Everett1954 Posted December 16, 2016 Share Posted December 16, 2016 Sounds like a Great game and you are putting a lot of effort into it. Is the 7/28/2016 file on page one the latest? Quote Link to comment Share on other sites More sharing options...
Jinroh Posted December 17, 2016 Author Share Posted December 17, 2016 (edited) Thanks so much! Glad you're enjoying it! Yes the file on the first post is the latest one. ^^ One last task now for the next demo so, hopefully sooner rather than later. ^^ (I know I've said that, but I keep deciding to keep adding/subtracting re-writing things. x3) Edited December 17, 2016 by Jinroh 1 Quote Link to comment Share on other sites More sharing options...
Iwantgames:) Posted December 21, 2016 Share Posted December 21, 2016 Just uploaded this to my flashback portable and it works great except reset at the cat statue :/ no way to unplug controller 2. Hopefully you have a fix in the future as it would be awesome to play on the portable Quote Link to comment Share on other sites More sharing options...
Jinroh Posted December 26, 2016 Author Share Posted December 26, 2016 Just uploaded this to my flashback portable and it works great except reset at the cat statue :/ no way to unplug controller 2. Hopefully you have a fix in the future as it would be awesome to play on the portable I actually just got a flashback portable for Christmas so I'm curious to see if the newer (as of yet unreleased version) will work any better. A lot of the underlying code has been re-written. If it works, great, but at least I have a portable now to test. 1 Quote Link to comment Share on other sites More sharing options...
Iwantgames:) Posted December 26, 2016 Share Posted December 26, 2016 Nice, the portable is a cool little gizmo. I know making your game work on actual hardware is #1 but it would be cool to play on the go anyways great work so far! 1 Quote Link to comment Share on other sites More sharing options...
MrRetroman Posted December 27, 2016 Share Posted December 27, 2016 Looks good. Quote Link to comment Share on other sites More sharing options...
Jinroh Posted December 27, 2016 Author Share Posted December 27, 2016 Looks good. Thanks! Nice, the portable is a cool little gizmo. I know making your game work on actual hardware is #1 but it would be cool to play on the go anyways great work so far! Yeah I thought exactly the same thing when I saw the portable coming out. Hopefully I can get it working on there without too much trouble. Quote Link to comment Share on other sites More sharing options...
Jinroh Posted February 14, 2017 Author Share Posted February 14, 2017 Just sent the latest demo release candidate to the testers. Unless something goes horribly wrong I'm planning on releasing it tomorrow afternoon. Thanks for being patient! 2 Quote Link to comment Share on other sites More sharing options...
Iwantgames:) Posted February 14, 2017 Share Posted February 14, 2017 awesome! 1 Quote Link to comment Share on other sites More sharing options...
Skippy B. Coyote Posted February 14, 2017 Share Posted February 14, 2017 Sweet! I'll be really looking forward to trying it out! 1 Quote Link to comment Share on other sites More sharing options...
StanJr Posted February 14, 2017 Share Posted February 14, 2017 Wow. I am so pathetically late to this game, but there is absolutely nothing here I don't like. This is absolutely wonderful! Can't wait for a release! 1 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted February 14, 2017 Author Share Posted February 14, 2017 Thanks guys! :3 Before this week I hadn't worked on it since Thanksgiving, but I got laid off in January so I'm really pushing to get it as finished as I can while I've got a bit more time. I think you'll really be happy with the improvements I made! Quote Link to comment Share on other sites More sharing options...
Jinroh Posted February 14, 2017 Author Share Posted February 14, 2017 (edited) Ok! Happy Valentines Day! :3 I've spent a lot of time tightening and polishing everything as much as I can, so I hope you enjoy! :3 It's a lot tougher now that the collision has been improved and you can't stick to walls. x3 I've been able to beat the demo though so it's doable. :3 Edited February 15, 2017 by Jinroh Quote Link to comment Share on other sites More sharing options...
AtariBrian Posted February 14, 2017 Share Posted February 14, 2017 I hope to play this game this week . Any plans to have Al sell your game on cart ? 1 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted February 14, 2017 Author Share Posted February 14, 2017 Sweet, hope you like it, it's a bit more challenging than last time. I've not spoken to Al about it, alternatively I have materials to make 100 carts, so we could go either way. :3 Quote Link to comment Share on other sites More sharing options...
