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Alp's Art Blog - Art Blog?


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Oh hey, there's a blog feature on here! Neat.

As I have no active interest in developing games, I will dick around here, and post pixel art concepts for various consoles. (I couldn't figure out a logical sub-forum for multi-platform art.)

First, an Atari 2600 demake concept, for my cancelled "Cat Quest" game, for the NES.
Information on the exact restrictions was scarce, so I winged it, in some places. I'm not sure if *anything* here is accurate.
gallery_44171_1569_3120.png
Sprites are limited to an 8-pixel width, with any height, from what I gather.
gallery_44171_1569_615.png
This boss enemy *should* be possible, with sprite multiplexing, assuming I offset them correctly.
gallery_44171_1569_2165.gif



http://atariage.com/forums/blog/633/entry-12614-art-blog/
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