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Atari ST Games Ported to the Jaguar


CyranoJ

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2 hours ago, zzip said:

Haven't tried that one, but The Return of the Jedi game doesn't work on 1.0.52 for me, but works in an older version.   Same for a few other games.

 

 

Just try it on real hardware. It'll work fine. That's what it was initially made for anyways.

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40 minutes ago, WillWeis said:
2 hours ago, Stephen said:

Do you have "Force GD Emulation" turned on?

I have it on. All the ST games work for me except the Star Wars arcade. 

Same for me.  You can always files a bug report via Rich's page.  I think he's taking some time off working on the emu though.

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2 hours ago, Stephen said:
4 hours ago, zzip said:

probably not, but was that a new thing added since 1.02?

Sorry - I don't recall when it got added.

It turns out the old version I was using (1.03) had the "Force JGD emulation" enabled by default.   The new version does not.   That explains it.

 

I guess the next question is if there is a downside to leaving Force JGD enabled all the time?   I haven't noticed anything by having it enabled.

 

Edited by zzip
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5 hours ago, zzip said:

It turns out the old version I was using (1.03) had the "Force JGD emulation" enabled by default.   The new version does not.   That explains it.

I guess the next question is if there is a downside to leaving Force JGD enabled all the time?   I haven't noticed anything by having it enabled.

The only thing I know, is the Force GD Emulation was conflicting with VLM emulation since CD and GD couldn't both be on at same time.  Rich fixed that.  So honestly, I am not sure if leaving it on all the time would cause any issues.  My guess would be not, because if a CD is requested, it should turn GD off.

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Some MRQ Files that are still missing.  If anyone has any please post or PM me:

 

-Fantasy World Dizzy

-Treasure Island Dizzy

-IK Plus

-MetroCross

-Spikey

-Star Wars: The Empire Strikes Back

-Star Wars: Return of the Jedi

-StormBringer

 

These were all made publicly available as ABS or ROM files at one point, so I don't think it's unfair to seek MRQ files for them.

 

That being said I have hard copies of most of these, and plan to buy any I don't own if/when they become available. 

 

 

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  • 4 weeks later...

image.png.518c3a1c61274bd81635184e8b2ef629.png

 

Note: Save / Load **DO NOT WORK**

 - The save games are around 11k each, and won't fit on an eeprom

 - I might add GD-ROM load/save at some point

 - If you want to save, use BigPEmu snapshots

 

 - Not adding to front page, considering this one unfinished.

 - Locked to GD/Skunk/BPE as usual

 - Pad / ST Mouse / Amiga Mouse supported

 

 - Dedicated to @DrTypo :)

 

 - Waring: apparently crashes later in the game, I will investigate.

 

Hook.rom

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37 minutes ago, CyranoJ said:

image.png.518c3a1c61274bd81635184e8b2ef629.png

 

Note: Save / Load **DO NOT WORK**

 - The save games are around 11k each, and won't fit on an eeprom

 - I might add GD-ROM load/save at some point

 - If you want to save, use BigPEmu snapshots

 

 - Not adding to front page, considering this one unfinished.

 - Locked to GD/Skunk/BPE as usual

 - Pad / ST Mouse / Amiga Mouse supported

 

 - Dedicated to @DrTypo :)

 

 

Hook.rom 2 MB · 1 download

Awesome, thank you!!

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10 hours ago, CyranoJ said:

Again, not going on the list on the front page.

 

 - It isn't finished.

 - 1-5 on the numberpad for game speed

 - Locked to skunk/GD/BPE

 - Thanks to:  Paul Taylor / Carl Whitwell

 

DrJonesWillNeverBelieveThis.ROM 4 MB · 18 downloads

 

 

Hehe, after seeing hook I was prepared for another adventure with Dr. Jones :), but this one I never played so cool experience nonetheless, thanks for sharing as usual.

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  • 4 weeks later...

Finally got around to trying these in the latest JagPemu... How do I get the ABS images to run?  There are five of them that just give me a black screen.

 

And for the music swap.  How did that work?  I thought the Amiga had like 4 DAC sound chips and the ST ran on some Yamaha FM chip?

 

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10 hours ago, Shannon said:

And for the music swap.  How did that work?  I thought the Amiga had like 4 DAC sound chips and the ST ran on some Yamaha FM chip?

 

Magic.

 

None of the ABS are finished. So don't bother.

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  • 1 month later...
On 4/7/2021 at 4:08 AM, CyranoJ said:

Those with GDs and Skunks, enjoy!

 

image.thumb.png.5ea90857d57aa95959ac2186cbe90e74.png

 

R-Type 2 - GD&Skunk.rom 4 MB · 765 downloads

R-Type 2 - GD&Skunk.mrq 31.05 kB · 516 downloads

 

U/D/L/R - Move

B - Fire (Hold to charge)

C - Autofire

A - Release Option Module

*# - Quit

Pause - Duh.

Hi ! in what emulator I can play this game ? Cos on BigPEmu doesn´t load this game.

 

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  • 2 weeks later...

 

23 hours ago, Rick Dangerous said:

Darius+
Golden Axe
Operation Thunderbolt
Passing Shot
R-Type II
Star Wars: Return of the Jedi
Strider

 

Looks like these are the only ST Ports with no cart release of any type.  @Gaztee any chance you might do a few more runs? 

Sounds like a good idea 💡

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10 minutes ago, chicgamer said:

Does this mean we could possibly get copies of games you released previously that we may have missed?

I would certainly enjoy getting some of the ones I missed in cart form...

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