+darryl1970 Posted February 14, 2017 Share Posted February 14, 2017 Pretty cool. Love the red colors in the first sub level. The haunted forest is pretty cool too. It took me a while to figure out how to beat the ghosts. Pretty challenging. 1 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted February 14, 2017 Author Share Posted February 14, 2017 Pretty cool. Love the red colors in the first sub level. The haunted forest is pretty cool too. It took me a while to figure out how to beat the ghosts. Pretty challenging. Thanks my man! Yeah I like that red floor, I was like man, it's so hot there's fireballs under the floor it's gotta be red! I agree those ghosts are tough! Quote Link to comment Share on other sites More sharing options...
StanJr Posted February 14, 2017 Share Posted February 14, 2017 I'm gonna be wanting this on a cart for sure. Gonna spend my whole night with this baby! Quote Link to comment Share on other sites More sharing options...
StanJr Posted February 14, 2017 Share Posted February 14, 2017 That jump just before Bread Cat's room is absolutely unforgiving. Discouragingly so. Any chance you'd narrow that just a bit? Or am I not doing something right? Nearly beat Bread Cat! Quote Link to comment Share on other sites More sharing options...
Jinroh Posted February 15, 2017 Author Share Posted February 15, 2017 (edited) I agree with you on that jump. I had it shortened, but my friend had complained that the game was too easy so I erred on the side of harder. Though I agree I can barely make it 1/~15 times so here is a new version that is slightly different. Carrot Kingdom™Demo .07f Updates: Shortened jump before Bread Cat. Added the ability to walk and shoot thanks to Darryl1970 for pointing this out. Edited July 29, 2018 by Jinroh Quote Link to comment Share on other sites More sharing options...
StanJr Posted February 15, 2017 Share Posted February 15, 2017 (edited) Thank you! That jump is much more manageable now and it doesn't make the game too easy, I mean it's level 1 for mercy's sake! Bread Cat is plenty enough challenge for level 1. And besides, those damned ghosts in level 2 are sufficiently hard enough! Edited February 15, 2017 by StanJr 1 Quote Link to comment Share on other sites More sharing options...
StanJr Posted February 15, 2017 Share Posted February 15, 2017 Some weirdness: I made it to level 2 with two lives remaining. The ghosts got me and I restarted at the beginning of level 2. The ghosts got me again, is a recurring theme right now, but the game started me back at the Bread Cat boss fight, only Bread Cat was unable to shoot at me, so he was very easy to take down. Game progressed as normal, and yes, the ghosts got me. I have not yet had this happen again, but it once is enough for me to point it out. Love, Love, Loving this game! 1 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted February 15, 2017 Author Share Posted February 15, 2017 I agree! My friend thinks anything not brutally difficult is too easy. X3 I made the same argument, that it is level one. Moving and shooting should help with the ghosts too. ^^ Thank you! That jump is much more manageable now and it doesn't make the game too easy, I mean it's level 1 for mercy's sake! Bread Cat is plenty enough challenge for level 1. And besides, those damned ghosts in level 2 are sufficiently hard enough! Quote Link to comment Share on other sites More sharing options...
Jinroh Posted February 15, 2017 Author Share Posted February 15, 2017 Oh I see that's peculiar. I've died a lot from the ghosts and not encountered that one. I'll check it out and see if I can replicate. If you find some pattern please let me know. Glad you're enjoying it so much. ^^ Some weirdness: I made it to level 2 with two lives remaining. The ghosts got me and I restarted at the beginning of level 2. The ghosts got me again, is a recurring theme right now, but the game started me back at the Bread Cat boss fight, only Bread Cat was unable to shoot at me, so he was very easy to take down. Game progressed as normal, and yes, the ghosts got me. I have not yet had this happen again, but it once is enough for me to point it out. Love, Love, Loving this game! Quote Link to comment Share on other sites More sharing options...
Jinroh Posted February 15, 2017 Author Share Posted February 15, 2017 (edited) Hopefully this is the last update and I can start working on the subsequent levels. Update: Carrot Kingdom™ Demo .07g - *Adjustment to quell Potential Bread Cat battle after ghost kills you. Thanks for all the feedback I'm glad you're enjoying it as much as I am making it! Chocolat really appreciates it too. ;3 BTW *Tease Tease* you'll find out who is Chocolat later. ;3 Edited July 29, 2018 by Jinroh 1 Quote Link to comment Share on other sites More sharing options...
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