Edited October 12, 2015 by Jinroh 1 Quote Link to comment Share on other sites More sharing options...
Papa Posted October 14, 2015 Share Posted October 14, 2015 LOVE IT! I love games with girl hero's that battle hybrid root food!! Great work! 1 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted October 14, 2015 Author Share Posted October 14, 2015 Haha, glad I hit all the high points then. :3 She's actually a cat-girl too. She has cat ears on her head, but dunno if you can immediately tell from the sprite. Quote Link to comment Share on other sites More sharing options...
Mr SQL Posted October 20, 2015 Share Posted October 20, 2015 Thanks for the motivation guys, I'm trying to get a demo ready as soon as I can, so I can get some feedback. Just need to tweak a few things first, and finish the first boss. Runs great on the Harmony, but not on the Supercharger yet. It'd make a cool Multi-Load game. Runs but some things must be butting up against the RAM because it's a bit wonky when it scrolls. Cool game and scrolling engine! Make sure FFF8 isn't touched, sounds like the SuperCharger's write protect switch is getting turned off. 1 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted October 20, 2015 Author Share Posted October 20, 2015 (edited) Thanks Mr. SQL glad you like it! Right. I could have sworn I was avoiding FFF8, before I loaded it up on my SuperCharger, but perhaps some branch or something is hitting it inadvertently. I'll have to double check. I'm in the process of finishing up the final section of the level, so I can show what's behind door #1. It's pretty cool, I tell you what. :3 Edited October 20, 2015 by Jinroh 4 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted December 11, 2015 Author Share Posted December 11, 2015 (edited) New Teaser video! Check out Boss #1 The Bread Cat! Can Jinny best this foe!? I'm also working on getting the playable demo put together so I can get feedback, but always something to do, but slowly but surely it's coming about. Edited December 11, 2015 by Jinroh 5 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted December 11, 2015 Share Posted December 11, 2015 This is looking pretty sweet. Love the Bread cat swat. Great artistic representations on the VCS! 1 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted December 11, 2015 Author Share Posted December 11, 2015 Thanks man, I'm really happy/proud of how the Bread Cat turned out. Quote Link to comment Share on other sites More sharing options...
Kylearan Posted December 15, 2015 Share Posted December 15, 2015 That cat looks really neat! As does Jinny. And the tail slap is a really nice detail. Could the "Bread Cat" text maybe done with a 48 pixel sprite (two lines) or a flickering 96 pixel sprite instead of with PF? It looks so...lo-res... And I guess in the final version the green lower half won't start in the middle of the scanline. Quote Link to comment Share on other sites More sharing options...
+moycon Posted December 15, 2015 Share Posted December 15, 2015 This is really cool! Very well done I think. Quote Link to comment Share on other sites More sharing options...
Jinroh Posted December 15, 2015 Author Share Posted December 15, 2015 Thanks guys, glad you're liking it! Haha yes, that green is on my todo list. Hmm...I didn't really think the text looked too bad, but I'll add it to my polish list, and play around with it to see what I can do with it. Quote Link to comment Share on other sites More sharing options...
Jinroh Posted December 16, 2015 Author Share Posted December 16, 2015 Finished the last of what I wanted to do for the Boss Engine, Jinny walks across the screen and the boss appears. Also fixed the mid-scanline change on the green background. 1 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted December 17, 2015 Author Share Posted December 17, 2015 (edited) First try at the Title Screen (that's about all I have left besides writing the music engine for the first demo) any suggestions or anything? I really like the lettering personally. :3 I'm up for whatever tricks you may have that I've not thought of. EDIT: After some more playing around, I'm going to keep the text and ditch the background. I have a cuter, simpler thing in mind. Edited December 17, 2015 by Jinroh 4 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted December 17, 2015 Share Posted December 17, 2015 First try at the Title Screen (that's about all I have left besides writing the music engine for the first demo) any suggestions or anything? I really like the lettering personally. :3 I'm up for whatever tricks you may have that I've not thought of. EDIT: After some more playing around, I'm going to keep the text and ditch the background. I have a cuter, simpler thing in mind. I think that would look good. I like the text! 1 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted December 17, 2015 Author Share Posted December 17, 2015 (edited) Thanks man, yeah I think the bubble letters converted to PF Graphics pretty well. Haven't gonna get rid of the background and make a cutesy-er arcadey-er graphics to go with it. EDIT: After some thinking and playing around, here is a screenshot from Stella of my current idea which, I rather like. Maybe cutesy for some, but I like it. Any thoughts? Edited December 29, 2015 by Jinroh 1 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted December 18, 2015 Share Posted December 18, 2015 Thanks man, yeah I think the bubble letters converted to PF Graphics pretty well. Haven't gonna get rid of the background and make a cutesy-er arcadey-er graphics to go with it. EDIT: After some thinking and playing around, here is a screenshot from Stella of my current idea which, I rather like. Maybe cutesy for some, but I like it. Any thoughts? I like it. Colorful and oldskool arcade like! 1 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted December 18, 2015 Author Share Posted December 18, 2015 Thanks man, I was trying to channel early 80s arcade feel when I re-booted the title screen. I really like it, also kinda looks like a Christmas sweater design. Quote Link to comment Share on other sites More sharing options...
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