Hello everyone,
It's been a while, but I have returned to 2600 homebrew programming and would like to share my latest game - a port of Konami's Scramble.
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For those of you who don't know, Scramble is a side scroller stage-based game, similar to another game I released a while back. Here is the text from the Portland Gaming Expo placard where Scramble was first demo'ed:
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How Far Can You Invade
Scramble's a DPC+ ARM game, Hozer can't touch that
Cosmic Avenger was the original plan; but, as happens from time to time, the plan changed - kinda like how Frantic lead me to this one little 50 sprite experiment, which ended up becoming a finished game while Frantic languished on the back burner. Someday I'll return to Frantic, but make no promises as to when that'll be.
I did this small tech demo for John to get him up to speed on coding for DPC+ with ARM support. This was